Genoria
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 8.8 | -0.9 | -9.17% | 9 |
| Sep 7 Monday | 9.7 | -4.2 | -30.03% | 15 |
| Sep 6 Sunday | 13.9 | +1.2 | +9.18% | 25 |
| Sep 5 Saturday | 12.7 | +4.5 | +54.82% | 21 |
| Sep 4 Friday | 8.2 | +1.6 | +24.68% | 22 |
| Sep 3 Thursday | 6.6 | -6.8 | -50.93% | 17 |
| Sep 2 Wednesday | 13.4 | -1.5 | -10.06% | 22 |
| Sep 1 Tuesday | 14.9 | -22.1 | -59.68% | 21 |
| Aug 31 Monday | 37.0 | -11.0 | -22.85% | 49 |
| Aug 30 Sunday | 48.0 | 0.0 | 0.00% | 55 |
About Genoria
Genoria turns Minecraft survival into a small empire-building game. You begin with limited resources, develop your facilities, improve production and use the economy to grow stronger. The Gens format gives the server its main tycoon feel instead of leaving progression entirely to normal survival gear.
What Makes It Different
Genoria makes survival feel like a tycoon game. Your progress is tied not only to gear and materials, but also to how well you grow production and manage your rise through the economy.
Gens servers center on placing generators that produce items or resources for players to collect and use.
The Gens and tycoon format is the server’s defining gameplay system.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Production, facility growth and empire building all rely on an economy-focused progression model.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Genoria is presented as a survival server with a broader progression layer.
Most of your time goes into building up the server’s Gens and tycoon systems. You improve facilities, increase production and use the wider survival world as the setting for that growth.
Progress starts from a weak position and grows through facility upgrades, better production and stronger economic power. The goal is to turn a small beginning into a developed empire.
The Gens and tycoon systems are Genoria’s main custom layer. Quests and dungeons add additional structured content beyond the basic survival world.
Genoria uses a survival SMP setting with both PvE and PvP activity. The world supports the server’s empire-building theme instead of functioning as a separate creative or minigame hub.
PvP is part of Genoria’s wider gameplay alongside PvE. Combat gives the economic and tycoon progression a competitive edge, rather than making the server purely cooperative survival.
The economy is central to Genoria. Production and facility growth are tied to the money-making side of the server, so efficient development matters as much as ordinary resource gathering.
Genoria is aimed at French-speaking Java players who enjoy economy-heavy survival and long-term progression. The server is listed as premium Java rather than a cracked-client network.
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History of Genoria
Genoria was running by March 22, 2026, as a French Java server built around a tycoon and Gens format. Its early presentation focused on starting with few resources, improving facilities, optimizing production and building enough power to compete.
Join Genoria
Genoria turns Minecraft survival into a small empire-building game.
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