All The Mons
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 11 SundayToday · In progress | 315.3 | +49.5 | +18.64% | 1,658 |
| Oct 10 Saturday | 265.7 | +128.6 | +93.72% | 2,095 |
| Oct 9 Friday | 137.2 | -19.1 | -12.20% | 316 |
| Oct 8 Thursday | 156.2 | -27.0 | -14.74% | 382 |
| Oct 7 Wednesday | 183.2 | +17.5 | +10.55% | 362 |
| Oct 6 Tuesday | 165.7 | +39.2 | +30.93% | 353 |
| Oct 5 Monday | 126.6 | -11.9 | -8.58% | 421 |
| Oct 4 Sunday | 138.5 | — | — | 330 |
| Oct 3 Saturday | 0.0 | — | — | 0 |
About All The Mons
Building a base is only half of the loop on All The Mons. This 1.21.1 modded survival server places Cobblemon collection and battles inside an All The Mods-style world of technology, magic, automation, and exploration. Players use the ATMons pack to develop long-term bases, progress through increasingly advanced systems, and play alongside other members of the ModdedMC Network.
What Makes It Different
All The Mons puts Cobblemon inside a kitchen-sink modded progression system instead of treating Pokémon as a separate lightweight mode. The same large world combines creature collection and battles with factories, magic, exploration, land claims, team settings, and player-run chest shops.
Cobblemon is a modded Minecraft experience where players find, catch, train, and battle Pokémon-like creatures while exploring the world.
Cobblemon collection, exploration, and battles are one of the server's defining activities within the ATMons pack.
Modded Minecraft servers use game mods to add or change mechanics, content, or progression beyond the unmodified game.
Joining requires the All The Mons modpack, which adds extensive technology, magic, automation, exploration, and equipment systems.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Players create chest shops and sell resources, modded materials, equipment, and Pokémon to one another.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build bases, explore wilderness, improve equipment, and pursue long-term survival progression.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Players can claim land, protect bases and machines, and keep claimed chunks loaded.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is a shared multiplayer survival world supporting cooperative teams, player bases, trading, and large group projects.
The server combines Cobblemon exploration, Pokémon collection and battles with modded survival building. Players can use /rtp to find wilderness, /sethome and /home for travel, /tpa for player transport, and FTB Teams parties for shared play. Chunk claiming, chunk loading, teleport tools, automation, and large-scale base building support longer multiplayer projects.
Progression follows the All The Mons pack's combination of All The Mods-style technology and magic with Cobblemon. Players advance from early survival and exploration into resource automation, more capable machinery, stronger equipment, creature collection, and increasingly ambitious bases and team projects.
Joining requires the All The Mons, also called ATMons, modpack rather than vanilla Minecraft or a normal Cobblemon installation. Its defining content is the integration of Cobblemon collection and battles with All The Mods-style technology, magic, automation, and exploration, supported by a server-specific banned-items policy.
The server runs a large Minecraft 1.21.1 world with wilderness random teleportation, claimable land, and chunk-loading support for protected builds and machines. The world is designed for long-term exploration, automation, and multiplayer base development.
FTB Teams party settings include controls for PvP, block interaction, and mob griefing, allowing teams to configure important aspects of shared play. All The Mons is presented as a cooperative modded survival environment rather than a dedicated factions, anarchy, or raiding mode.
Players can create chest shops by right-clicking a chest with paper and trade resources, modded materials, equipment, and Pokémon with one another. The network does not enforce fixed prices, while listings priced far below normal value may be removed when they harm progression or the wider economy.
ModdedMC is a community-run modded Minecraft network with Discord chat, announcements, support, voting, a wiki, and staff applications. The observed server endpoint had 298 players online from a 600-player capacity, while recent monitoring recorded a peak of 421 players, indicating an active multiplayer community.
Network rules prohibit griefing and stealing, require players to protect important bases, storage, and machines with the available claim tools, and forbid bypassing claims through modded mechanics. Mob farms must kill mobs and collect drops efficiently, and players are expected to respect the server economy. All The Mons also has a pack-specific banned-items policy.
All The Mons has five active network voting links. ModdedMC also provides a store area for ranks and perks, but no server-specific paid rank, crate, kit, Pokémon purchase, or gameplay advantage is identified in the available server information.
Chunk loading keeps selected world areas active while players are away, allowing approved machines, farms, or systems to continue operating.
Players can keep claimed chunks loaded using server commands, supporting protected bases and machines during long-term projects.
A progression mechanic where automated processes generate resources or output, reducing the need for repeated manual collection.
Players can build automation and factories that support resource production, processing, and increasingly ambitious long-term bases.
Technology progression advances players through increasingly capable machines, tools, energy systems, processing methods, and industrial infrastructure.
Players progress from early survival into more advanced machinery, resource processing, equipment, and factory-style systems within the ATMons pack.
A broad modpack combines multiple major gameplay systems, such as technology, magic, exploration, storage, automation, and specialized content.
All The Mons requires the ATMons pack, combining Cobblemon with All The Mods-style technology, magic, automation, exploration, and equipment.
Pokémon trading lets players exchange captured, bred, or otherwise obtained Pokémon to complete collections and improve their teams.
Player-run chest shops support trading Pokémon alongside resources, modded materials, and equipment, with prices set by individual sellers.
Player-set pricing lets individual sellers choose what buyers must provide for listed goods instead of relying on one universal fixed price.
Chest-shop sellers choose their own prices for resources, materials, equipment, and Pokémon; listings far below normal value may be removed.
Team permissions let group members control who may perform actions such as PvP, block interaction, or environmental changes in shared areas.
FTB Teams parties can configure PvP, block interaction, and mob-griefing behavior for their shared multiplayer play.
FTB Teams organizes players into shared parties for cooperative multiplayer play, membership management, and access to team-based settings.
The server uses FTB Teams parties for shared play and exposes party controls for PvP, block interaction, and mob griefing.
Random teleportation moves players to a randomly selected location, helping them reach unexplored areas without choosing exact coordinates.
The /rtp command helps players reach wilderness areas across the large world when searching for resources or a base location.
Player homes provide saved personal destinations that can be used to return to an established base or location.
Players can set and revisit saved locations with /sethome and /home, supporting travel between bases and active projects.
Teleport requests let players ask to move directly to another player, reducing travel time when meeting or regrouping.
The server provides /tpa for player-to-player transport, making cooperative exploration and project visits easier.
A large Minecraft world provides substantial space for exploration, long-distance travel, settlement, and expansive player construction.
All The Mons runs a large 1.21.1 world with wilderness random teleportation and room for extensive bases and automation.
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Join All The Mons
Building a base is only half of the loop on All The Mons.

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