HarmServer
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 20.8 | -38.8 | -65.13% | 44 |
| Sep 7 Monday | 59.5 | -23.3 | -28.10% | 158 |
| Sep 6 Sunday | 82.8 | -1.3 | -1.54% | 152 |
| Sep 5 Saturday | 84.0 | +10.3 | +14.02% | 146 |
| Sep 4 Friday | 73.7 | +11.2 | +18.01% | 195 |
| Sep 3 Thursday | 62.5 | +1.4 | +2.25% | 160 |
| Sep 2 Wednesday | 61.1 | -3.9 | -5.97% | 155 |
| Sep 1 Tuesday | 65.0 | -24.8 | -27.59% | 183 |
| Aug 31 Monday | 89.7 | -12.4 | -12.12% | 196 |
| Aug 30 Sunday | 102.1 | +11.9 | +13.16% | 206 |
About HarmServer
HarmServer is a Dutch Minecraft network built around Survival, SkyBlock, Creative, KitPvP and ClanWars. Survival stays close to normal Minecraft while adding quests, locked containers, trading, shops, custom loot and a dedicated PvP arena. SkyBlock starts players with a small island and turns mining, mob hunting, challenges, fishing and island building into a long climb.
ClanWars brings a stronger team focus. Clans can trade, fight and form alliances, while roleplay and creator-led videos shape the wilder side of the experience. Java and Bedrock players can join the network, and the community mainly uses Dutch and English.
What Makes It Different
HarmServer lets players switch between relaxed building and intense group conflict. You can spend weeks improving a Survival base or SkyBlock island, then join ClanWars for alliances, rivalries and roleplay.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
SkyBlock is a major long-term mode with island progression, challenges and economy systems.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is the network's original and central game mode.
Survival is based on standard Minecraft gathering, building and exploration with extra quests, trading, spawn shops, custom loot and mob-earned spawners. SkyBlock begins with a small island and adds challenges, island upgrades, mob hunting, fishing, trading cards and an auction house. Creative focuses on unrestricted building, while KitPvP provides ready-made combat kits.
Survival progression comes from mining, building, quests, mob hunting, spawner drops and server levels. SkyBlock progression is built around island growth, challenges, money, mob-head sales, spawner levels and island leaderboards. Some rewards and advantages connect across modes, including keys, vault space and special commands.
Custom content includes crate loot, special gear such as speed boots and grappling hooks, night-vision equipment, mob spawners, trading cards, custom fishing features and MCMMO skills. The server also uses custom menus, challenges, leaderboards and island tools.
Survival launched with a 4,000-by-4,000-block world that could be expanded when needed. Players have access to the Overworld and additional Nether and End content when those dimensions are open. SkyBlock uses separate player islands, spawn areas, farms, arenas and themed community builds.
Survival has a separate PvP arena with combat logging protection, kill tracking and a short timeout system for repeated deaths. ClanWars makes fighting between clans a central part of the experience. KitPvP offers faster fights with prepared kits. PvP rules and protection vary by game mode, so combat outside dedicated areas should not be assumed to be risk-free.
Players can earn money through mining, farming, mob drops, mob heads, fishing and other mode-specific activities. SkyBlock includes shops, an Auction House, player trades and bounties. Survival adds villager shops and player trading. Gems are used for selected server purchases and access items, while the web store sells ranks, gems and other digital products.
HarmServer runs community events such as BlockParty, hide-and-seek, snowball fights, parkour competitions, treasure hunts and build activities. HarmServer Royale used a large shrinking-border arena, loot chests, custom items and temporary team play. Event rewards can include keys, shop credit or in-game items.
The community is centred on the Minecraft network, Discord and forum. Dutch is the main community language, with English also allowed in the server rules. Harm and other creators use ClanWars and special events for videos and livestreams, while staff provide support through tickets and in-game reports.
Players must treat others respectfully and avoid spam, harassment, advertising, threats, personal-information sharing and ban evasion. Hacked clients, X-ray, autoclickers, macros and other unfair advantages are forbidden. Automatic farms and lag-causing builds are restricted, while griefing, theft and traps are prohibited in the main Survival and ClanWars rules. Reports can be made with /report or through Discord.
Joining the main network requires a paid copy of Minecraft, but the core Survival, SkyBlock, Creative and KitPvP modes are free to play after joining. The official store sells ranks, gems, keys and other digital products. ClanWars access has used paid whitelist or gem-based access, and purchased items do not protect an account from normal rules or punishments.
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History of HarmServer
HarmServer began as an idea for a private Survival server where viewers could play Minecraft with YouTuber Harm. Development started in April 2020, and the server officially began on 11 May 2020 with Survival as its only game mode.
The first Survival era was built for a smaller group. As interest grew, Survival 2.0 opened on 21 October 2020 with a much larger network structure. It used separate lobby, PvP, event and team servers so more players could play at once.
SkyBlock became the network's second public game mode in January 2021. Its early design used island progression, 27 spawner levels, mob heads, money, a black market, an auction house, achievements, daily rewards and player bounties. SkyBlock soon became one of HarmServer's main long-term activities.
Survival 3.0 followed in 2022 with two teams and a shared wilderness where players could gather resources, build and compete. In May that year, Bedrock and Pocket Edition support opened in beta through a separate SkyBlock realm. Support later expanded so Java and Bedrock players could use the wider network together.
Survival 5.0 launched on 17 December 2024 as a return to mostly default Minecraft gameplay. It introduced a 4,000-by-4,000-block world, container locking, mob-earned spawners, trading, spawn shops and crates containing custom items and loot. A PvP arena, Nether access and further Survival systems were added through later updates.
After five Survival seasons, HarmServer introduced ClanWars in August 2025. The concept shifted the focus from individual survival to clans, teamwork, alliances, conflict and roleplay. The project was closely tied to Harm's creator videos, giving players a chance to take part in stories that continued beyond ordinary building and grinding.
SkyBlock 3.0 arrived at the end of 2025 and continued to grow through 2026. Its updates expanded challenges, fishing, trading cards, MCMMO features, crates, leaderboards and island tools. Community events included BlockParty, hide-and-seek, parkour competitions and the large HarmServer Royale survival event.
By March 2026, the ClanWars structure had been revised again. The previous Safezone and Wilderness arrangement was replaced by the newer ClanWars setup, with staff-appointed clan leaders and a newcomer clan for players who had not yet joined a faction. HarmServer's current identity combines its long-running Survival and SkyBlock communities with competitive clan play, creator involvement and cross-platform access.
Join HarmServer
HarmServer is a Dutch Minecraft network built around Survival, SkyBlock, Creative, KitPvP and ClanWars.
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