Starfall SMP
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 7.0 | -1.5 | -17.65% | 8 |
| Sep 27 Sunday | 8.5 | +4.5 | +112.50% | 18 |
| Sep 26 Saturday | 4.0 | +3.5 | +772.73% | 24 |
| Sep 25 Friday | 0.5 | +0.1 | +22.22% | 2 |
| Sep 24 Thursday | 0.4 | -0.5 | -55.00% | 2 |
| Sep 23 Wednesday | 0.8 | +0.6 | +233.33% | 4 |
| Sep 22 Tuesday | 0.3 | 0.0 | +20.00% | 2 |
| Sep 21 Monday | 0.2 | 0.0 | -16.67% | 1 |
| Sep 20 Sunday | 0.3 | 0.0 | +20.00% | 2 |
| Sep 19 Saturday | 0.2 | +0.2 | +400.00% | 2 |
About Starfall SMP
Starfall SMP keeps survival gameplay close to vanilla while adding team-based play and open PvP. Players gather resources, build bases, form factions, and use features such as voice chat, player heads, one-player sleep, and starter kits while Java and Bedrock players share the world.
What Makes It Different
Starfall SMP combines Java-Bedrock cross-play with a mostly vanilla survival world and faction/PvP pressure. Its custom features are focused on convenience and social play rather than turning the server into a heavily modded RPG or minigame network.
Factions is a Minecraft multiplayer mode where players join organized groups, build shared bases, and compete with rival groups for territory, resources, and strategic advantage.
Players form factions, share bases, organize alliances, and participate in faction-oriented competition within the survival world.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is explicitly centered on shared survival multiplayer, with players building and progressing together in one persistent world.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Gathering materials, building bases, exploring, crafting, and ordinary Minecraft progression form the primary gameplay loop.
PvP is Minecraft gameplay centered on direct combat between players.
Open player-versus-player combat is repeatedly identified as a central part of the survival experience.
The main loop is familiar survival: gather materials, build, explore, and prepare for encounters with other players. Teams, head drops, voice chat, one-player sleep, ender chests, starter kits, and a toggleable scoreboard add extra utility without replacing the standard Minecraft progression.
Progression stays close to ordinary survival rather than using a visible class, quest, or rank-up ladder. Starter kits help new players get established, while teams and server perks provide additional ways to organize and improve day-to-day play.
Customisation is light and practical. The server is associated with player heads and head drops, voice chat, one-player sleep, ender chests, starter kits, a toggleable scoreboard, RTP, homes, and team support.
The listed world boundaries are approximately ±10,000 blocks in the Overworld, ±2,000 in the Nether, and ±6,000 in the End. This gives the survival world a defined exploration area while leaving room for bases, resource runs, and faction territory.
PvP and Factions are central server categories. Team play, shared bases, and player alliances make combat part of the wider survival world instead of limiting it to separate arena matches.
The Starfall SMP Discord is used for announcements, support, and server information. The server is suited to players who want to build and play together while keeping faction and PvP interaction available.
Paid ranks are available with perks such as extra homes, no RTP cooldown, and rank-exclusive kits. These purchases supplement the server rather than replacing its basic survival access.
One-player sleep lets a single sleeping player advance or skip nighttime without requiring every online player to use a bed.
The server includes one-player sleep, making nighttime progression more convenient for players sharing the survival world.
Predefined opening item packages that help new players begin gameplay with useful equipment or supplies.
Starfall SMP provides starter kits to help new players begin ordinary survival progression before gathering their own resources.
Homes let players save personal locations and return to established bases or useful places more conveniently.
Players can use homes on Starfall SMP to return to personal locations such as bases and other established destinations.
Random teleportation moves players to a randomly selected location, helping them reach unexplored areas without choosing exact coordinates.
RTP is available on Starfall SMP for reaching new areas of its bounded survival world and establishing or exploring away from existing bases.
A gameplay addition where defeated entities or players can drop collectible heads for decoration, collection, or display.
Starfall SMP is associated with player heads and head drops, giving PvP encounters an additional collectible or decorative outcome.
World borders define the maximum playable area, constraining exploration and keeping world activity within a specified geographic boundary.
Listed boundaries limit the Overworld to approximately ±10,000 blocks, the Nether to ±2,000, and the End to ±6,000.
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Join Starfall SMP
Starfall SMP keeps survival gameplay close to vanilla while adding team-based play and open PvP.

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