Simple Survival
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 12 MondayToday · In progress | 72.7 | -8.7 | -10.74% | 77 |
| Oct 11 Sunday | 81.4 | +7.6 | +10.35% | 111 |
| Oct 10 Saturday | 73.8 | +8.5 | +13.06% | 106 |
| Oct 9 Friday | 65.3 | +10.5 | +19.09% | 97 |
| Oct 8 Thursday | 54.8 | -3.9 | -6.61% | 82 |
| Oct 7 Wednesday | 58.7 | +0.3 | +0.50% | 91 |
| Oct 6 Tuesday | 58.4 | -4.5 | -7.17% | 82 |
| Oct 5 Monday | 62.9 | +0.5 | +0.80% | 92 |
| Oct 4 Sunday | 62.4 | — | — | 101 |
| Oct 3 Saturday | 0.0 | — | — | 0 |
About Simple Survival
Simple Survival centers on shared survival building with a strong protection and community layer. Gather resources, develop a base, claim and subdivide land, trust teammates, trade with other players, and use public warps for homes, farms or PvP areas. The server also combines survival with events, parkour, PvP, custom logistics and rank-based perks.
What Makes It Different
Simple Survival gives ordinary survival a surprisingly detailed ownership and logistics system. Claims begin at 11x11, can be resized or subdivided, and support separate trust levels for containers, building and claim management. Magic hoppers link containers, filter items and can be upgraded for transfer capacity, suction radius and link distance, with placement limits tied to vote ranks.
Events are organized Minecraft activities that give players a distinct objective and rules for a particular occasion or limited period.
The server supports community and player-hosted activities, including a documented themed Love Nest build event.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Claims are a central system with documented resizing, subdivisions and separate trust permissions for containers, building and management.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a persistent-style survival setting for building, trading, community activities and cooperative development.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server is directly presented as a multiplayer survival server centered on resource gathering, crafting, building and base development.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Players earn, sell and trade goods, while vote shops, crate rewards and hopper upgrades support an economic progression layer.
The main play loop is resource gathering, base building, land protection and community trading. Players can create claims with a gold shovel, add trusted players, resize or subdivide their land, and set public warps for homes, farms or PvP activities. Survival is complemented by PvP, PvE, parkour, crates, events and community activities.
Progression includes ranking up for additional perks, vote ranks with increasing magic-hopper limits, hopper upgrades and rewards from crates or the vote shop. Public descriptions also associate the server with customized items and gear obtained through spawn crates. Exact rank names and the full progression track are not published in the available material.
The server adds substantial utility systems around standard survival. Magic hoppers can link chests, barrels and shulker boxes, filter items, transfer configurable amounts and pull items across an adjustable radius and distance. Claims include container, building and permission trust levels, while mob and entity limits help control large farms. Reward crates and customized gear are also advertised.
The survival world is organized around claimed homes, farms, builds and public destinations. Players can create an initial 11x11 claim, expand or shrink it, make subdivisions, assign permissions and publish warps. Entity limits are used to reduce oversized mob farms and server lag, with excess entities automatically removed when limits are exceeded.
PvP is part of the server's feature set, and the wiki lists PvP as one type of public warp. Land claims and server rules protect builds by prohibiting griefing, claim encroachment and trespassing, giving combat a place within a protected survival world rather than an unrestricted anarchy setting.
The economy is community-driven, allowing players to earn, sell and trade goods with one another. Vote-shop and crate rewards feed into the wider progression system, while magic-hopper upgrades use in-game prices. The currency name, auction-house status and detailed shop structure are not included here because they are not clearly established.
Community and player-hosted events are a visible part of the server. The site has dedicated event and games areas, and a featured Love Nest build event used a Valentine's theme with cherry blossom materials and candles. Players can also host activities for friends and the wider community.
Community interaction is central to Simple Survival. The server provides Discord, a forum with announcements, events, clan listings and build sharing, plus player and leaderboard pages. The rules identify it as an English-speaking server and emphasize respectful interaction, while the forum supports both organized activities and player introductions.
Players must treat one another and staff with respect, avoid personal-information sharing, harassment, griefing, trespassing and building within 50 blocks of another player's claim without consent. Exploits, duplication, stat inflation and kill boosting are prohibited. Allowed client modifications are limited to performance, aesthetic, brightness, cosmetic HUD changes and visual-only Litematica. Printers, auto-placement tools and other gameplay-altering modifications are not allowed.
