TogetherCraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 23 FridayToday · In progress | 29.1 | -4.4 | -13.14% | 39 |
| Oct 22 Thursday | 33.5 | +0.5 | +1.39% | 54 |
| Oct 21 Wednesday | 33.0 | +9.5 | +40.43% | 47 |
| Oct 20 Tuesday | 23.5 | -12.3 | -34.42% | 37 |
| Oct 19 Monday | 35.8 | -17.0 | -32.12% | 47 |
| Oct 18 Sunday | 52.8 | +8.3 | +18.52% | 99 |
| Oct 17 Saturday | 44.5 | +8.4 | +23.30% | 93 |
| Oct 16 Friday | 36.1 | +4.4 | +13.78% | 56 |
| Oct 15 Thursday | 31.8 | -5.1 | -13.80% | 54 |
| Oct 14 Wednesday | 36.8 | +4.0 | +12.18% | 56 |
About TogetherCraft
TogetherCraft is a whitelisted Java survival server built for adult players who want a long-term place to settle in. The main world is designed to stay around, with districts, towns, shops, public projects, and builds that keep gaining history instead of disappearing in a routine reset.
Daily play leans toward relaxed survival with useful extras. Players follow quests, gather in a separate resource world, trade diamonds in the Shopping District, create community games, and join themed events. PvP is optional, so peaceful builders and players who enjoy occasional fights can share the same world.
What Makes It Different
The main world is built to last, and the server protects it with a separate resource world. Add opt-in PvP, a diamond-only shopping district, and adult whitelist screening, and TogetherCraft feels more like a shared long-term town than a disposable public SMP.
The main Survival map has remained without a reset for five years and preserves player-made history.
TogetherCraft retains familiar survival progression while adding quests, protection tools, custom recipes, ranks, and quality-of-life mechanics.
Players claim shop plots, stock goods, set prices, and sell resources directly to other players.
The main experience is long-term resource gathering, crafting, building, exploration, and survival against hostile mobs.
Shared districts, towns, public projects, farms, shops, and community activities define the multiplayer world.
Players earn and exchange diamond currency through a structured Shopping District and direct player commerce.
The main world emphasizes survival and hostile-mob encounters, while player-versus-player combat remains optional.
Start at the Capitol, the central hub at 0,0, then choose a district or find your own place to build. The world includes themed districts, free-build areas, public farms, newcomer hotels, a post office, and a Gaming District where players can make activities for others.
A separate Resource World is meant for bulk mining and gathering. It has its own Nether and can be reset, while the main Survival world is kept for permanent builds and community history. Quests, voting, public projects, and player shops give regular survival play more direction.
Progression comes from playing rather than rushing through a wipe. More than 900 quests provide long-term objectives, while voting earns Vote Points that unlock ranks such as Explorer, Adventurer, Veteran, and Pioneer.
Higher vote ranks add practical perks, including access to the Shopping and Gaming Districts, creative plots, elevator signs, replanting tools, inventory helpers, and cosmetic commands. Reward, Quest, and Monthly Keys add another layer of prizes without replacing the main survival grind.
TogetherCraft keeps the familiar Minecraft survival feel but adds server-side quality-of-life features. These include private signs for containers and doors, elevator signs, automatic crop replanting, chest and inventory sorting, sitting and crawling, portable crafting and anvil access, item naming and lore tools, and coordinate utilities.
Small recipe changes let players unpack packed ice, ice, string, and honeycomb from more convenient forms. Other Together Tweaks adjust vanilla mechanics, including Better Mending.
The permanent Survival world measures 50,000 by 50,000 blocks. The Nether covers 20,000 by 20,000 blocks and the End covers 25,000 by 25,000. A separate 15,000-block Resource World and 10,000-block Resource Nether handle bulk gathering.
The Capitol connects the districts and sits at the center of the main map. An online map helps players locate builds, public farms, structures, and replenishing loot chests without wandering across the whole world.
PvP is toggleable with /pvp. Players who disable it, along with their tamed pets, are protected from player attacks, including while offline. Once PvP is enabled, it cannot be disabled for five seconds or while the player is in combat, preventing quick combat escapes.
Diamonds are the currency of the main Shopping District. Players can claim free 15-by-15 shop plots, stock them with goods, and sell items directly to other players.
Each player can hold up to two shop plots, with seven days to finish and stock a new shop. A price index helps keep the market readable, while the player-run economy leaves room for specialist farms, building supplies, collectibles, and larger stores.
Community events run regularly and use themed scenarios rather than only build contests. Recent examples include Patient Panic, Fossil Finders, Double Trouble, Silent Auction, Skybound Salvation, and Sausage Strike.
