JoshyMC
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 30 WednesdayToday · In progress | 10.0 | -0.8 | -7.69% | 17 |
| Sep 29 Tuesday | 10.8 | +0.5 | +5.26% | 33 |
| Sep 28 Monday | 10.3 | +0.8 | +8.81% | 20 |
| Sep 27 Sunday | 9.5 | +2.3 | +32.75% | 17 |
| Sep 26 Saturday | 7.1 | +1.0 | +17.12% | 18 |
| Sep 25 Friday | 6.1 | -0.6 | -9.32% | 23 |
| Sep 24 Thursday | 6.7 | +1.3 | +23.85% | 14 |
| Sep 23 Wednesday | 5.4 | -0.5 | -8.45% | 11 |
| Sep 22 Tuesday | 5.9 | +0.2 | +3.65% | 13 |
| Sep 21 Monday | 5.7 | -3.8 | -39.91% | 10 |
About JoshyMC
JoshyMC centers on long-term survival building with protected land, trading, resource gathering, and player-run progression. Players can develop bases, join teams, use server and player shops, complete quests, improve gear with custom systems, and choose when to engage with PvP.
What Makes It Different
JoshyMC packs a broad set of survival systems into one world. Claims, a dynamic market, auctions, sign shops, custom spawners, quests, custom items, and PvP arenas all connect to the same progression instead of being separated into unrelated minigame lobbies.
Quests are tracked Minecraft objectives that direct players to complete specific tasks or a connected sequence of tasks.
Daily, weekly, and Quest Master objectives provide structured goals alongside open-ended survival activities.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Protected claims and configurable world flags are central to securing player bases and controlling interactions.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom tools, items, talismans, recipes, enchants, seasonal collections, and a required resource pack extend beyond vanilla equipment.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The server centers on resource gathering, base building, equipment upgrades, protected land, and long-term survival progression.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share a persistent multiplayer world with bases, farms, shops, teams, travel routes, and cooperative or independent progression.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Balances, server shops, markets, auctions, sign shops, trading, and reinvestment make currency a major progression system.
Players gather resources, build protected bases, use homes, warps, RTP and TPA, and travel between the main world, spawn areas, resource worlds, and other server-managed locations. Teams, kits, player vaults, trading, voting, AFK rewards, and playtime tracking support both solo and cooperative play.
Progress comes through the economy, quests, skills, playtime, leaderboards, custom enchants, custom items, spawners, kits, ranks, and equipment upgrades. Daily, weekly, and Quest Master objectives provide structured goals alongside the open-ended survival loop.
Custom content includes custom items, custom enchants, custom recipes, spawners with storage and filtered drops, crates, talismans, fishing collections, skills, cosmetics, and a required resource pack. The server also includes custom tools such as drills and seasonal item collections.
JoshyMC uses a multi-world setup with a separate spawn world, a regenerating resource world, player travel tools, protected claims, and configurable world rules. The persistent survival focus leaves room for bases, farms, shops, routes, and shared landmarks to develop over time.
PvP includes direct player combat, combat tagging, anti-combat-logging protections, and dedicated arenas. Claims and world-specific flags affect where combat and other interactions are allowed, while combat losses can carry meaningful inventory and equipment consequences.
The server combines player balances with a server shop, dynamic stock market, auctions, sign-based shops, trading, and upgraded hoppers. Players can gather or produce goods, sell them through several channels, and reinvest earnings into gear, spawners, claims, or other upgrades.
Teams, ranks, leaderboards, chat games, cosmetics, and a two-way Discord bridge give the survival world a strong social layer. Players can trade directly, cooperate on shared goals, compare progress, and keep in touch through linked server and Discord chat.
The store sells server ranks, crate keys, event ranks, and cosmetic extras. These purchases sit alongside the server's in-game economy and progression systems.
Spawner systems provide controllable sources of recurring mobs, supporting resource production, combat preparation, or automated activity in developed bases.
JoshyMC offers custom spawners with storage and filtered drops, connecting automated production to economy and equipment progression.
A dynamic market changes prices according to player activity, especially the available supply and demand for traded goods.
JoshyMC includes a dynamic stock market alongside its server shop, letting players sell goods and reinvest earnings as market conditions change.
Combat tagging temporarily marks players engaged in combat, discouraging them from escaping through logout or immediate teleportation.
JoshyMC uses combat tagging as part of its PvP rules, pairing it with anti-combat-logging protections and meaningful combat losses.
Custom enchants add server-specific equipment enhancements that change how players prepare for survival, combat or progression.
Custom enchants form part of JoshyMC's equipment progression, helping players improve gear beyond ordinary vanilla enchantments.
A resource world provides a separate area for gathering materials without making the primary settlement world the only mining destination.
JoshyMC provides a regenerating resource world alongside its main world, giving players a managed location for resource gathering.
An auction house lets players list items for sale and buy goods through a shared market interface.
JoshyMC provides auctions as a separate commerce channel, allowing players to offer goods beyond direct trading and sign-based shops.
Fishing collections track or reward players for obtaining distinct catches, encouraging completion-focused fishing progression.
JoshyMC includes fishing collections as a dedicated collection path within its broader custom-content and progression systems.
Homes and warps let players save locations and travel efficiently between bases, shops, activities, and important destinations.
JoshyMC supports homes and warps, supplemented by RTP and TPA, for movement between bases, spawn areas, and managed worlds.
Player vaults are personal storage spaces that let players safely retain items independently of ordinary inventory space.
JoshyMC includes player vaults as private storage alongside bases, claims, and other inventory-management conveniences.
Talismans are collectible equipment or accessories that grant bonuses, abilities, or passive effects when obtained or equipped.
Talismans are part of JoshyMC's custom-content progression, contributing additional ways for players to improve or customize their characters.
Server-added crafting recipes that create or modify available items beyond Minecraft’s standard recipe set.
JoshyMC adds custom recipes to support its non-vanilla items, tools, and progression systems.
Playtime rewards grant players benefits or currency for spending time actively playing on a server.
JoshyMC tracks playtime and includes it among progression systems, rewarding ongoing participation alongside quests and skills.
Player teleport requests let players ask others for permission to travel directly to their current location.
JoshyMC provides TPA for player-to-player travel, making cooperation and meeting across its multi-world setup more convenient.
Random teleportation moves players to a randomly selected location, helping them reach unexplored areas without choosing exact coordinates.
JoshyMC includes RTP as a travel option for reaching locations beyond established bases, spawn areas, and warp destinations.
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JoshyMC centers on long-term survival building with protected land, trading, resource gathering, and player-run progression.

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