LimeSMP
Player History
30 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 16 WednesdayToday · In progress | 13.5 | +3.1 | +29.60% | 17 |
| Sep 15 Tuesday | 10.4 | -0.5 | -4.21% | 19 |
| Sep 14 Monday | 10.9 | +4.4 | +68.39% | 17 |
| Sep 13 Sunday | 6.5 | +6.2 | +2,483.33% | 17 |
| Sep 12 Saturday | 0.3 | +0.3 | — | 2 |
| Sep 11 Friday | 0.0 | -0.1 | -100.00% | 0 |
| Sep 10 Thursday | 0.1 | -0.7 | -89.47% | 1 |
| Sep 9 Wednesday | 0.8 | +0.8 | — | 4 |
| Sep 8 Tuesday | 0.0 | -0.4 | -100.00% | 0 |
| Sep 7 Monday | 0.4 | +0.3 | +150.00% | 2 |
About LimeSMP
LimeSMP puts survival on an Earth-themed world where players gather resources, build settlements, trade, and shape their place in a shared map. Its main direction combines nation-style politics and conflict with economic systems, custom content, and Java-Bedrock cross-play.
What Makes It Different
LimeSMP combines an Earth map with nation-style politics, wars, custom equipment, and cross-platform access. Survival can develop into settlement building, trade, diplomacy, and conflict across a recognizable world rather than staying focused on isolated bases.
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
The server uses a custom Earth-themed map based on real-world geography for survival, travel, settlements, and conflict.
Geopolitical servers organize Minecraft play around player-run states that claim territory, manage borders, and compete or cooperate for influence.
Nation-style politics, borders, diplomacy, settlement development, and wars organize major parts of the server experience.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a persistent multiplayer survival world where individual settlements, trade, and conflicts affect the wider community.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Ordinary survival gathering, crafting, building, equipment improvement, and resource progression form the core gameplay loop.
PvP is Minecraft gameplay centered on direct combat between players.
PvP and wars between nations are repeatedly identified as central parts of the advertised experience.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
An in-game economy, trading, and auctions let players convert resources into money and fund progression.
The main loop combines ordinary survival gathering and building with Earth-map travel, settlement development, economic trading, and PvP. Nation-style play adds diplomacy and wars, while custom gear and vehicle systems broaden the experience beyond vanilla survival.
Players progress by improving survival gear and bases, building economic resources, using player storage and auction systems, and developing settlements or nations. PvP and custom equipment add additional reasons to prepare before traveling or fighting.
The Earth experience includes custom weapons, armor, furniture, and movable vehicle systems. These additions give settlement building and conflict more tools than standard Minecraft survival normally provides.
The main world is an Earth-themed map based on real geography. Public descriptions identify it as a custom 1:1000 Earth map, giving nations, borders, travel routes, and wars a recognizable geographic setting.
PvP is a central part of the advertised experience, including conflict between nations and broader survival combat. Public mode descriptions also associate LimeSMP with Lifesteal gameplay, where player kills can affect maximum health, though the current status of that mode is less certain than the core Earth survival world.
An in-game economy supports player trading and auctions. Players can turn gathered resources and crafted goods into money, then use that wealth to improve their equipment, bases, or participation in the wider server economy.
Events are part of LimeSMP’s advertised network experience, alongside the regular survival and Earth gameplay. They give players occasional objectives beyond routine gathering, building, trading, and PvP.
Java and Bedrock players can share the same network through cross-play. Discord is used for community contact, support, announcements, and server discussion.
The official store sells ranks, credits, and bundles. The store currently displays a 20% sale, so players should review current purchase details before spending.
An auction house lets players list items for sale and buy goods through a shared market interface.
LimeSMP includes auction systems that let players sell gathered resources and crafted goods while buyers search for equipment and materials.
Custom furniture adds decorative or functional placeable objects that expand Minecraft building and interior-design possibilities.
LimeSMP’s custom content includes furniture, giving settlement builders additional decorative options beyond ordinary survival blocks and items.
Join LimeSMP
LimeSMP puts survival on an Earth-themed world where players gather resources, build settlements, trade, and shape their place in a shared map.
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