EvergroveMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 4 SundayToday · In progress | 11.3 | -1.1 | -8.60% | 13 |
| Oct 3 Saturday | 12.4 | +1.3 | +11.88% | 19 |
| Oct 2 Friday | 11.1 | +1.6 | +16.67% | 19 |
| Oct 1 Thursday | 9.5 | +1.5 | +18.75% | 17 |
| Sep 30 Wednesday | 8.0 | — | — | 12 |
About EvergroveMC
EvergroveMC is a no-reset Towny SMP where players build protected towns, earn money through jobs and resource selling, and climb an in-game rank ladder. Griefing and stealing are banned across the map, while player warps, ChestShops, McMMO, custom enchantments, fishing progression and a sell-only admin shop provide long-term goals.
What Makes It Different
EvergroveMC combines a persistent survival world with server-wide no-grief rules, including unclaimed land. That shifts the focus away from raiding and toward town building, player shops, jobs and rank competition, while the sell-only admin shop leaves room for player-driven trade.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Town creation, settlement expansion, claimed land management, and resident-focused building are central to the server.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Jobs are a named progression and income system that rewards players for performing resource and survival activities.
mcMMO is a Minecraft server skill system that grants experience for activities such as mining, chopping trees, fishing, and fighting.
McMMO provides a distinct skill progression layer tied to repeated survival activities and character development.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a survival world where they develop bases, towns, resources, shops, and long-term community projects.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The server is explicitly no-reset, allowing towns, builds, shops, and infrastructure to remain available for ongoing development.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Ordinary gathering, crafting, farming, exploration, building, and hostile-mob survival provide the foundation for progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Players earn money through jobs and resource selling, then use it for ranks, perks, and player-driven trade.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Towny claims and server-wide protection let players secure building areas and manage settlement land safely.
Towny lets players establish and expand settlements, manage claimed land and build alongside other residents. Jobs, McMMO skills, PyroFishing, custom enchantments, player warps, ChestShops and daily rewards add activities beyond ordinary survival.
Players earn money from jobs, farming and other resource work, then use it to advance through in-game ranks. Promotions unlock useful perks and quality-of-life commands, while McMMO skills, custom enchantments and fishing progression provide additional upgrade paths.
Custom enchantments and PyroFishing extend the survival progression, while the custom Towny interface, McMMO and Jobs systems add more structured ways to develop a character and settlement.
The server keeps its maps instead of running routine resets. Players can build on vanilla and 1:1000 Earth maps, with a web map available for planning and navigation.
The economy centers on earning money through jobs and resource grinding, then selling goods through a sell-only admin shop. Player-run ChestShops and Player Warps give players control over private trade, pricing and storefront visibility.
EvergroveMC is built around a small, welcoming community where players can build without worrying about griefing or theft. Discord is the main place for support and community contact.
Griefing and stealing are prohibited across the entire map, including unclaimed land. The server is designed for protected building rather than raiding or destructive survival play.
The official store sells paid ranks, server-wide Jobs and McMMO boosters, and cosmetic pets. Listed rank packages include Allay, Strider, Dragon and Warden ranks.
No-grief rules protect player builds and possessions by prohibiting unauthorized destruction, theft, or alteration.
Griefing and stealing are prohibited across the entire map, including unclaimed land, making protected building the default experience.
An administrator-operated shop that buys player-supplied items for currency but does not function as a general goods storefront.
EvergroveMC’s admin shop accepts resource sales only, while ChestShops provide the player-run marketplace for private trade.
Chest shops let players create self-service storefronts where stored items are exchanged with other players under posted prices or trade rules.
EvergroveMC’s ChestShops let players operate private storefronts with their own trade offers, prices, and stock.
Player Warps let players create publicly accessible destinations for shops, bases, services, or community locations across the server world.
Player Warps support travel between player locations and improve storefront visibility alongside EvergroveMC’s ChestShops.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
EvergroveMC uses custom enchantments as an additional equipment-upgrade path within its long-term survival progression.
Fishing progression expands Minecraft fishing with specialized rewards, advancement paths, or mechanics that make the activity a sustained gameplay pursuit.
PyroFishing gives EvergroveMC players a dedicated fishing progression path alongside Jobs, McMMO, and other survival activities.
Rank perks grant tier-based gameplay privileges such as commands, kits, access, convenience abilities, or expanded player limits.
EvergroveMC promotions unlock useful perks and quality-of-life commands as players climb the in-game rank ladder.
Community Feedback
Players consistently describe EvergroveMC as friendly and welcoming, with protected building that makes it easier to settle in and keep a home safe.
Players Like
- Players frequently praise the friendly, welcoming community and staff.
- Players value the no-grief environment and the security of keeping their builds and homes intact.
Ping Around the World
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Join EvergroveMC
EvergroveMC is a no-reset Towny SMP where players build protected towns, earn money through jobs and resource selling, and climb an in-game rank ladder.

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