ConquerEarthMC
Player History
30 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 2.0 | -1.3 | -39.24% | 3 |
| Sep 27 Sunday | 3.3 | +1.7 | +107.89% | 8 |
| Sep 26 Saturday | 1.6 | +0.7 | +72.73% | 5 |
| Sep 25 Friday | 0.9 | -1.0 | -51.11% | 4 |
| Sep 24 Thursday | 1.9 | -0.1 | -6.25% | 8 |
| Sep 23 Wednesday | 2.0 | -0.8 | -27.27% | 10 |
| Sep 22 Tuesday | 2.8 | 0.0 | -1.49% | 7 |
| Sep 21 Monday | 2.8 | -2.5 | -46.83% | 7 |
| Sep 20 Sunday | 5.3 | +0.4 | +7.69% | 15 |
| Sep 19 Saturday | 4.9 | +2.7 | +125.00% | 10 |
About ConquerEarthMC
On ConquerEarthMC's live Orion world, you begin in protected wilderness on a custom Earth map and decide whether to join a town, claim land, trade, or build a settlement of your own. Towns can combine into nations with governments, taxes, diplomacy, and shared territory, while capture zones give organized groups reasons to defend what they build. Java and Bedrock players share the same world.
What Makes It Different
ConquerEarthMC adds player-run government to its Earth map instead of treating towns as simple protected bases. Nations can publish constitutions, define offices, pass laws, hold referendums, and issue public notices, making civic decisions part of the multiplayer game alongside building and trade.
Geopolitical servers organize Minecraft play around player-run states that claim territory, manage borders, and compete or cooperate for influence.
Nations, borders, governments, diplomacy, alliances, taxes, and territorial conflict shape the main multiplayer experience.
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
The central Orion world is a custom Earth map with real-world geography and preserved terrain.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
Players create towns, claim connected land, manage plots, recruit residents, and maintain settlements.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Markets, shops, auctions, bounties, taxes, banks, upkeep, and claim costs make wealth central to progression.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Town claims, plots, permissions, borders, and protected settlements are fundamental to building and ownership.
Player Shops are player-run places or interfaces where players sell items to other players for currency or agreed trade goods.
Chest shops, player searches, markets, and auctions support substantial player-to-player commerce.
Orion revolves around towns, claims, nations, and travel across a 30,720 by 16,000 block Earth map. New players receive protection when they arrive, then can join an existing community or establish a town of their own. The live map shows terrain, town claims, and borders, while capture zones create organized contests between towns.
Progress comes from building wealth, expanding town claims, developing a nation, improving practical skills, completing bounties, and taking on larger civic responsibilities. Town and nation upkeep create ongoing costs, so expansion depends on keeping residents, territory, and shared finances under control.
The server adds a civic dashboard for constitutions, governments, offices, laws, motions, and public records. Other current systems include religions, custom art and image tools, moving doors, wireless lamps, capture zones, rank-based flight, and practical tools that support travel, surveying, and building.
Orion uses a custom Earth map measuring 30,720 by 16,000 blocks, with terrain, borders, and claims visible through a live web map. Normal Minecraft ore generation remains active, with an additional geology-based layer that creates richer bonus regions for coal, iron, gold, and diamond. Major above-ground terraforming is restricted to preserve the real-world geography.
PvP is tied closely to towns and territory rather than being the only activity. New players receive seven days of protection and can give it up early, while capture zones let established towns fight over control and daily rewards. Stealing and raiding are allowed, but traditional griefing, exploit use, and harassment of new players are prohibited.
The economy supports player trading through a global market, quick-selling, chest shops, player searches, and an auction house. Players can also earn through voting, bounties, server activities, and ordinary resource gathering. Towns and nations maintain banks, taxes, upkeep, and claim costs, giving group leaders financial decisions beyond personal spending.
ConquerEarthMC is built for a 16+ community with town chat, nation chat, alliance chat, player-run settlements, and Discord support. Social play is centered on recruiting residents, forming nations, negotiating with other groups, trading resources, and deciding how each settlement should be governed.
Read the full rules before joining. New-player harassment is prohibited, while stealing and raiding are allowed within the server's limits. Traditional griefing, major surface terraforming, cheating, exploit abuse, duping, advertising, real-money trading between players, and unauthorized alternate accounts are forbidden. Staff retain broad enforcement discretion.
The official store sells subscription ranks, add-on ranks, custom work, one-time tips, and other support purchases. One-time purchases can use card-based checkout or cryptocurrency options, while subscription ranks use recurring PayPal billing.
Player-run political systems let communities define institutions, offices, laws, procedures, and collective decision-making.
Nations use a civic dashboard for constitutions, government types, offices, laws, referendums, motions, and public notices.
Contested areas give organized groups objectives to defend or seize, often rewarding whoever controls them.
Towns can contest capture zones and receive daily rewards while they control those territories.
Geology systems add location-based resource variation, making some areas especially valuable for particular ores or materials.
A geology layer creates richer bonus regions for coal, iron, gold, and diamond while normal ore generation remains active.
A temporary protective status that shields recently joined players from some dangers while they learn the server.
New arrivals receive seven days of protection in safe wilderness and may disable that protection early.
Nation constitutions establish written governing principles that define how a player-run political community operates.
Nations can publish constitutions through the civic dashboard alongside laws, offices, motions, and public records.
An online map that displays the current Minecraft world and helps players inspect locations, settlements, and geographic relationships.
Orion's live map shows terrain, town claims, and national borders across the custom Earth world.
Political communities can collect taxes from members or territories to fund shared administration and group expenses.
Town and nation finances include taxes, banks, upkeep, and claim costs that leaders must manage during expansion.
World-preservation rules restrict major terrain alteration to retain the character and geography of a designed map.
Major above-ground terraforming is restricted so Orion's real-world geography remains recognizable and intact.
Bounties place rewards on players, creating targeted combat objectives beyond ordinary encounters and general player hunting.
Players can earn through bounties as part of the server's broader economy and activity-based income options.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
ConquerEarthMC FAQ
What happens when a new player joins?
New players arrive at a safe wilderness location and receive temporary protection. The protection can be removed early with /invulnerabilityoff.
Can I create my own town?
Yes. Stand in suitable wilderness, check current costs with /towny prices, and use /town new <name> when you have enough money.
Does the server have a live map?
Yes. The Orion live map shows terrain, town claims, and borders, with a full map available at map.conquerearthmc.com.
Join ConquerEarthMC
On ConquerEarthMC's live Orion world, you begin in protected wilderness on a custom Earth map and decide whether to join a town, claim land, trade, or build a settlement of your own.

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