Helvetia Network
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 16 WednesdayToday · In progress | 17.0 | -1.4 | -7.48% | 17 |
| Sep 15 Tuesday | 18.4 | -1.4 | -6.96% | 23 |
| Sep 14 Monday | 19.8 | -0.3 | -1.25% | 24 |
| Sep 13 Sunday | 20.0 | +2.4 | +13.64% | 23 |
| Sep 12 Saturday | 17.6 | +5.2 | +42.22% | 20 |
| Sep 11 Friday | 12.4 | -4.4 | -26.24% | 19 |
| Sep 10 Thursday | 16.8 | -0.4 | -2.13% | 19 |
| Sep 9 Wednesday | 17.1 | 0.0 | 0.00% | 19 |
| Sep 8 Tuesday | 17.1 | -0.8 | -4.41% | 19 |
| Sep 7 Monday | 17.9 | +1.1 | +6.63% | 19 |
About Helvetia Network
Helvetia Network combines an Earth-style map with Towny settlement building, land claims, a player-driven economy, and custom survival content. Players can establish towns, develop property, run shops, gather resources, and venture into dungeons or dangerous resource areas for custom gear and collectibles.
What Makes It Different
Helvetia connects settlement play with a broad custom-content layer. Towns and markets sit alongside custom mob drops, collectible artifacts, dungeons, bosses, creature nets, and player-controlled land, giving builders and traders reasons to engage with the server’s combat and exploration systems.
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
The server uses an Earth-style world with recognizable geographic regions and connected travel areas.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Creating towns, developing settlements, managing nations, and dividing protected plots are central activities.
PvE is Minecraft gameplay centered on surviving and overcoming enemies and hazards controlled by the game rather than by other players.
Custom mobs, redesigned loot, resource areas, dungeons, and bosses provide substantial enemy-focused gameplay.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Coins, property transactions, player markets, shops, and a lottery shape progression and community interaction.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Players claim and protect land for towns, homes, farms, shops, and other builds.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build settlements, develop property, craft gear, and face hostile custom content.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Unique items, spears, artifacts, custom rewards, and collectible equipment expand ordinary survival progression.
Dungeons are structured Minecraft challenges where players explore connected rooms, fight hostile mobs, overcome hazards, and reach a final encounter or objective.
Players explore custom dungeons as recurring structured challenges and sources of specialized loot.
Players gather resources, establish towns, claim land, build homes and public spaces, trade through player markets, and explore an Earth-style world. PvE content includes custom mobs, reworked mob loot, dungeons, bosses, resource areas, and creatures that can be captured with nets.
Progress comes from expanding settlements, building wealth, buying or developing land, improving gear through custom drops, raising McMMO skills, and collecting unusual items. Players can also grow a property portfolio by trading houses, farms, builds, and other claimed spaces.
Custom content includes redesigned mob loot tables, custom mobs and bosses, unique items, dungeons, spears, creature nets that preserve captured-mob information, hireable soldier NPCs, brewery features, collectible artifacts, plushies, fashion items, and other world-specific rewards.
The server uses an Earth-style world with connected PvE and ruined resource areas. Players can begin from admin cities, travel across recognizable regions, claim land, and develop towns or larger settlements.
A player-driven coin economy covers town plots, land, shops, houses, farms, and other builds. Villager shops let players create their own markets and trade with the community, while a global lottery and collectible trading add additional ways to spend or circulate money.
Community play revolves around towns, nations, markets, shared building, trading, social spaces, and player-run services. The server supports both long-term settlement development and shorter dungeon, collection, and resource-hunting activities.
Town claims are designed to protect plots from other players. The land system advertises no plot overclaiming and no chunk upkeep, allowing towns and property projects to remain protected without a recurring claim cost.
An official store sits alongside the in-game coin economy. Cosmetics, artifacts, plushies, fashion items, and other collectibles are part of the server’s content mix, with collectibles also available through finding, buying, and trading in the world.
Custom mob loot changes enemy drops with server-designed rewards, materials, or equipment that differ from standard Minecraft outcomes.
Helvetia uses redesigned mob loot tables to provide custom gear, materials, artifacts, and other rewards from its creatures.
Property trading lets players buy, sell, or exchange developed land and buildings as valuable assets within a player economy.
Helvetia supports trading houses, farms, builds, and other claimed spaces, allowing players to grow a property portfolio through its coin economy.
Creature nets are capture tools that preserve information about captured mobs for later collection, handling, or progression.
Players use creature nets to capture mobs while retaining captured-mob information, creating a distinct collection and utility mechanic.
Collectible artifacts are unusual items gathered, traded, or displayed as a collection-oriented progression layer beyond ordinary equipment.
Helvetia features collectible artifacts alongside plushies, fashion items, and other collectibles obtainable through finding, buying, and trading.
No chunk upkeep removes recurring maintenance charges from protected land, allowing claims to remain usable without periodic payment.
Helvetia advertises protected town plots without chunk upkeep, letting property projects remain claimed without a recurring claim cost.
A ruined resource world is a dangerous secondary area designed for gathering materials, exploration, and higher-risk survival activity.
Helvetia connects its PvE building world to a ruined, resource-focused area where players travel for materials and dangerous exploration.
A global lottery is a chance-based economy activity where players spend currency for opportunities to receive variable rewards.
Helvetia includes a global lottery as an additional way for coins to circulate alongside shops, property transactions, and player markets.
Community Feedback
Players most often praise the server’s custom mobs and items, its cosmetic and collectible design, and the work of its staff and community.
Players Like
- Custom items, mobs, dungeons, and loot are recurring reasons players recommend the server.
- Players praise the cosmetics, collectibles, and overall design.
Ping Around the World
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History of Helvetia Network
Helvetia Network opened early access on May 14, 2024 with a two-Earth plan: a cooperative PvE world for towns, farming, trade, and industry linked to a PvP Earth for wars and sieges. It was publicly presented as officially live by June 1, 2024.
By January 2025, the server had expanded beyond its Earth and Towny foundation with hireable soldiers, custom dungeons, dragon-themed armor and materials, special dragons, and custom recipes. This pushed the survival experience toward heavier PvE and RPG-style progression.
Its 2026 presentation centers on an open-alpha 1.21.11 network with a PvE building world and a ruined resource world. Custom mobs, reworked loot, collectibles, dungeons, bosses, netted creatures, shops, and land-focused progression remain central to the current server.
Join Helvetia Network
Helvetia Network combines an Earth-style map with Towny settlement building, land claims, a player-driven economy, and custom survival content.
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