HolyMC
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 12 MondayToday · In progress | 8.0 | -2.1 | -20.66% | 9 |
| Oct 11 Sunday | 10.1 | -1.4 | -12.32% | 16 |
| Oct 10 Saturday | 11.5 | +1.9 | +20.00% | 17 |
| Oct 9 Friday | 9.6 | +1.5 | +18.56% | 15 |
| Oct 8 Thursday | 8.1 | -3.1 | -27.88% | 14 |
| Oct 7 Wednesday | 11.2 | +1.6 | +16.45% | 17 |
| Oct 6 Tuesday | 9.6 | +1.0 | +11.31% | 15 |
| Oct 5 Monday | 8.6 | 0.0 | -0.47% | 14 |
| Oct 4 Sunday | 8.7 | +1.5 | +20.29% | 12 |
| Oct 3 Saturday | 7.2 | -2.0 | -21.92% | 12 |
About HolyMC
Build a protected base, turn gathered resources into shop stock, and use jobs, warps, trading and auctions to shape your place in the world. HolyMC is a Vanilla+ survival server with Java and Bedrock support, adding custom enchants, decorative items and player-run commerce without turning the experience into a minigame network.
What Makes It Different
HolyMC keeps a survival-first Vanilla+ foundation while combining land protection, player commerce, jobs, custom enchants, furniture, plushies and item skins in the same world. Builders get tools for protecting and decorating their bases, while traders and fighters have dedicated systems to pursue.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Jobs let players earn money through different styles of survival activity.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
The server is described as Vanilla+ while adding plugin-based commerce, claims, jobs, custom enchants, and decorative content.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Sell Shops and QuickShop provide player-run commerce as a core part of the server economy.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
HolyMC is explicitly a survival-first world centered on gathering, building, exploration, and developing a base.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Jobs, selling, trading, player shops, auctions, vote rewards, and server currency form a substantial economy layer.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Land claims explicitly protect player-built bases and control access to builds.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
HolyMC presents a shared community survival world where players build, trade, and develop locations alongside one another.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom enchants, item skins, furniture, and plushies add server-created content beyond standard Minecraft items.
The main experience revolves around gathering resources, building, exploring, trading and improving a survival base. Player warps make travel easier, land claims protect builds, and the server adds jobs, player shops, QuickShop, an auction house and custom enchants around the vanilla survival foundation.
Jobs provide a way to earn money through different styles of play, while gathering, selling and trading feed the server economy. Custom enchants add additional upgrades to the normal survival equipment path, although the exact progression structure is not defined.
Custom features include enchantments, item skins, furniture, plushies, land claims, player warps, jobs and commerce systems such as QuickShop and the auction house. The server runs on Paper, supporting its plugin-enhanced Vanilla+ format.
The server presents a Vanilla+ survival world rather than a collection of minigame arenas. Players can establish protected builds, travel through player warps, explore, gather resources and create decorated bases using furniture, plushies and custom item skins.
PvP is part of the survival experience through envoy events, where players fight for crate keys. The available information does not establish whether PvP is global or limited to particular areas, or whether raiding and griefing are permitted.
HolyMC uses a player-focused economy built around Sell Shops, QuickShop, player trading and an auction house. Jobs provide another source of income, while vote rewards and an in-game coin shop add additional ways to earn or spend server currency.
Envoys create contested PvP events focused on winning crate keys. Voting also provides rewards, adding a recurring participation route alongside the normal survival economy.
Community play centers on shared survival, player-run shops, trading, auctions and build projects. The official homepage provides links for joining Discord, although a directly verifiable public invite URL is not included here.
HolyMC links to an online store from its homepage and includes an in-game coin shop. Purchasable coins or other server currency form part of its monetization model.
Envoy events distribute special rewards or drops at event locations, encouraging players to compete for limited opportunities.
HolyMC's envoys create PvP contests in which players fight for crate keys.
An auction house lets players list items for sale and buy goods through a shared market interface.
HolyMC includes an auction house alongside player shops, QuickShop, trading, and other economy systems.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
HolyMC adds custom enchants to the normal survival equipment path, giving players additional upgrade options beyond standard enchantments.
Furniture adds decorative objects that players use to furnish interiors, homes, shops, or other built spaces.
Players can decorate their protected survival bases with furniture as part of HolyMC's custom decorative content.
Player Warps let players create publicly accessible destinations for shops, bases, services, or community locations across the server world.
Player warps provide convenient travel between player locations in HolyMC's survival world.
Item skins change an item's visual appearance while preserving its underlying function, allowing players to personalize equipment or possessions.
HolyMC provides custom item skins as cosmetic personalization alongside furniture and plushies in its survival world.
Plushies are collectible or decorative soft-toy-style objects added to a Minecraft server as themed display items.
HolyMC includes custom plushies as displayable decorative content for player-built spaces.
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Join HolyMC
Build a protected base, turn gathered resources into shop stock, and use jobs, warps, trading and auctions to shape your place in the world.

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