SwordSMP
Player History
30 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 2.8 | -9.3 | -76.91% | 5 |
| Sep 27 Sunday | 12.1 | +1.0 | +9.40% | 26 |
| Sep 26 Saturday | 11.1 | +1.4 | +14.16% | 28 |
| Sep 25 Friday | 9.7 | +0.8 | +8.37% | 25 |
| Sep 24 Thursday | 9.0 | -0.2 | -2.27% | 29 |
| Sep 23 Wednesday | 9.2 | -0.6 | -5.98% | 22 |
| Sep 22 Tuesday | 9.8 | -0.8 | -7.51% | 36 |
| Sep 21 Monday | 10.5 | -3.6 | -25.59% | 31 |
| Sep 20 Sunday | 14.2 | +8.0 | +128.19% | 50 |
| Sep 19 Saturday | 6.2 | +0.7 | +12.88% | 16 |
About SwordSMP
SwordSMP puts survival building in contested territory. Players gather resources, develop bases, trade through player shops, and improve custom swords while facing PvP throughout the world. There are no land claims or safe zones, so protecting what you build is part of the server’s central challenge.
What Makes It Different
SwordSMP removes the usual protected-building layer from survival. With no land claims or safe zones, bases can be hidden, defended, raided, or lost, while custom sword tiers give combat a progression path beyond standard equipment.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
Raiding and stealing are explicitly allowed, making base defense and offensive attacks central activities.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
No land claims or safe zones leave territory, storage, and survival largely governed by player conflict and protection.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Player shops are explicitly described as a major part of the server’s player-driven economy.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is active throughout the survival world and shapes travel, resource gathering, raids, and equipment progression.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is a shared multiplayer survival world where players build bases, trade, and compete over resources.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players mine, farm, gather resources, craft equipment, build bases, and manage danger in an open world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Player-driven wealth building through farming, grinding, trading, and shops forms a substantial progression path.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom swords with multiple tiers and special enchant upgrades extend combat progression beyond standard Minecraft equipment.
The server combines ordinary survival gathering with open-world combat and high-risk base building. Players can mine, farm, trade, run shops, and improve their equipment while watching for attackers. Raiding and stealing are allowed, so travel, storage, and base security all matter.
Progress comes from gathering resources, farming, trading, and building wealth through the player economy. Custom swords add another advancement path through multiple tiers and special enchant upgrades, giving players a reason to keep improving their combat setup.
Custom swords are the server’s main custom system. They have multiple tiers and special enchant upgrades that add a combat-focused progression layer to survival.
SwordSMP uses a shared survival world where bases and resources exist in open territory. There are no land claims or safe zones, so players must choose between concealment, defensive building, cooperation, and deterrence.
PvP is enabled throughout the world rather than being limited to separate arenas. Fights can happen during travel, resource gathering, or raids, and the server emphasizes skill-based combat with custom sword upgrades. Cheats are banned, while the wider survival rules leave considerable room for player conflict.
The economy is player-driven, with player shops, free trading, farming, and resource grinding all contributing to wealth. Players can specialize as gatherers, traders, or shopkeepers and compete for control of valuable supplies.
Hacks and cheats are banned. Toxicity and heavy spam are monitored. Raiding and stealing are allowed, and the absence of land claims means players are responsible for protecting their own bases and storage.
Unprotected bases are player-built homes or storage sites without systems preventing others from entering, damaging, or taking their contents.
SwordSMP provides no land claims or safe zones, so players must hide, defend, or otherwise secure their bases and storage.
Custom sword upgrades add server-specific tiers, enhancements, or abilities that improve weapons beyond ordinary Minecraft equipment.
SwordSMP uses multiple custom sword tiers and special enchant upgrades as its primary combat-focused progression system.
Free trading lets players exchange items or resources directly with one another outside a fixed shop purchase system.
SwordSMP includes free player-to-player trading alongside shops, allowing gatherers, traders, and other specialists to exchange resources directly.
Ping Around the World
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SwordSMP FAQ
Are there land claims or safe zones?
No. SwordSMP is described as having no land claims and no safe zones, so players must protect their own bases.
Is raiding allowed?
Yes. Raiding and stealing are allowed in the server’s high-risk survival ruleset.
Does SwordSMP have custom swords?
Yes. The server uses custom swords with multiple tiers and special enchant upgrades.
Join SwordSMP
SwordSMP puts survival building in contested territory.

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