EnchantedMC
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 6 TuesdayToday · In progress | 1,978.0 | +163.1 | +8.98% | 2,022 |
| Oct 5 Monday | 1,814.9 | -240.2 | -11.69% | 2,126 |
| Oct 4 Sunday | 2,055.2 | — | — | 2,376 |
| Oct 3 Saturday | 0.0 | — | — | 0 |
| Oct 2 Friday | 0.0 | — | — | 0 |
| Oct 1 Thursday | 0.0 | — | — | 0 |
| Sep 30 Wednesday | 0.0 | — | — | 0 |
| Sep 29 Tuesday | 0.0 | — | — | 0 |
| Sep 28 Monday | 0.0 | — | — | 0 |
| Sep 27 Sunday | 0.0 | — | — | 0 |
About EnchantedMC
EnchantedMC is a cross-platform Minecraft network with six very different ways to play. You can mine through Prison, build an island in Skyblock, grow generators in Gens, run a factory, fight through Dungeons, or settle in Survival.
Most modes turn simple Minecraft actions into long upgrade paths. Mining unlocks stronger enchants, islands gain new systems, and combat modes add pets, companions, rebirths, crystals, and special abilities.
The network suits players who like always having another goal. It is less focused on quiet vanilla survival and more focused on custom systems, currencies, rankings, seasonal content, and team competition.
What Makes It Different
EnchantedMC lets you move between several completely different progression games without leaving the same network. One day you can improve a pickaxe, and the next you can manage workers, generators, an island, or a dungeon build.
Its modes also share a strong focus on upgrades. Even familiar tasks such as mining, farming, fishing, and fighting mobs feed into large systems of enchants, pets, companions, tools, and leaderboards.
Gens servers center on placing generators that produce items or resources for players to collect and use.
The dedicated Gens realm centers on island-based generators, passive sellable output, prestiges, tools, pets, companions, and additional resource activities.
Prison servers turn mining into a gated progression ladder: players break blocks in designated mines, sell the resources, and spend their earnings on ranks that unlock more valuable areas.
The network has a flagship Prison realm built around personal mines, mining ranks, pickaxe upgrades, rebirths, ascension, caves, and enchants.
Dungeons are structured Minecraft challenges where players explore connected rooms, fight hostile mobs, overcome hazards, and reach a final encounter or objective.
Dungeons is a dedicated PvE realm with zones, stages, hostile mobs, harder areas, sword progression, companions, and dungeon abilities.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
Skyblock is a major realm featuring private islands, farms, generators, spawners, team progression, shops, dungeons, and weekly rankings.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival provides claim worlds, exploration, resource dimensions, building, jobs, quests, skills, shops, and ongoing character progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
The realms use multiple currencies, selling systems, passive income, upgrade purchases, player commerce, and competitive monetary rewards.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom enchants, crystals, abilities, tools, armor, pets, companions, workers, drills, generator pads, and cosmetic equipment materially shape play.
Prison starts you with a personal mine and a pickaxe. Break blocks, sell them from your backpack, improve your mine, and unlock stronger ranks. Mine XP increases mine size and beacon spawns.
Skyblock centers on an island shared with your team. Build farms, generators, spawners, shops, and grinders. You can choose a casual island or a competitive island that can enter weekly rankings.
Gens gives you an island with generators that produce sellable items over time. You can also farm, mine, or fish to earn extra currencies and improve your tools.
Dungeons uses zones and stages instead of a normal survival world. Defeat mobs, earn money and souls, open companion eggs, improve your sword, and unlock harder areas.
Factory is a tycoon-style mode. Workers mine blocks on conveyor lines while you upgrade their damage, speed, range, traits, and stats. Headquarters let teams share upgrades and resources.
Survival combines building and exploration with claims, resource worlds, jobs, quests, skills, player shops, and a changing server shop.
Progression differs by realm but usually follows the same pattern: gather resources, improve a tool or base, unlock stronger content, then compete on a leaderboard.
Prison uses mine ranks, rebirths, ascension, pickaxe enchants, caves, rings, and drills. Gens uses prestiges, tool upgrades, generators, companions, pets, armor, and an Enchanted Pass.
Skyblock uses island levels, farming, mining, slaying milestones, generator pads, spawners, and weekly island rankings. Dungeons uses zones, sword levels, rebirths, enchant prestiges, awakenings, crystals, companions, and skills.
Several realms use seasonal or map-based progression. Factory is the main exception, with persistent progress and no normal reset mechanism.
Custom content includes tiered enchants, awakened enchants, enchant crystals, custom tool abilities, generator pads, pets, companions, workers, armor sets, skins, boosters, crates, lootboxes, drills, cave rings, and cosmetic items.
The network also uses custom texture-pack content in some realms, including models, item textures, cosmetics, prefixes, chat colors, hats, backpacks, and tags.
Survival has two 15,000-by-15,000 claim worlds for bases and builds. Its resource Overworlds are 5,000 by 5,000 blocks and reset with new seeds, while the Nether and End are separate resource dimensions.
Skyblock uses private floating islands. Prison uses personal mines and cave areas. Dungeons is divided into zones and stages, while Factory gives each player a factory plus shared Headquarters areas for teams.
Resource worlds are meant for gathering rather than permanent building. Survival claims provide the safer place for bases, shops, and long-term projects.
PvP is a secondary part of the network rather than its main identity. A documented Skyblock season included a dedicated Warzone, four resource Outposts, scheduled Koths, custom PvP armor and sword enchants, and special PvP skins.
Most of EnchantedMC's better-known progression focuses on mining, building, economy, automation, and PvE. PvP risk is therefore concentrated in the realms or areas that enable it.
