CubeHead
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 22 ThursdayToday · In progress | 34.7 | -136.1 | -79.70% | 44 |
| Oct 21 Wednesday | 170.8 | -0.1 | -0.08% | 309 |
| Oct 20 Tuesday | 170.9 | -16.3 | -8.71% | 346 |
| Oct 19 Monday | 187.2 | -85.2 | -31.28% | 340 |
| Oct 18 Sunday | 272.4 | +13.4 | +5.15% | 418 |
| Oct 17 Saturday | 259.1 | +59.5 | +29.79% | 423 |
| Oct 16 Friday | 199.6 | +17.5 | +9.58% | 392 |
| Oct 15 Thursday | 182.2 | -2.4 | -1.31% | 345 |
| Oct 14 Wednesday | 184.6 | -0.1 | -0.07% | 365 |
| Oct 13 Tuesday | 184.7 | -42.2 | -18.61% | 369 |
About CubeHead
CubeHead drops players into a survival anarchy world where gathering resources, hiding a base, protecting valuable gear, and choosing when to fight all matter. PvP, griefing, explosions, events, regular wipes, and a cross-platform proximity voice chat shape the current experience, with Java and Bedrock players joining the same network.
What Makes It Different
CubeHead combines anarchy gameplay with positional voice chat that works across Java and Bedrock. The wipe-based format also changes the value of progress, since wealth, gear, and bases are built for the current cycle rather than treated as permanent achievements.
CubeHead provides distance-based positional voice communication for players in the shared world.
The main server format is explicitly survival anarchy, with open conflict, hidden bases, resource competition, and limited but published rules.
The profile explicitly centers destructive raids and attacks on exposed or defended player bases for valuables and strategic advantage.
PvP is central to gathering resources, defending bases, attacking rivals, and deciding when combat is worth the risk.
Players gather materials, build bases, improve equipment, manage resources, and survive in a dangerous persistent world between wipes.
The main experience is survival anarchy. Players gather materials, establish hidden or defensible bases, build up equipment, and decide whether to cooperate, trade, attack, or remain independent. The network also advertises solo, duo, and trio formats for players who want different levels of team play.
Progress comes from collecting resources, improving gear, building wealth, and making a base difficult to find or destroy. Wipes reset accumulated progress, so each cycle creates a fresh race for equipment, money, territory, and influence.
The server's clearest custom feature is positional voice chat. Voice volume changes with in-game distance, and the service is designed to work with both Java and Bedrock players.
The survival world is shaped by player activity. Hidden bases, defenses, travel routes, resource caches, and damaged builds become part of the landscape as players compete and rebuild through each wipe cycle.
PvP is central to CubeHead rather than an optional side activity. Players can fight over resources, attack exposed bases, protect their own valuables, and use the uncertainty of anarchy to decide when combat is worth the risk.
CubeHead includes an in-game economy with player wealth and auction-style trading. Players can turn gathered resources into money, buy useful supplies, and use economic progress to support equipment and base-building goals.
Events are part of the network's advertised gameplay alongside anarchy and PvP. They give players additional short-term objectives beyond ordinary resource gathering and base conflict.
CubeHead maintains community channels around the server, including Telegram and Discord, while in-game positional voice chat gives nearby players another way to coordinate, negotiate, or confront one another.
Anarchy does not mean that every behavior is allowed. CubeHead publishes separate rules for gameplay, chat, additional conduct, and voice chat, with technical support available for questions and punishment appeals.
CubeHead operates an official shop selling server privileges and other paid services. These purchases are separate from the free act of joining the Minecraft server.
CubeHead's recurring wipes reset wealth, gear, bases, and other accumulated progress, restarting competition for each new cycle.
CubeHead includes auction-style trading, allowing gathered resources and useful supplies to circulate through its in-game economy.
CubeHead's anarchy environment explicitly includes griefing and explosions, so bases and constructions can be damaged during player conflict.
CubeHead advertises solo, duo, and trio formats, letting players choose independent play or small-group cooperation within its anarchy setting.
Best Time to Play
CubeHead is busiest around 17:00 UTC and quietest around 23:00 UTC, based on recent player activity.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
CubeHead FAQ
Does CubeHead have proximity voice chat?
Yes. CubeHead's voice service provides positional audio and supports both Java and Bedrock players.
Is CubeHead an anarchy server?
Yes. Its main experience is survival anarchy with PvP, player conflict, base building, and wipe-based progression.
Does CubeHead have server rules?
Yes. The network publishes separate gameplay, chat, additional, and voice-chat rules.
Join CubeHead
CubeHead drops players into a survival anarchy world where gathering resources, hiding a base, protecting valuable gear, and choosing when to fight all matter.

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