Jobsy SMP
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 9.4 | -5.6 | -37.33% | 15 |
| Sep 27 Sunday | 15.0 | +2.6 | +20.81% | 32 |
| Sep 26 Saturday | 12.4 | +4.3 | +53.61% | 21 |
| Sep 25 Friday | 8.1 | -4.1 | -33.56% | 18 |
| Sep 24 Thursday | 12.2 | -2.1 | -14.92% | 24 |
| Sep 23 Wednesday | 14.3 | — | — | 20 |
About Jobsy SMP
Jobsy SMP puts ordinary survival under pressure from its Lifesteal rules. Players build up gear and money, take jobs to fund their next move, and decide how much risk to accept when other players can affect their hearts. Duels, manhunts, coin flips, and tic-tac-toe add shorter competitive activities around the main SMP experience.
What Makes It Different
Jobsy SMP combines a heart-focused survival loop with an explicit job-and-money grind, then layers in duels, manhunts, and small in-game games. Progression therefore shifts between building long-term wealth and choosing when to enter high-risk player contests.
Jobs is a progression system that rewards players for repeatedly performing defined Minecraft activities, such as mining, farming, fishing, building, or hunting mobs.
Jobs are a named and central way for players to earn money and fund survival progression.
Lifesteal is a Minecraft PvP survival mode where player kills and deaths change a player’s maximum health.
The server is explicitly presented as a Lifesteal SMP where player combat affects hearts and long-term survival progress.
PvP is Minecraft gameplay centered on direct combat between players.
Player combat is central through open Lifesteal combat, duels, and manhunts.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
In-game money is a major progression resource earned through jobs and used throughout the server economy.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The primary experience is a persistent survival multiplayer world focused on gathering, building, wealth, and player interaction.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build, improve gear, and protect their position in a dangerous survival world.
Gather resources, build, earn money through jobs, and use the server economy to support your survival. Lifesteal makes player combat matter beyond a single fight, while duels and manhunts provide more focused ways to compete.
Progress centers on two connected goals: building wealth through jobs and activities, and protecting your position in a Lifesteal world where hearts matter. Ranks, crate keys, and in-game money are also available through the store for players who want paid upgrades or boosts.
Coin flips and tic-tac-toe give players built-in side games away from ordinary survival. The combination of Lifesteal, jobs, custom store categories, and competitive activities changes the usual SMP progression.
The main experience is a survival SMP world built around gathering, building, earning, and player interaction rather than isolated match rounds.
PvP is a central part of the server rather than an occasional side feature. Lifesteal raises the stakes of open combat, while duels and manhunts offer structured ways to test equipment, timing, and decision-making.
Jobs provide an in-game route to earning money, with wealth used as part of the server's wider progression. The store also sells in-game money, ranks, rank upgrades, and crate keys, creating a mix of earned and paid economic advancement.
Discord is the main visible support channel for the server and its store. Players can use it for community contact and purchase help.
Store rules prohibit chargebacks, and a chargeback can result in a permanent server and store ban. Store purchases are final, so players need to check packages carefully before buying.
The store sells permanent ranks, rank upgrades, crate keys, in-game money, custom items, and other packages. Rank perks include extra homes, portable crafting, priority queue access, crate access, cosmetics, and other convenience features.
Coin flips are chance-based wagers where players risk currency or valuables against an uncertain outcome.
Jobsy SMP includes coin flips as a built-in short competitive activity alongside survival, PvP, and other small games.
Tic-tac-toe is a turn-based grid game where two players place marks while trying to create a line of three.
Jobsy SMP provides tic-tac-toe as a built-in side game for short player-versus-player matches outside ordinary survival.
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Join Jobsy SMP
Jobsy SMP puts ordinary survival under pressure from its Lifesteal rules.

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