The server also runs recurring Hardcore seasons. Players who want a sharper survival challenge can join those seasons without giving up the persistent main Survival world.
The community is adult-focused and whitelist-only. New players apply through Discord, link their Minecraft and Discord accounts, and join after approval.
Social play is built into the server through newcomer hotels, community projects, the Capitol, player shops, the post office, public farms, and player-made games. Discord is also the main place for applications, announcements, and support.
TogetherCraft uses a whitelist and does not allow griefing, stealing, or changing another player's build without permission. Private signs can be placed on chests, barrels, doors, furnaces, and other containers to control access.
Resource World construction is temporary, and players are expected to use marked public farms only when they are labelled for public use. Gaming District builds follow the same no-grief and no-theft rules as Survival.
TogetherCraft has an official web store for optional purchases. The server also offers substantial vote-based progression, including ranks, reward keys, creative plots, and gameplay conveniences earned through Vote Points.
Players use /pvp to enable or disable combat protection, which also covers tamed pets; enabled combat cannot be immediately withdrawn.
Private signs protect chests, barrels, doors, trapdoors, gates, furnaces, and other containers, with access shareable to named players or everyone.
TogetherCraft provides a separate Resource World and Resource Nether for bulk gathering; these areas may be reset while the main map remains intact.
TogetherCraft’s Gaming District lets members build player-made games with required rules, prices, instructions, checkpoints, and signage.
TogetherCraft requires a Discord application, account linking, and approval before regular play, and is specifically aimed at adult players.
Voting earns Vote Points that unlock ranks including Explorer, Adventurer, Veteran, and Pioneer, with practical perks such as district access and convenience tools.
TogetherCraft adds elevator signs, crop replanting, inventory sorting, portable crafting and anvil access, sitting, crawling, and coordinate utilities.
Diamonds are the currency in TogetherCraft’s Shopping District, supporting a player-run market for farms, building materials, collectibles, and other goods.
Higher TogetherCraft vote ranks provide access to Creative plots, adding a controlled building space alongside the persistent Survival world.
TogetherCraft provides public farms in the main world, with marked facilities intended for community use rather than private ownership.
TogetherCraft offers Reward, Quest, and Monthly Keys as additional prize sources alongside its survival and quest progression.
Best Time to Play
TogetherCraft is busiest around 19:00 UTC and quietest around 08:00 UTC, based on recent player activity.
Ping Around the World
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History of TogetherCraft
TogetherCraft began in 2021 as a whitelisted, semi-vanilla survival server aimed at mature players. Its early pitch combined a friendly PvE community with player shops, regular events, a large world, and protection from griefing and theft.
The server grew around a lasting main map rather than a cycle of seasonal resets. Survival districts, a central Capitol, community builds, public farms, and player-run shops gradually turned the world into a shared place instead of a collection of disconnected bases.
Separate resource worlds became an important part of that approach. Players could gather large amounts of sand, stone, ores, and other materials without stripping the main world, while the permanent map kept its roads, landmarks, towns, and older builds intact.
By June 2026, the main Survival map had reached five years without a reset. The server had expanded its supporting systems with quests, private protection signs, a diamond Shopping District, a Gaming District, newcomer hotels, a post office, creative plots, and quality-of-life commands.
2026 also brought infrastructure and version changes. TogetherCraft moved to a new dedicated server in March, updated to Minecraft 26.1.2 in April, and then moved to Minecraft 26.2 in June. Newer Together Tweaks continued to adjust familiar mechanics, including a Better Mending change.
Hardcore became a recurring side of the network rather than a one-off experiment. Season 9 was announced in May 2026, followed by the announcement of Season 10 in July, giving regular players a separate higher-risk mode while the main Survival world remained persistent.
Today, TogetherCraft combines its long-running Survival world with resource gathering, player commerce, quests, community-built games, themed weekly events, Creative access, and recurring Hardcore seasons. The server has kept its original low-pressure social focus while adding more ways for established players to find something new to do.
TogetherCraft FAQ
Can mobs and pets travel between the Survival and Resource worlds?
No. Mobs, animals, and certain other entities cannot travel through the Resource World portal. Pets and other needed animals must stay in the Survival world.
Can players create their own games?
Yes. Members and higher can use the Gaming District to build player-made games. Each game should include clear rules, prices, instructions, checkpoints, and signage.
What can private signs protect?
Private signs can protect chests, barrels, doors, trapdoors, fence gates, furnaces, and other containers. Access can also be shared with named players or granted to everyone when appropriate.
Join TogetherCraft
TogetherCraft is a whitelisted Java survival server built for adult players who want a long-term place to settle in.

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