KingdomsMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 34.9 | -10.7 | -23.46% | 71 |
| Sep 7 Monday | 45.6 | -6.3 | -12.19% | 82 |
| Sep 6 Sunday | 52.0 | +3.8 | +7.97% | 82 |
| Sep 5 Saturday | 48.1 | +11.2 | +30.21% | 88 |
| Sep 4 Friday | 37.0 | +3.3 | +9.78% | 79 |
| Sep 3 Thursday | 33.7 | -0.8 | -2.30% | 56 |
| Sep 2 Wednesday | 34.5 | -3.6 | -9.52% | 53 |
| Sep 1 Tuesday | 38.1 | +4.5 | +13.26% | 62 |
| Aug 31 Monday | 33.6 | -4.8 | -12.38% | 53 |
| Aug 30 Sunday | 38.4 | -2.4 | -5.83% | 58 |
About KingdomsMC
KingdomsMC is a Towny survival server built around towns, nations, and player-made history. Gather resources, protect a settlement, build a city, and join a kingdom—or start one with friends. Trade, politics, and roleplay give ordinary survival projects a bigger purpose.
Your choices can change the map. Alliances, rivalries, PvP, events, lore, and a world that does not reset create a long-running shared story. Builders get protected space, while ambitious groups compete for influence, wealth, and territory.
What Makes It Different
The map remembers what players build. A town can become a kingdom, a trade partner, or a rival. Politics are not just chat; they can lead to organized wars with roleplay consequences.
Roleplay is Minecraft gameplay where players act as characters in a shared fictional world and make choices from those characters’ perspectives.
The server is built around player-created nations, politics, lore, and shared history.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Towns and nations form the main social and territorial structure.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The world is designed around long-term progress and no regular map resets.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build, trade, and progress through survival gameplay.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The experience takes place in a shared multiplayer survival world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Player-run shops, trading, and resource value are central to progression.
PvP is Minecraft gameplay centered on direct combat between players.
PvP and organized political conflicts are established parts of the server.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Towny protection and claimed cities are important to building and settlement play.
Start in survival, gather resources, and choose your place in a town or nation. Towny gives groups tools to protect cities and grow their territory. You can focus on building, farming, trade, exploration, politics, or military play.
Progress is long-term. Grow from a new resident to a town founder or national leader. Build wealth, secure land, gather allies, and turn a small settlement into a major project. The persistent world rewards returning to the same place instead of starting over.
Custom content includes artifacts, player-made items, lore tools, a Brewery system, quests, religion mechanics, decorative features, custom heads, pets, particles, and other roleplay-focused additions.
The main world is designed to persist without regular map resets. Explore established cities, abandoned settlements, open land, and player-built landmarks. The live map helps connect the wider realm.
PvP is part of the server's roleplay and war play. Formal conflicts use declared reasons, scheduled battles, agreed combat areas, and negotiated outcomes. Town protection reduces everyday grief risk, but political rivalries can still create real danger.
The economy is player-driven. Players create value by gathering, farming, crafting, building shops, and trading resources. Custom brews can also become player-made goods with their own recipes and buyers.
Weekly community events support the social side of the server. Lore, politics, and nation activity continue between events. War battles use a more structured schedule and organized combat areas.
KingdomsMC is an English-speaking, Discord-centered community. Players can join existing towns, approach nations, form their own groups, and contribute to shared lore. Builders, roleplayers, merchants, and political leaders all have clear ways to participate.
War declarations need a real reason, public notice, and staff approval. Battles are scheduled and must follow conduct rules. Joining only to participate in a war without being an established member of a town is restricted.
Joining the server is free. The official store sells ranks, cosmetics, pets, tags, custom brews, teleport-related extras, and XP or flight boosters. Paid ranks include convenience commands, extra homes, increased render distance, town flight, and decorative features, so the store is not limited to purely visual items.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of KingdomsMC
The KingdomsMC community was created on April 16, 2023. The Minecraft server itself is firmly established by February 17, 2025, although its exact launch day is uncertain.
In its early era, KingdomsMC focused on Towny survival and worldbuilding. Players could create towns, join larger nations, trade resources, and use diplomacy to give their builds a shared political setting.
During 2025, the server developed into a persistent roleplay world. Cities, cultures, religions, lore, and player-written histories became part of the experience, while protected towns gave builders a safer place to work on long-term projects.
The server also expanded beyond basic survival with custom items, artifacts, quests, events, decorative tools, and a Brewery system. A live map helped players understand the wider realm and find established settlements.
By 2026, KingdomsMC had strengthened its political and competitive side. Its formal war system organized conflicts around public reasons, declared hostilities, scheduled battles, agreed combat areas, and roleplay consequences rather than simple destruction.
Today, KingdomsMC is a Java-and-Bedrock Towny world focused on lasting cities, player-run trade, community lore, diplomacy, and organized rivalry. Its central promise is continuity: the world keeps its history, and new players can add another chapter.
Join KingdomsMC
KingdomsMC is a Towny survival server built around towns, nations, and player-made history.
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