GaiaEarth 盖亚地球
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 352.5 | -99.5 | -22.01% | 450 |
| Sep 7 Monday | 452.0 | +33.4 | +7.97% | 638 |
| Sep 6 Sunday | 418.6 | -62.5 | -12.99% | 619 |
| Sep 5 Saturday | 481.1 | +42.8 | +9.76% | 770 |
| Sep 4 Friday | 438.3 | +24.3 | +5.88% | 586 |
| Sep 3 Thursday | 414.0 | -4.2 | -1.00% | 574 |
| Sep 2 Wednesday | 418.1 | -43.8 | -9.49% | 532 |
| Sep 1 Tuesday | 462.0 | -39.5 | -7.88% | 572 |
| Aug 31 Monday | 501.5 | -40.3 | -7.43% | 634 |
| Aug 30 Sunday | 541.8 | +62.0 | +12.93% | 776 |
About GaiaEarth 盖亚地球
GaiaEarth is a survival world built on a 1:90 map of Eurasia and North Africa. You begin with a small town, grow it through Towny, and work with other players to form nations. Your borders, cities, and alliances become part of a shared political world.
The server mixes diplomacy with modern warfare. Guns, tanks, and aircraft support wars between nations, while neutral countries can focus on peaceful growth. Slimefun adds machines and industry, and players can also brew drinks, farm, fish, and run chest shops. Java and Bedrock players can play together.
What Makes It Different
GaiaEarth makes Minecraft feel like a small civilization simulator. You can build a nation, issue its currency, trade with other countries, and decide whether war or neutrality fits your story.
Geopolitical servers organize Minecraft play around player-run states that claim territory, manage borders, and compete or cooperate for influence.
Nations, alliances, diplomacy, currencies, borders, and wars define the experience.
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
The server is built around a scaled real-world Earth map.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Towny is the main system for creating towns and nations.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build settlements, farm, fish, and develop through survival gameplay.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
National currencies, floating exchange rates, trade, and player shops are central systems.
PvP is Minecraft gameplay centered on direct combat between players.
Military conflict and territorial wars are major gameplay paths.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Slimefun, weapons, vehicles, brewing, and other systems add substantial custom content.
Start by gathering resources and developing a town with Towny. Recruit residents, expand your settlement, and work toward creating a nation. From there, cooperation with other players becomes important for building cities, trade networks, alliances, and national projects.
Progression moves from a small town toward a stronger nation and a more advanced economy. Slimefun machines can support automation and industrial growth. Political influence, technology, trade, and territory all matter as your country develops.
Slimefun adds hundreds of machines and items, including automation and advanced power systems. The server also features military vehicles, guns, Brewery-style drink making, and extra farming and fishing systems.
The main map recreates Eurasia and North Africa at a 1:90 scale. Its geography gives towns and nations recognizable regions for settlement, travel, diplomacy, and conflict.
Wars can involve firearms, tanks, and fighter aircraft. Nations may fight to defend or annex territory. Players who prefer less conflict can pursue protected neutrality and concentrate on economic, cultural, or technological development.
Each nation can issue its own sovereign currency, with exchange rates shaped by the market. Players can trade goods internationally and operate chest shops through QuickShop. Possible products include minerals, military supplies, farm goods, and brewed drinks.
GaiaEarth supports multiple languages and welcomes players across Java and Bedrock. Community contact is available through its Discord server and QQ group 1063100475.
History of GaiaEarth 盖亚地球
GaiaEarth was running by October 2025, when its public identity centered on a large Earth map, Towny nations, and multilingual support.
By late 2025, the server had developed a clear blend of civilization building and military strategy. Players could create towns, expand into nations, form alliances, and fight for territory. Vehicles, guns, Slimefun technology, sovereign currencies, brewing, farming, fishing, and chest shops formed the main setting around that political play.
During 2026, GaiaEarth continued to support Java and Bedrock players through Geyser while keeping play.earthmc.cn as its main public address. Its world remained focused on Eurasia and North Africa at 1:90 scale.
Today, GaiaEarth is a cross-platform Towny Earth server built around the tension between peaceful nation-building, trade, technological growth, and war. Players can pursue a quiet national project or become part of a larger struggle for influence.
Join GaiaEarth 盖亚地球
GaiaEarth is a survival world built on a 1:90 map of Eurasia and North Africa.
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