Each realm has its own progression currencies. Examples include money, tokens, gems, beacons, shards, souls, energy, elixir, orbs, and credits.
Survival has player chest shops and a dynamic server shop whose sell multipliers change with supply and demand. Skyblock and Gens also let players build income through farms, generators, shops, and team competition.
Credits are used across the network for store items, leaderboard payouts, and selected upgrades. The exact economy and currency mix changes from one realm to another.
Several realms use weekly or seasonal competition. Skyblock has island, level, crop, and points leaderboards with credit payouts, while Survival has monthly leaderboard rewards.
Past Skyblock seasons have included Koths, Outposts, dungeon unlocks, Easter hunts, special lootboxes, and temporary cosmetic rewards. The Discord community is used for announcements, giveaways, support tickets, and release information.
Players can play alone or form islands, guilds, cells, or Headquarters teams depending on the realm. Cooperative progression is especially important in Skyblock, Gens, Dungeons, and Factory.
The main Discord community is English-speaking and provides a place for announcements, giveaways, support tickets, and event coordination.
The official store sells credits, ranks, crates, bundles, Gkits, and the Enchanted+ subscription. Credits can be spent across the network through the in-game credit shop.
Survival ranks can add convenience perks such as more homes, player warps, shops, claim blocks, auction slots, and money or experience multipliers. Free rewards are also available through voting, gameplay milestones, and leaderboard payouts.
Custom enchants add server-specific equipment enhancements that change how players prepare for survival, combat or progression.
Enchants are used across Prison, Survival, Gens, and Dungeons, including tiered, awakened, PvP-focused, and crystal-related progression.
Factory workers are assigned production roles that generate or process resources, forming an automated management layer within a tycoon-style operation.
In Factory, workers mine blocks on conveyor lines and can be improved through damage, speed, range, traits, and stat upgrades.
Dynamic shop pricing changes item costs or values in response to market conditions, player activity, or configured economic rules.
Survival uses a changing server shop whose sell multipliers respond to supply and demand, altering the value of gathered resources.
Conveyor factories use moving production lines to transport resources or outputs through an automated industrial workspace.
Factory gives each player a conveyor-based operation where workers mine blocks and production is expanded through upgrades and Headquarters systems.
A rebirth system provides another advancement cycle after substantial progress, typically exchanging a reset for stronger long-term benefits.
Prison, Gens, and Dungeons use rebirths alongside ranks, prestiges, ascension, or other upgrades to extend progression.
Pets and companions are collectible or assignable entities that accompany players and may provide utility, progression, or combat-related benefits.
Skyblock, Gens, Dungeons, and Factory include pets or companions obtained through systems such as eggs and used alongside realm progression.
AFK mining rewards players for passive mining time while often complementing active resource gathering and separate progression systems.
Prison 2.0 includes an AFK mining simulation alongside personal mines, autominer upgrades, and pickaxe progression.
Resource worlds are designated dimensions or maps intended for renewable gathering while helping preserve another world for construction.
Survival separates claim worlds from resetting Overworld resource worlds, with additional Nether and End resource dimensions for gathering.
Leaderboards rank player or team progress, giving ongoing competition a visible comparison beyond ordinary survival advancement.
Skyblock ranks islands, levels, crops, and points weekly, while Survival and other realms provide leaderboard rewards and competitions.
Limited or rotating themed worlds that provide changing locations, activities, exploration opportunities, or event-specific objectives.
Several EnchantedMC realms use seasonal or map-based progression, including multiple Prison and Skyblock map releases and seasonal content.
Quest systems provide tracked objectives that guide players through activities and award progress for completing defined tasks.
Survival includes quests as a structured progression activity alongside jobs, skills, resource worlds, and protected claims.
PvP outposts are contested locations that give players strategic reasons to fight over valuable territory or objectives.
A documented Skyblock season included four resource Outposts alongside a Warzone, custom PvP equipment, and scheduled Koths.
History of EnchantedMC
The current EnchantedMC community dates to 2020. Its Discord community was created on June 30, 2020, and the enchantedmc.net domain followed in July. The network later became associated with the owner name GucciTaco and the EnchantedMC brand used today.
By the early 2020s, EnchantedMC had settled around custom progression rather than one standard survival world. Prison and Skyblock became the clearest pillars, while newer realms expanded the network into generators, PvE combat, and automation.
Prison 2.0 arrived in June 2023 with a redesigned progression system. It added an AFK mining simulation, new pickaxe enchants, autominer upgrades, a custom texture pack, cosmetic cases, and textured pickaxe skins.
Skyblock received its own major 2.0 revamp in July 2023. Island progression replaced several older upgrade paths, while fishing, woodcutting, shared Manias, new tool abilities, and broader skill trees gave players more ways to develop an island.
A second Prison map followed in July 2023. Pickaxe prestiging and a revamped Enchanted Pass gave established players longer upgrade paths and more reasons to compete after reaching the earlier progression limits.
The Summer Skyblock Map #9 in June 2024 pushed the network further toward combat and dungeon content. It added PvP sets, custom PvP enchants, a Warzone, Outposts, scheduled Koths, five dungeon areas, dungeon-only spawners, new PvE gear, and cave resources used for crafting.
In 2026, EnchantedMC continued releasing fresh realm content, including Survival, Gens, and Dungeons releases during August. Today it is a multi-mode Java-and-Bedrock network combining mining, island building, passive income, factory management, PvE combat, and claimed survival worlds.
Join EnchantedMC
EnchantedMC is a cross-platform Minecraft network with six very different ways to play.

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