Town World
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 6.4 | -3.3 | -34.19% | 11 |
| Sep 7 Monday | 9.8 | +1.3 | +15.84% | 23 |
| Sep 6 Sunday | 8.4 | +0.5 | +5.76% | 18 |
| Sep 5 Saturday | 8.0 | +0.3 | +3.24% | 16 |
| Sep 4 Friday | 7.7 | -0.6 | -7.04% | 17 |
| Sep 3 Thursday | 8.3 | 0.0 | -0.50% | 17 |
| Sep 2 Wednesday | 8.3 | -1.5 | -15.61% | 13 |
| Sep 1 Tuesday | 9.9 | -0.6 | -5.58% | 20 |
| Aug 31 Monday | 10.5 | -2.6 | -20.06% | 17 |
| Aug 30 Sunday | 13.1 | +2.3 | +21.24% | 26 |
About Town World
Town World is a Java Towny survival server built around permanent settlements and shared projects. Start your own town or join an established one, then earn money through jobs and player trading. The world is designed to continue without seasons or resets.
What Makes It Different
Town World combines a permanent Towny world with a fully player-run economy. There are no admin shops, so towns, jobs and player stores give the economy a more social role than a basic server shop.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Town building and settlement management are the server's central gameplay focus.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The server is promoted as having no seasons or resets.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a long-term multiplayer world built around cooperation, trade and community projects.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server uses a survival world as the foundation for town development and progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Jobs, cash and player trading are major parts of progression.
Players can build a town, join an existing settlement, take jobs, trade through player shops and earn cash for future projects. Minigames and community activities provide breaks from building and resource work.
Progression comes from jobs, trading, McMMO-style skills and custom enchantments. Utility enchants include tools such as tunnelling picks and silk-spawner abilities, giving established players useful long-term goals.
Custom content includes enchantments, faster custom furnaces, plushies, collectibles, cosmetics and Pyro fishing. These systems add collection and utility goals without replacing the survival foundation.
The current era began with a fresh Terralith world and is intended to remain in place without seasonal resets. Towny settlements and a medieval-leaning presentation are central to the world.
PvP is available without making every part of the server a constant fight. Town World has a PvP arena and has promoted optional PvP, while the wider server also supports PvE survival.
The economy is player-driven rather than built around admin shops. Jobs create income, while player shops let towns and individuals sell goods directly to one another.
Community events, fishing tournaments, daily quests, minigames and PvP activities give players scheduled goals beyond ordinary town building.
Town World is organized around towns and an English-speaking Discord community. Players can join existing groups, suggest changes and take part in shared events.
Keep inventory and experience are enabled, reducing the cost of ordinary deaths. PvP is available through dedicated combat spaces and optional participation rather than being the only way to play.
The official web store is hosted through CraftingStore and offers purchasable server items, ranks and cosmetics. The server also promotes free ranks and earnable cosmetics, so store purchases are not the only reward path.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of Town World
Town World was being prepared by June 30, 2026, ahead of its advertised opening on July 3. The launch presented it as a fresh Towny world where players could establish towns and help shape a new community.
Join Town World
Town World is a Java Towny survival server built around permanent settlements and shared projects.
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