CobbleKingdoms
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 18.8 | -8.9 | -32.13% | 22 |
| Sep 7 Monday | 27.6 | +2.5 | +9.95% | 39 |
| Sep 6 Sunday | 25.1 | -2.5 | -9.19% | 35 |
| Sep 5 Saturday | 27.7 | +1.8 | +7.10% | 43 |
| Sep 4 Friday | 25.8 | +3.4 | +15.24% | 38 |
| Sep 3 Thursday | 22.4 | 0.0 | 0.00% | 34 |
| Sep 2 Wednesday | 22.4 | -3.6 | -13.78% | 33 |
| Sep 1 Tuesday | 26.0 | -4.3 | -14.05% | 36 |
| Aug 31 Monday | 30.3 | -0.6 | -2.02% | 44 |
| Aug 30 Sunday | 30.9 | -1.5 | -4.63% | 40 |
About CobbleKingdoms
CobbleKingdoms turns Cobblemon into a longer trainer adventure. You catch and raise Pokémon, hunt custom legendary spawns, claim land, build a kingdom, and work through themed gyms for badges.
The server also has a strong multiplayer economy. Players trade Pokémon and items through an auction house, run shops, join tournaments, and earn currency from battles, events, exploration, and voting. A modpack is required, but no whitelist is needed.
What Makes It Different
CobbleKingdoms combines Pokémon progression with kingdom building. You can work toward Champion through gyms while also claiming land, building arenas, running a shop, or creating a player-run gym.
Cobblemon is a modded Minecraft experience where players find, catch, train, and battle Pokémon-like creatures while exploring the world.
The server is built around Cobblemon and Pokémon trainer progression.
Modded Minecraft servers use game mods to add or change mechanics, content, or progression beyond the unmodified game.
Joining requires a dedicated modpack.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Players claim and protect territory for kingdoms, bases, gyms, and arenas.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Currency, auctions, trading, shops, voting rewards, and player commerce are major systems.
Install the Cobbleverse modpack, catch and train Pokémon, explore for rare spawns, and challenge themed gyms. Claimed land gives players room for bases, gyms, and arenas. Player-run gyms add battles beyond the main badge route.
The clearest progression path goes through eight or more custom gyms, badges, and a Champion goal. Legendary hunts, battles, exploration, events, and voting provide extra rewards. Player-run gyms create another competitive path for experienced trainers.
Custom content includes legendary spawn mechanics, themed gyms, player-run gym challenges, Cobbleverse modpack systems, special legendary encounters, reward keys, and custom seasonal items.
The world is built for claimed kingdoms rather than anonymous survival bases. Players can protect territory, work with friends, and use their land for large bases, Pokémon gyms, and battle arenas. Legendary Pokémon can spawn across the wider world.
Competition centers on gym battles, player-run gyms, tournaments, and trainer battles that can also contribute to the economy. The server's public feature set focuses more on Pokémon competition than on traditional Minecraft combat modes.
Players can trade Pokémon and items through an auction house, open their own shops, and earn currency from battles, events, exploration, and voting. Currency can be used for items and Pokémon.
Regular activities include weekly tournaments, special legendary events, seasonal events with limited-time Pokémon or items, and community challenges.
The community revolves around Discord, Pokémon trading, base showcases, gym builds, events, technical support, and player suggestions. The server is designed for solo trainers as well as groups building shared kingdoms.
No whitelist is required. Player land claims are part of the server's protection system.
Paid ranks, crate keys, a seasonal pass, server boosts, and rank upgrades are available. Higher ranks can bundle keys, Master Balls, Rare Candies, in-game currency, claim blocks, extra homes, flight in safe zones or owned land, and repair commands. The model is described as non-pay-to-win, while some packages still include gameplay items and currency.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of CobbleKingdoms
CobbleKingdoms was running by June 14, 2026, using play.cobblekingdoms.com as its main connection address. From the beginning, it was built around the Cobbleverse-style modpack rather than unmodded Minecraft or a lightweight Cobblemon setup.
By August 2026, the server had a broad trainer-focused feature set. Its world included custom legendary encounters, claimable land for kingdoms and builds, more than eight themed gyms, player-run gyms, auction-house trading, player shops, tournaments, seasonal activities, and community challenges.
The server now combines Pokémon progression with shared building and trading. Its main community spaces support events, Pokémon deals, build showcases, technical help, and player suggestions, while the store offers ranks, keys, passes, and server support packages.
Join CobbleKingdoms
CobbleKingdoms turns Cobblemon into a longer trainer adventure.
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