DiamondFire Minecraft server icon

DiamondFire

DiamondFire Minecraft server banner
-7.2%change ?
105players

Player History

7 Days · Hourly

Now105
Average191
Daily Peak249
All Time Peak406
Uptime100.00%
4003002001000Sep 2 WedSep 3 ThuSep 4 FriSep 5 SatSep 6 SunSep 7 MonSep 8 Tue
LanguageEnglish
EditionJava
Minecraft VersionVelocity 1.7.2-26.2
LocationMontreal, Quebec, Canada
NetworkOVH Hosting, Inc
Founded2013

About DiamondFire

DiamondFire is part creative workshop, part arcade. You build a map on your plot, then place special blocks that act like code. Events, conditions, variables, items, and player actions can turn a simple idea into a working game without writing Java or installing mods.

When your game is ready, other players can search for it and play. The library covers parkour, PvP, puzzles, roleplay, RPGs, adventures, and many stranger experiments. You can spend an evening playing finished games or keep returning to improve your own.

What Makes It Different

Most servers give you games to play. DiamondFire gives you the tools to make the games too. A row of Minecraft blocks can become a shop, boss fight, puzzle, race, or whole adventure.

DiamondFire Gameplay

Start by browsing games through the in-game menu, or create a plot of your own. Build the map with normal Minecraft blocks. Then use the coding area to connect events, actions, conditions, values, and variables.

You can test your creation, invite collaborators, publish it, and send other players to its game address. The same tools can make short party games or much larger adventures.

Ping Around the World

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History of DiamondFire

DiamondFire began in 2013 as a server built around minigames created by its founder, Jeremaster. Its early identity focused on playing custom games rather than running a traditional survival world.

The turning point came in 2014. Jeremaster developed Hypercube, a block-based coding system that let players design game logic inside Minecraft. The system was released publicly on December 16, 2014, alongside the server's lasting “Create Your Own Minigames” identity.

By 2015, the server had settled into its defining plot format. Each plot combined a build area with a separate coding area, allowing players to create maps, connect actions, and invite others to test or play their work. The model removed the need to host a separate server or write conventional plugin code.

DiamondFire gained wider recognition in February 2016 when it was named the number-one minigame server by Minecraft Forum. During this period, its support system and visual programming tools helped new players move from simple experiments toward larger games.

The educational side of the project became more visible in the following years. DiamondFire was showcased at the Scratch 2017 Conference in Bordeaux and later appeared at Snapcon 2020, connecting its block-based game creation tools with computer-science and game-design learning.

The platform continued expanding from basic event chains into a deeper programming system with variables, functions, player and game actions, entity events, custom items, and persistent data. Today, DiamondFire is a large Java creative network built around tens of thousands of playable community games, shared creation tools, tutorials, support channels, and creator-focused services.

Join DiamondFire

DiamondFire is part creative workshop, part arcade.

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