The official store supports the server through in-game perks. The wider reward system also includes a vote shop and reward crates, which can provide items such as warp tokens. Current store products, prices, rank names and the balance between cosmetic and gameplay perks are not specified.
Magic hoppers are enhanced hopper systems that automate item movement with capabilities beyond ordinary Minecraft hoppers.
Simple Survival's magic hoppers connect containers, filter items and support configurable logistics across storage networks.
Hopper upgrades improve item-transfer automation, allowing players to make storage and processing systems more convenient or efficient.
Magic hoppers can be upgraded for transfer amount, suction radius, linked-container count and maximum link distance.
A land-protection system with separate permission levels for different actions, relationships, or types of interaction within protected areas.
Trust settings separately control container access, building permissions and claim management for trusted players.
Container linking connects multiple storage inventories so items can move between linked containers without ordinary manual transfers.
Magic hoppers link chests, barrels and shulker boxes across configurable distances and linked-container counts.
Claim subdivisions divide protected land into smaller areas with separate permissions or purposes inside a larger player-controlled claim.
Players can subdivide their claims and manage separate areas within a larger protected property.
Item filtering selectively permits or excludes specified item types during automated storage and transport.
Players can configure magic hoppers to filter which items move through their connected container network.
Public warps provide player-accessible teleport destinations for visiting notable locations, services, or community areas.
Players can publish warp destinations for homes, farms, PvP activities and other community locations.
Hopper placement limits restrict how many enhanced hoppers a player may deploy, often tying capacity to progression or permissions.
Vote-rank progression raises magic-hopper placement limits from one at the lowest listed rank to 35 at the highest.
A voting-based rank progression system that rewards participation with additional privileges or convenience improvements rather than ordinary survival advancement.
The server's vote-rank progression provides increasing perks and raises the number of magic hoppers players may place.
Per-area limits restrict the number or concentration of selected block entities and technical components for performance or balance.
Simple Survival automatically removes excess mobs and entities when configured limits are exceeded to reduce oversized farms and lag.
Resizable claims let players expand, shrink, or otherwise adjust the boundaries of an existing protected land area.
Simple Survival lets players resize claims after creation, beginning with an initial 11x11 claim.
Warp tokens are server-specific items or credits used to create, access, or manage teleportation destinations.
Players can obtain warp tokens through the vote shop or reward crates and use them for public warps.
Reward crates are interactive containers that provide randomized or predefined prizes when players obtain and open them.
Reward crates can provide warp tokens and customized gear, connecting randomized rewards with the server's broader progression.
Player trading lets participants exchange resources, crafted goods, or equipment directly or through an organized economy.
Simple Survival promotes community trading, allowing players to earn, sell and exchange survival goods with other players.
A reward shop where players exchange voting activity or vote-earned currency for server items, perks, or utility unlocks.
The vote shop is documented as a source of warp tokens and part of the server's wider reward progression.
Player-hosted events are organized activities created and run by players for others to attend, watch, or participate in.
Players can host activities for friends and the wider community, alongside organized themed build events such as Love Nest.
Gameplay-mod restrictions define which client modifications may be used without changing or automating core Minecraft mechanics.
Only performance, aesthetic, brightness, cosmetic HUD and visual-only Litematica modifications are allowed; printers and auto-placement tools are prohibited.
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Simple Survival FAQ
How do land claims work?
Use a gold shovel to create an initial 11x11 claim, then resize or subdivide it. Trust commands separately control container access, building permissions and claim management.
What are magic hoppers?
Magic hoppers link containers such as chests, barrels and shulkers, filter which items move, and support upgrades for links, transfer amount, suction radius and distance.
What client modifications are allowed?
Allowed modifications are limited to performance, aesthetic, brightness, cosmetic HUD changes and visual-only Litematica. Gameplay-altering tools, printers, auto-placement features and exploit use are prohibited.
Does Simple Survival run events?
Yes. The server supports community-driven and player-hosted events, including themed build competitions such as the Love Nest event.
Join Simple Survival
Simple Survival centers on shared survival building with a strong protection and community layer.

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