Raidworld
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 16 WednesdayToday · In progress | 7.5 | +1.2 | +18.42% | 8 |
| Sep 15 Tuesday | 6.3 | -2.2 | -25.49% | 11 |
| Sep 14 Monday | 8.5 | -4.6 | -35.24% | 17 |
| Sep 13 Sunday | 13.1 | +0.2 | +1.61% | 20 |
| Sep 12 Saturday | 12.9 | +2.4 | +22.53% | 19 |
| Sep 11 Friday | 10.5 | +1.8 | +21.05% | 19 |
| Sep 10 Thursday | 8.7 | +0.5 | +5.56% | 14 |
| Sep 9 Wednesday | 8.3 | -0.3 | -2.94% | 15 |
| Sep 8 Tuesday | 8.5 | +2.2 | +35.10% | 15 |
| Sep 7 Monday | 6.3 | -2.2 | -25.98% | 18 |
About Raidworld
Raidworld puts players in a lightly modified survival world where ordinary gathering, building, and exploration are joined by PvP, team play, and proximity voice chat. The current setup stays close to vanilla, adding /tpa, /home, /back, and /team rather than turning the server into a large network of minigames or RPG systems.
What Makes It Different
Raidworld keeps its custom layer deliberately light. Travel, home, recovery, team, and proximity-voice tools are added without replacing the normal survival loop with scripted classes, heavy RPG progression, or disconnected minigames.
Proximity voice chat lets Minecraft players speak through audio that becomes quieter or inaudible as their in-game characters move apart.
Simple Voice Chat is explicitly listed as part of the current server setup.
Vanilla servers use Minecraft’s original blocks, items, rules, and progression without custom gameplay systems that redefine how players play.
The current server is explicitly presented as Vanilla+ and retains Minecraft's normal survival progression.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
Essentials, Simple Voice Chat, and a small command set add limited features without replacing standard survival.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The active server centers on gathering, crafting, exploration, building, and ordinary survival gear progression.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a multiplayer survival world for building, gathering, coordination, and ongoing interaction.
PvP is Minecraft gameplay centered on direct combat between players.
Player combat is part of the current survival experience and is reinforced by the server's anarchy-style presentation.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
The current server is presented with an anarchy-style ruleset that leaves ordinary player conflict in place while banning hacked clients.
The current server centers on familiar survival play with resource gathering, crafting, exploration, building, and player interaction. /tpa, /home, and /back reduce travel friction, while /team and Simple Voice Chat support coordination between players.
Progress follows the standard survival curve of improving gear, establishing a base, and expanding access to resources. The current world began fresh with the June 30, 2026 update, giving the present season a new-start progression cycle.
Custom content is limited and practical. The current setup includes Essentials, Simple Voice Chat, and the commands /tpa, /home, /back, and /team.
The current Vanilla+ world launched as a new world on June 30, 2026. Its design is intended to remain close to ordinary Minecraft survival instead of using a heavily scripted map or a collection of match arenas.
PvP is part of the survival experience rather than a separate kit-based mode. Raidworld is presented with an anarchy-style ruleset, so players should expect player conflict, cautious travel, and the possibility of losing control of valuable locations or supplies.
Team support and proximity voice chat give players simple ways to coordinate while building, exploring, or dealing with PvP. The server is suited to small-group survival rather than a large hub network.
Hacks and cheating are not allowed. The server's anarchy-style presentation leaves ordinary player conflict in place while prohibiting hacked clients.
Teleport commands provide configurable ways for players to return home, travel to others, or relocate across a world.
Raidworld enables /tpa, /home, and /back, giving players practical ways to reach teammates, return to bases, and retrace recent locations.
Player teams organize companions under a shared group for coordination, cooperation, and participation in multiplayer activities.
Raidworld provides a /team command for coordinating small groups while players build, explore, gather resources, and handle PvP together.
Ping Around the World
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History of Raidworld
Raidworld was already a public German-hosted Java survival server by August 2013. Its early setup split play between a PvP survival world and a separate trade world, with factions, mcMMO, economy, rank progression, events, and anti-PvP-logging tools shaping the experience.
By July 2025, Raidworld was presenting a Wasteland-focused survival experience. On June 30, 2026, the server moved to Minecraft 26.2 and started a new world. The current Vanilla+ season keeps the custom layer restrained, using a short command set, Essentials, Simple Voice Chat, and a no-hacks rule around ordinary survival play.
Join Raidworld
Raidworld puts players in a lightly modified survival world where ordinary gathering, building, and exploration are joined by PvP, team play, and proximity voice chat.
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