EcoCityCraft

EcoCityCraft Minecraft server banner
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26players

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Player History

24 Hours · Hourly

Now26
Average28
Daily Peak38
All Time Peak43
Uptime100.00%
40302010006:0012:0018:00
LanguageEnglish
Minecraft VersionWaterfall 26.3
LocationMontreal, Quebec, Canada
NetworkOVH Hosting, Inc.
Founded2011

About EcoCityCraft

Money, towns, and player-run shops are the main reasons to log into EcoCityCraft. The main survival world focuses on earning EcoDollars through jobs, quests, gathering, selling, and trade, then turning that wealth into protected land, businesses, upgrades, and larger builds. A separate Vanilla MineRun mode adds a faster weekly competition with rotating item themes and regular resets.

What Makes It Different

The server combines a long-term main economy world with Vanilla MineRun, a separate weekly-reset competition. Players can spend months developing towns, shops, and wealth on the main network, then jump into a themed race where inventories, balances, and the world are reset each week.

EcoCityCraft Gameplay

Main-network play follows survival fundamentals, but nearly every activity feeds the economy. Players mine, farm, build, trade, use jobs and quests, open shops, establish towns, protect land, and improve their rank. The network also includes Mining, Nether, and End areas for resource gathering, while Vanilla MineRun provides a more restricted competition built around selling themed items.

Community Feedback

Players commonly value the persistent economy, towns, shops, and helpful long-term community. Criticism centers on grind-heavy progression, changing income rates, and concerns that paid boosts or supporter features can affect how quickly players advance.

Players Like

  • The long-running economy gives towns, shops, and player businesses lasting value.
  • Community discussions frequently describe the server as friendly, helpful, and welcoming to new players.

Players Dislike

  • Some players find earning money and reaching later progression stages increasingly grind-heavy.
  • Some players are uncomfortable with paid boosts, supporter features, or economy changes that can affect progression and income strategies.

Ping Around the World

Estimated ping to this server from regions around the world. Open a region to explore more servers.

History of EcoCityCraft

EcoCityCraft launched in 2011 as a Minecraft server centered on player-driven trade and long-term economic progression. Its main world grew around towns, protected plots, shops, ranks, jobs, and a persistent player marketplace rather than short match-based play.

EcoCityCraft FAQ

What is the main goal of EcoCityCraft?

Build wealth in a persistent survival world by using jobs, quests, shops, trade, towns, protected land, and long-term progression.

What is Vanilla MineRun?

VMR is a separate weekly competition where players collect and sell items matching a theme, compete for rankings and prizes, and pursue VMR prestige goals. Its world and player data reset each week.

Does EcoCityCraft require a custom launcher?

No. The normal Minecraft Java or Bedrock client can connect using the published server address and Bedrock port.

Join EcoCityCraft

Money, towns, and player-run shops are the main reasons to log into EcoCityCraft.

EcoCityCraft Minecraft server banner

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