EngineMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 30 WednesdayToday · In progress | 5.1 | -1.0 | -16.33% | 8 |
| Sep 29 Tuesday | 6.1 | +0.2 | +2.80% | 14 |
| Sep 28 Monday | 6.0 | -0.7 | -10.06% | 16 |
| Sep 27 Sunday | 6.6 | -0.8 | -10.17% | 22 |
| Sep 26 Saturday | 7.4 | +2.5 | +50.00% | 18 |
| Sep 25 Friday | 4.9 | -0.8 | -13.24% | 19 |
| Sep 24 Thursday | 5.7 | +0.5 | +8.80% | 21 |
| Sep 23 Wednesday | 5.2 | +1.3 | +34.41% | 19 |
| Sep 22 Tuesday | 3.9 | +0.2 | +5.68% | 17 |
| Sep 21 Monday | 3.7 | -1.5 | -28.46% | 15 |
About EngineMC
EngineMC gives players several distinct ways to play. Its custom Survival world revolves around building a base, joining teams, earning money, hunting bounties and fighting over resources, while its Java-only Cobblemon mode focuses on catching, training and battling Pokémon-like creatures. The network also advertises Geopol, where players create nations, form alliances and compete for influence on a shared map.
What Makes It Different
EngineMC combines a high-risk Survival economy with a separate modded Cobblemon world and a geopolitical mode. Survival makes player kills and deaths affect the Souls currency, while Cobblemon adds gyms, NPC battles, seasonal tournaments and a dedicated Java 1.21.1 mod setup. Geopol adds nation-building and map-level alliances to the network’s combat and progression systems.
Cobblemon is a modded Minecraft experience where players find, catch, train, and battle Pokémon-like creatures while exploring the world.
A dedicated Java mode provides creature capture, training, evolution, gyms, NPC battles, and tournaments.
Geopolitical servers organize Minecraft play around player-run states that claim territory, manage borders, and compete or cooperate for influence.
Geopol lets players create nations, form alliances, and compete for control and influence across a shared map.
Modded Minecraft servers use game mods to add or change mechanics, content, or progression beyond the unmodified game.
Cobblemon requires Fabric 1.21.1 and a dedicated mod setup that changes Minecraft content and progression.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
A principal mode centers on open-world resource gathering, base building, exploration, economy, and combat.
PvP is Minecraft gameplay centered on direct combat between players.
Survival prominently features overworld combat, teams, bounties, rankings, and combat-linked Souls.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Players sell resources, purchase equipment, build wealth, and use separate currencies and economic systems across modes.
Survival gameplay mixes ordinary resource gathering and base building with teams, PvP, bounties, supply drops, crates and upgraded mob spawners. Players can explore an open world, establish a hidden base or public empire, trade resources and compete for a place on player and team rankings. Cobblemon provides a separate open-world route based on catching, training and battling creatures, while Geopol focuses on nations, alliances and territorial influence.
Survival progression runs through the server economy, custom enchantments, better equipment and upgraded spawners. Souls are earned through player kills and lost on death, giving combat a direct effect on long-term advancement. Ingranaggi are earned through voting and special activities. Cobblemon progression comes from building a stronger team, leveling and evolving creatures, defeating gyms and taking on increasingly difficult trainers and events.
Custom Survival content includes exclusive enchantments, upgraded spawners, supply drops, crates, bounties, Souls, Ingranaggi and coinflip. Cobblemon uses a recommended Fabric 1.21.1 modpack with server-side additions, Pokémon-focused mechanics and custom progression. Geopol adds custom enchants, a dedicated economy and a Black Market.
Survival takes place in a large open world with varied biomes and room for hidden bases, visible empires and team territory. Cobblemon uses an open-world environment where different biomes host different creatures. Geopol uses a shared geopolitical map intended for nations, alliances and international competition.
PvP is central to the Survival mode. Players fight in the overworld, defend bases, compete for supply drops, collect Souls from kills and place bounties on rivals. Teams can coordinate attacks and climb a shared ranking. Cobblemon also includes turn-based player battles, while Geopol adds the potential for organized conflict between player-created nations.
