TypeMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 14 MondayToday · In progress | 21.6 | 0.0 | -0.06% | 35 |
| Sep 13 Sunday | 21.6 | +6.5 | +43.09% | 30 |
| Sep 12 Saturday | 15.1 | -2.9 | -16.20% | 30 |
| Sep 11 Friday | 18.0 | -7.1 | -28.26% | 28 |
| Sep 10 Thursday | 25.1 | — | — | 34 |
About TypeMC
TypeMC centers its current Season 1 around a personal island that keeps producing while you play. Build and stack generators, tune your mine and crops to the resources you need, then turn that output into money through sell chests and player shops before reinvesting in tools, enchants, pets, and island growth. The network supports Java, Bedrock, mobile, and console players.
What Makes It Different
TypeMC connects several production choices directly to the market. Players can change the ore produced by their mine and the crops grown by their fields instead of relying on fixed output. Custom fishing, pets, NPC lore, chained quests, and stackable generators make the island more than a simple place-and-wait generator plot.
Gens servers center on placing generators that produce items or resources for players to collect and use.
Gens is the server's current and central playable mode.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Players can open shops, price stock, and trade directly with other players.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
The mode includes custom tools, enchants, pets, tags, and other server-created progression items.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Production, selling, upgrades, wealth competition, and a player-run market define the main progression loop.
Place stackable generators across your island, choose the ore for your mine, switch the crops in your fields, raise animals, and use the custom fishing system for additional resources. Sellchests turn gathered output into instant income, while PlayerShop lets you price and sell stock directly to other players.
Progression moves through generator tiers, custom tools, enchant books and combinations, pets, tags, quests, and island improvements. The main loop is to produce resources, sell them, and reinvest the money into systems that raise output or expand what the island can support.
TypeMC Gens uses custom generators, tools, enchants, pets, tags, fishing, loot boxes, NPCs, and quest chains. The mode also includes custom lore and characters spread across the island experience.
Gens takes place on individual player islands. Each island combines generators, a configurable mine, crop fields, a barn, fishing, storage, shops, and space for expansion.
Money comes from generators, mining, farming, fishing, sellchests, and player shops. The player-run market gives players control over stock and prices, while the server also supports a broader economy built around upgrades, crate rewards, and competition for wealth.
The TypeMC community is organized around the official Discord, news, forum, support tickets, and staff applications. Discord is used for announcements, support with bugs or purchases, and community events.
Keep chat free of spam, threats, discrimination, political content, impersonation, and doxxing. Real-money trading, ban evasion, and using VPNs or proxies to bypass server systems are prohibited. Players may have up to two accounts online at the same time.
The official store sells global and Gens ranks, packs, cosmetics, and other perks. Paid upgrades can increase generator and island limits, improve crate access, and add tags or cosmetics. Purchases are delivered automatically, ranks are tied to a Minecraft account UUID, and digital purchases are non-refundable.
Ping Around the World
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History of TypeMC
TypeMC launched its website on August 12, 2026, establishing its news, forum, rules, staff, and application sections. The network then ran a 15-player Gens closed beta from August 29 to August 31, giving testers access to the mode and an exclusive in-game tag.
After the beta, TypeMC moved into its first live season. Season 1 now focuses on the full Gens island loop, with generators, custom production systems, quests, player trading, and paid progression available.
Join TypeMC
TypeMC centers its current Season 1 around a personal island that keeps producing while you play.
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