MineLucky
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 82.6 | -7.4 | -8.20% | 87 |
| Sep 7 Monday | 90.0 | +4.2 | +4.91% | 93 |
| Sep 6 Sunday | 85.8 | +3.5 | +4.20% | 92 |
| Sep 5 Saturday | 82.3 | -13.6 | -14.17% | 90 |
| Sep 4 Friday | 95.9 | +2.9 | +3.14% | 104 |
| Sep 3 Thursday | 93.0 | -2.0 | -2.11% | 101 |
| Sep 2 Wednesday | 95.0 | -7.4 | -7.24% | 106 |
| Sep 1 Tuesday | 102.4 | -1.0 | -0.97% | 108 |
| Aug 31 Monday | 103.4 | +1.8 | +1.81% | 114 |
| Aug 30 Sunday | 101.5 | -9.4 | -8.49% | 112 |
About MineLucky
MineLucky is a custom Prison and Skyblock network built around fast progression. Prison Shogun sends players into mines to rank up, improve pickaxes, collect rare items, fight bosses, and compete in solo or gang payouts. Skyblock Quantum uses one omnitool for mining, farming, and combat while island machines build income over time.
Both modes share one address and support Java and Bedrock players together. There are no required mods, and the server focuses on layered upgrades instead of vanilla survival. It suits players who enjoy always having another tool, skill, currency, milestone, or leaderboard to chase.
What Makes It Different
MineLucky turns familiar Prison and Skyblock ideas into long upgrade chains. Prison combines mining with bosses, rare items, gangs, pets, and skills. Skyblock replaces three normal tools with one omnitool that grows across mining, farming, and combat.
Prison servers turn mining into a gated progression ladder: players break blocks in designated mines, sell the resources, and spend their earnings on ranks that unlock more valuable areas.
Prison is one of the network's two main gamemodes and remains its central competitive progression experience.
Bosses are unusually powerful Minecraft enemies that demand more preparation and deliberate combat than ordinary mobs.
Prison bosses and Skyblock combat systems provide major progression and rare-item rewards.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
Skyblock Quantum is a full current gamemode with its own island, tool, economy, automation, and prestige systems.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Mining, selling, shops, multiple currencies, payouts, and passive income drive both modes.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Rare items, custom armor, omnitool upgrades, crystals, pets, drills, bombs, and other non-vanilla rewards are core to play.
Prison starts with a tutorial, a personal mine, rank progression, and a pickaxe that becomes stronger over time. Players use commands such as `/mine`, `/skills`, `/pets`, `/armor`, and `/incubator` to reach the main systems. Skyblock starts with an island and an omnitool that switches between pickaxe, hoe, and sword modes.
Prison progression moves through ranks, pickaxe upgrades, skills, milestones, pets, armor, bosses, and prestige. Early players benefit from mining emerald blocks, improving Luck of the Mine, and saving rubies for the boss incubator. Skyblock progression uses tool levels, mode-specific enchants, crystals, perks, abilities, mastery tiers, island levels, and prestige. Prestige resets enchant levels but keeps the tool's wider upgrades and currencies.
Custom content is central to both modes. Prison includes custom enchants, skills, pets, charms, armor upgrades, bosses, drills, bombs, rare items, and an incubator. Skyblock adds the omnitool, crystals, perks, abilities, mastery tracks, robots, collectors, trophies, Caverns, the Essence Crucible, and a battlepass.
Prison has personal mines, spawn systems, an AFK zone, a quarry, gang mines, and shared competitive spaces. Skyblock gives each player or team an island with its own level, trophies, spawners, collectors, robots, and passive income. The Skyblock Caverns are a separate timed world with personal ore nodes rendered inside shared cave shells.
Prison includes competitive gang play and combat-related progression. Solo and gang ladders are scored separately, while the gang mine opens during limited windows for faster beacon collection. Kill boosting and fly boosting are prohibited.
MineLucky uses several connected currencies. Prison uses money, rank rewards, rubies, keys, and other progression resources. Skyblock adds money, orbs, shards, gems, essence, and credits. Players can sell crops and drops, use player shops, check the rotating Black Market, trade through supported commands, and salvage unwanted items.
Prison runs weekly solo and gang competitions with separate rewards. Voting gives keys and credits, and a server-wide party bar grants rewards when filled. Discord is used for announcements, giveaways, event news, recruitment, reports, and support.
The MineLucky Discord is the main social hub for announcements, recruitment, reports, appeals, purchase help, and general support. In-game `/helpop` connects players with online staff. Gang and island recruitment are built into the network's community flow.
Chat must remain civil, and hate speech, harassment, spam, outside advertising, doxing, and inappropriate content are prohibited. Cheat clients, advantage-giving mods, macros, scripts, exploit abuse, AFK grinding, account sharing, real-money trading, chargebacks, scams, kill boosting, and fly boosting are banned. Players may have up to five accounts online, but only one account, gang, or island may claim payouts. Skyblock also bans trap islands, insiding, and lag machines.
All gamemodes, rank ladders, and events can be played without spending money. The store offers premium credits and mode-specific packages such as Prison Prime and Skyblock Prime, along with other server purchases. Store purchases are final and non-refundable.
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History of MineLucky
MineLucky began as a custom OP Prison network with a planned release on September 23, 2023. Its early identity centered on mining, boosted progression, custom enchants, gangs, and competitive Prison systems rather than ordinary survival gameplay.
By May 2024, Prison had reached its fifth map. The network had expanded beyond basic rank mining with robots, pets, custom armor, fishing, an auction house, and a larger set of enchants and progression systems.
The project later entered a rebuilding period while moving away from its older 1.8-era foundations. After downtime during that transition, MineLucky returned on May 10, 2025 with a new Prison map and support for modern Minecraft versions.
Prison Season 4 launched on October 18, 2025. The network continued to use seasonal Prison progression while keeping Java and Bedrock access together, giving players a fresh competitive starting point without abandoning its custom Prison identity.
In 2026, MineLucky grew beyond Prison. Skyblock Quantum introduced a separate island-based mode with a three-purpose omnitool, farming, slaying, mining, robots, collectors, Caverns, and prestige progression.
On August 12, 2026, MineLucky moved to a rebuilt website and a larger wiki covering both gamemodes. By late August, Prison was in Season 5, while the network had settled into a two-mode Prison-and-Skyblock identity with another gamemode teased for the future.
Join MineLucky
MineLucky is a custom Prison and Skyblock network built around fast progression.
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