The Survival economy lets players sell gathered resources, buy equipment and build wealth through ordinary play. Souls act as a combat-linked currency, while Ingranaggi come from voting and special activities. The mode also includes coinflip gambling, crates and supply drops. The International Geopolitics mode advertises its own dedicated economy and Black Market system.
The network advertises weekly Survival events, while Cobblemon includes timed capture events, staff-run competitions and seasonal tournaments with exclusive rewards.
EngineMC is built around an Italian-speaking community with Discord support and in-game social play. Teams, alliances, bounties and nation-building give players several ways to organize beyond individual progression. Discord tickets are used for launcher support and player assistance.
Use the separate rules hub for current mode-specific conduct requirements. EngineMC emphasizes anti-cheat enforcement and fair play, and its Cobblemon guide directs players to Discord tickets for support and rule questions.
The official store sells supporter ranks and other packages. Ranks are described as one-time permanent purchases, and the store’s policy says completed purchases are non-refundable.
A secondary supernatural-themed currency used for specialized purchases, upgrades, abilities, or progression separate from ordinary money.
EngineMC Survival awards Souls for player kills and removes Souls on death, making PvP affect long-term economic progression.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
Custom enchantments support progression in Survival and are also advertised as part of the International Geopolitics systems.
Bounties place rewards on players, creating targeted combat objectives beyond ordinary encounters and general player hunting.
Survival players can place bounties on rivals, creating specific player targets within the server’s wider overworld conflict.
Creature combat resolved through alternating tactical actions, allowing players to choose moves and respond to opponents’ choices.
EngineMC Cobblemon supports turn-based battles against players and non-player opponents as part of team development and competition.
Gym battles are structured Pokémon challenges against specialized trainers or leaders that test team preparation and battle strategy.
EngineMC Cobblemon includes gyms as progression challenges for players training teams and preparing for increasingly difficult opponents.
A creature-development mechanic in which collected creatures change into stronger or different forms through progression.
Cobblemon progression includes leveling and evolving captured creatures while players build a stronger team for gyms and battles.
Combat encounters against non-player trainers who challenge players’ creature teams with controlled battle lineups.
The Cobblemon mode offers battles against NPC trainers in addition to gyms, player battles, events, and tournaments.
Supply drops are contested reward deliveries that create temporary locations or opportunities for players to obtain valuable resources.
EngineMC Survival uses supply drops as contested opportunities alongside overworld PvP, teams, crates, and resource competition.
Enhanced mob spawners that can be improved to increase or change their usefulness for resource and progression systems.
Survival progression includes upgraded mob spawners as a way to develop resource production alongside equipment and economy systems.
A restricted or specialized marketplace offering unusual, rare, or otherwise distinct player trading opportunities.
The International Geopolitics mode advertises a Black Market alongside its dedicated economy and custom enchantment systems.
Coinflip gambling is a player-facing wager mechanic where participants risk in-game currency on a randomized outcome.
EngineMC Survival includes coinflip gambling within its economy, alongside selling resources, purchases, crates, and combat-linked Souls.
Leaderboards or ranking systems that compare players or groups according to performance, progress, wealth, or competitive results.
Survival tracks player and team rankings, giving combatants and organized groups a visible competitive standing.
Time-limited activities focused on capturing creatures or completing collection objectives under event-specific conditions.
Cobblemon advertises timed capture events in addition to challenges, staff competitions, and seasonal tournaments.
Ping Around the World
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History of EngineMC
EngineMC grew out of an Italian Minecraft community that had been operating for about a year by spring 2026. In May 2026, the team began expanding beyond that audience with an International Geopolitics mode built around a global map, multilingual support, custom enchants, a dedicated economy and a Black Market system.
By June 2026, the International Geopolitics mode was being presented as already online and still in active development. The network continued to maintain its Survival and Cobblemon offerings alongside that broader expansion.
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EngineMC gives players several distinct ways to play.

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