Simplex SMP
Player History
30 Days · Hourly
Player Trends
| Period | Average ? | Change ? | % Change ? | Peak ? |
|---|---|---|---|---|
| Last 7 Days | 3.0 | 0.0 | +0.04% | 13 |
| Last 30 Days | 2.8 | -0.4 | -11.54% | 13 |
| September 2026 | 2.8 | -0.5 | -13.79% | 13 |
| August 2026 | 3.3 | — | — | 14 |
About Simplex SMP
Build a base, protect it with land claims, and keep developing it in a persistent survival world rather than starting over each season. Simplex SMP keeps the familiar Minecraft survival loop while adding keep inventory, starter support, teleport commands, quests, and other multiplayer conveniences for Java and Bedrock players sharing one world.
What Makes It Different
Simplex SMP combines a permanent world with keep inventory and player-controlled land protection. That makes it a calmer survival server for players who want their builds to remain useful over time without giving up exploration, resource gathering, or shared multiplayer progress.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
The server preserves familiar survival progression while adding limited convenience systems, claims, quests, and teleportation tools.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The world is promoted as permanent and avoids routine resets, allowing builds and long-term progress to remain available.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Golden-shovel-style claims protect player-controlled land, bases, storage, and other builds from unwanted interaction.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Ordinary Minecraft survival activities—resource gathering, crafting, farming, exploration, building, and equipment improvement—form the central experience.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is a shared multiplayer survival world where players build, gather resources, explore, and develop bases together.
The main experience is semi-vanilla survival. Players gather resources, explore, build bases, farm, use normal Minecraft equipment, and work around a few quality-of-life systems such as homes, teleport requests, random teleportation, claims, and keep inventory. A starter kit lowers the barrier to beginning a new character.
Progress is centered on ordinary survival development and long-term building rather than a separate class or rank ladder. Players start with basic support, expand protected land, improve their equipment and base, complete quests, and take on larger personal or group builds as the world develops.
Server-side additions focus on convenience rather than changing Minecraft into a different genre. The current feature set includes keep inventory, golden-shovel-style land claims, homes, TPA, random teleportation, Java and Bedrock-compatible menus, quests, anti-cheat protection, backups, and other quality-of-life tools.
The survival world is designed to remain persistent with no routine resets. Land claims protect bases, storage, and other builds, while homes, teleport commands, and random teleportation make it easier to move between established areas and unexplored terrain.
PvP is not the server's main focus. Combat follows fair-play and consent-oriented rules, making Simplex SMP better suited to players who want survival and building without constant forced fighting.
Organized server events are part of the community feature set, alongside the regular survival world.
Simplex SMP is aimed at relaxed multiplayer, with support for solo players, friends, and larger building groups. Active moderation, anti-cheat protection, and protected land help keep the shared world orderly.
The rules emphasize respectful play, protection of other players' builds and belongings, no griefing or cheating, and fair PvP. Combat is intended to happen by agreement rather than through unwanted attacks.
The server follows a no-pay-to-win approach, keeping survival progress and combat advantages tied to gameplay rather than paid power.
Keep inventory preserves a player’s carried items after death, reducing the ordinary survival penalty for dying.
Simplex SMP enables keep inventory as a permanent quality-of-life rule, reducing the cost of deaths during ordinary survival play.
Consent-based PvP restricts player combat to agreed encounters or designated areas, reducing unwanted fighting in shared survival spaces.
The server presents PvP as fair and agreement-based, with rules against unwanted attacks and an emphasis on relaxed survival.
Home teleport lets players save personal locations and return to them through a server-provided teleport system.
Players can use homes to return to established bases and other useful locations across the persistent survival world.
Teleport requests let players ask to move directly to another player, reducing travel time when meeting or regrouping.
Simplex SMP provides TPA-style teleport requests for convenient movement between players in its shared survival world.
Random teleportation moves players to unfamiliar locations, helping them reach new areas for exploration, gathering, or settlement.
Random teleportation helps players reach unexplored terrain beyond established bases and settlements in the persistent world.
A starter kit provides new players with an initial collection of useful items so they can begin playing more quickly.
Simplex SMP offers starter support that lowers the barrier for new characters beginning ordinary survival progression.
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Join Simplex SMP
Build a base, protect it with land claims, and keep developing it in a persistent survival world rather than starting over each season.

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