SimPvP
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 11.2 | -1.2 | -9.46% | 15 |
| Sep 7 Monday | 12.3 | +0.8 | +6.47% | 21 |
| Sep 6 Sunday | 11.6 | +0.7 | +6.11% | 18 |
| Sep 5 Saturday | 10.9 | -0.3 | -2.24% | 17 |
| Sep 4 Friday | 11.2 | +1.3 | +12.61% | 21 |
| Sep 3 Thursday | 9.9 | -2.2 | -18.21% | 19 |
| Sep 2 Wednesday | 12.1 | +1.6 | +15.02% | 21 |
| Sep 1 Tuesday | 10.5 | +0.6 | +5.86% | 15 |
| Aug 31 Monday | 10.0 | -4.8 | -32.68% | 16 |
| Aug 30 Sunday | 14.8 | +3.9 | +36.02% | 22 |
About SimPvP
SimPvP keeps survival close to vanilla while removing most safety rails. The server runs in hard mode with no kits, vote rewards, or /home commands, so players have to earn their position through play.
What Makes It Different
SimPvP leaves its history in the world instead of wiping it away. An abandoned base can be a landmark, a source of loot, or the next target, and the same harsh rules apply to everyone.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The world has remained in place since the single September 2011 reset.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
The server is repeatedly described as semi-anarchy, with broad freedom for stealing, griefing, scams, and conflict.
Vanilla servers use Minecraft’s original blocks, items, rules, and progression without custom gameplay systems that redefine how players play.
Its semi-vanilla rules avoid kits, easy commands, and large plugin-driven progression systems.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server is fundamentally a long-running survival world.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is enabled throughout the world and is central to the experience.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share one persistent multiplayer survival world.
This is hard-mode survival with very little server-side help. There are no kits, vote rewards, or /home commands. Players build, travel, gather resources, and survive through their own decisions.
Progression is entirely self-made. There are no starter kits or easy home teleports, so a secure base, useful gear, and reliable travel routes have to be earned over time.
The current world follows the only map reset on September 15, 2011. It contains years of bases, ruins, and other traces of older players, with no world-border limit advertised for the map.
PvP is enabled everywhere and killing is allowed. Stealing, scamming, lying, and griefing are part of the server's open ruleset, making travel and base security genuine risks.
There is no plugin-driven economy or built-in money system. Valuable items and resources matter because players decide what they are worth.
The community includes long-time players who have stayed with the server for years. Building, exploration, PvP, and conversations around old bases all share the same persistent world.
Hacking is banned, including flymods, X-ray, and other modifications or exploits that provide a major unfair advantage. Doxxing is also prohibited. PvP, theft, scams, lying, and griefing are allowed.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of SimPvP
SimPvP opened to the public on April 23, 2011, under the name SimplicityPvP. It began as a vanilla player-versus-player survival server built around ordinary Minecraft rather than a large collection of custom systems.
The map was reset once, on September 15, 2011. After that single reset, the world became the long-running foundation of the server. Builds, abandoned bases, ruins, and old travel routes gradually became part of its history instead of disappearing in regular resets.
As the server matured, its rules settled into a semi-anarchy, semi-vanilla format. Hard mode, open PvP, and the lack of kits or easy teleport commands kept survival demanding. Players could fight, steal, scam, lie, and destroy, while hacked clients, unfair exploits, and doxxing remained outside the rules.
By 2019, SimPvP had already developed a reputation for its persistent map, veteran players, and large older bases. The server attracted players who wanted freedom to build and explore without giving up the possibility of conflict.
In 2021, the map had passed its tenth year. Long-time players and newer arrivals shared the same world, giving exploration a historical layer that is unusual on survival servers. Finding an old settlement could reveal a former community, a valuable ruin, or the remains of a past fight.
By late 2025, the world had reached fourteen years of continuous history after the 2011 reset. SimPvP remains a Java survival server where the old map, open conflict, and self-directed play matter more than ranks, kits, or scripted progression.
Join SimPvP
SimPvP keeps survival close to vanilla while removing most safety rails.
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