Melonis
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 7.1 | -3.1 | -30.61% | 12 |
| Sep 7 Monday | 10.2 | -3.3 | -24.38% | 22 |
| Sep 6 Sunday | 13.5 | -0.9 | -6.09% | 24 |
| Sep 5 Saturday | 14.4 | +5.8 | +66.67% | 24 |
| Sep 4 Friday | 8.6 | -2.8 | -24.45% | 15 |
| Sep 3 Thursday | 11.4 | +1.4 | +14.17% | 21 |
| Sep 2 Wednesday | 10.0 | -1.0 | -9.43% | 16 |
| Sep 1 Tuesday | 11.0 | -2.3 | -16.93% | 19 |
| Aug 31 Monday | 13.3 | +0.5 | +3.91% | 25 |
| Aug 30 Sunday | 12.8 | -0.9 | -6.69% | 25 |
About Melonis
Melonis is a Russian-language vanilla anarchy server built around the older 2b2t-style formula. There are no land claims, kits, donor advantages, or admin rollbacks. Players share a huge world where bases, routes, farms, and hidden stashes survive only as long as other players allow them to.
What Makes It Different
Melonis keeps the world close to vanilla while allowing most forms of cheating except movement cheats. Classic carpet, rail, and TNT dupes are part of the server's unusual balance, but Fly, Speed, and Elytra fly are blocked.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
The server is explicitly built as a no-rules anarchy experience.
Free For All is a Minecraft PvP format where each player independently hunts and fights other players instead of being assigned a shared team.
Players are not placed into protected factions or claim systems and can pursue independent goals.
Vanilla servers use Minecraft’s original blocks, items, rules, and progression without custom gameplay systems that redefine how players play.
The server emphasizes vanilla mechanics and avoids artificial gameplay additions.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players survive and build in a large persistent overworld and Nether.
PvP is Minecraft gameplay centered on direct combat between players.
Open player-versus-player conflict is a central part of the server.
A persistent world is a Minecraft server world that keeps its player-made changes and ongoing progress across repeated visits.
The world is presented as a no-wipe map intended to remain in place.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
Unprotected bases and stored resources can be attacked or looted.
There is no protected starter path or scripted server loop. Players make their own goals through survival, base building, raiding, travel, trading, and conflict. Licensed Minecraft accounts can enable account-based login through /auth, while the server also supports offline accounts.
Progress is player-made rather than rank-based. Getting away from spawn, securing supplies, hiding a base, and building reliable travel routes matter more than completing quests or unlocking server ranks.
Gameplay stays close to vanilla. The main server-side additions are account authentication and movement-focused anticheat rather than classes, custom items, quests, or artificial gameplay systems.
The world is designed as a large persistent survival map, roughly 60 million by 60 million blocks with a 30-million-block boundary in each direction. The Nether roof is open, and the world is presented as a no-wipe environment.
PvP is open and central to the server. Bases and supplies can be attacked, and griefing or raiding can happen outside any player-made defenses. The movement anticheat does not turn the server into a protected or competitive fair-play arena.
There is no advertised server currency, rank market, or paid gameplay economy. Valuable items, farms, services, and equipment are controlled by players and can be traded or taken.
The main community language is Russian. Players can use Discord and a VK group alongside the server itself, while the independent Melonis wiki tracks players, organizations, map art, locations, buildings, and community projects.
The server operates with intentionally minimal gameplay rules. Cheats are broadly allowed, but Fly, Speed, and Elytra fly are blocked. Vanilla carpet, rail, and TNT dupes work, while exact item-copy dupes may be fixed when possible.
There are no ranks, kits, donor perks, or paid gameplay advantages. Voluntary donations support the server through its support page.
Ping Around the World
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History of Melonis
The server was running by October 2024 under the 2b2t.ru name. Its early presentation focused on a Russian take on vanilla anarchy, with no claims, no kits, no paid gameplay advantages, and very little interference in the world.
Join Melonis
Melonis is a Russian-language vanilla anarchy server built around the older 2b2t-style formula.
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