ZoldaCraft
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 6.0 | -3.5 | -36.56% | 6 |
| Sep 27 Sunday | 9.5 | -1.2 | -11.33% | 15 |
| Sep 26 Saturday | 10.7 | +0.6 | +5.79% | 17 |
| Sep 25 Friday | 10.1 | +1.6 | +18.63% | 18 |
| Sep 24 Thursday | 8.5 | +0.3 | +4.08% | 11 |
| Sep 23 Wednesday | 8.2 | +3.5 | +76.58% | 17 |
| Sep 22 Tuesday | 4.6 | -2.2 | -32.32% | 9 |
| Sep 21 Monday | 6.8 | -1.0 | -12.30% | 12 |
| Sep 20 Sunday | 7.8 | +2.1 | +36.50% | 17 |
| Sep 19 Saturday | 5.7 | +1.0 | +20.18% | 9 |
About ZoldaCraft
ZoldaCraft puts several distinct modes behind one address, from MaceFFA, AnarchyFFA, ChestPvP, KitPvP and Duels to EarthSMP and Creative. It suits players who want quick PvP sessions but also want a longer world for building, territory play or survival progression.
What Makes It Different
The unusual part is the range in one network. A player can move from mace-focused free-for-all and kit fights to an Earth-style state-building world or a quieter Survival or Creative space without changing server address.
Free For All is a Minecraft PvP format where each player independently hunts and fights other players instead of being assigned a shared team.
MaceFFA and AnarchyFFA are current modes built around independent player-versus-player fighting.
KitPvP is a Minecraft combat mode where players select a predefined loadout and use it to fight other players.
KitPvP is explicitly part of the current advertised lineup and provides predefined-loadout combat.
Duels are self-contained Minecraft PvP matches where two players or small opposing teams fight under defined rules until one side wins.
Duels are listed among the current modes and provide short, self-contained player combat encounters.
PvP is Minecraft gameplay centered on direct combat between players.
Multiple current modes center on direct player combat, including MaceFFA, AnarchyFFA, ChestPvP, KitPvP and Duels.
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
EarthSMP uses a realistic map with player-built states, territorial control, diplomacy and wars.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
AnarchyFFA is explicitly advertised as a current mode, indicating a low-structure player-conflict format.
The current lineup combines MaceFFA, AnarchyFFA, ChestPvP, KitPvP, EarthSMP, Creative and Duels. ChestPvP is built around chest-based combat and loot, while the combat modes cover free-for-all fighting, predefined kits and short one-on-one matches. EarthSMP provides the longer-form world experience alongside the network's building and survival options.
Progression varies by mode. Survival and ChestPvP use resource work such as jobs, tasks and mining zones, while EarthSMP progression centers on establishing a state, controlling territory and expanding influence. Earlier network plans also included generators, guild rankings and upgradeable equipment for MegaDrop.
Server-specific systems include custom anvils and enchantments, chest refresh timers, quick-loot controls, pets, mounts and other plugin-based mechanics. These additions sit alongside the network's mode-specific progression systems.
EarthSMP uses a realistic world map where players can build their own states, claim territory and compete through diplomacy or war. Survival and Creative provide more conventional spaces for building and longer-term play.
PvP is one of ZoldaCraft's main attractions, with MaceFFA, AnarchyFFA, KitPvP, ChestPvP and Duels all built around direct player combat. The mix ranges from open free-for-all fighting to kit-based matchups and shorter competitive bouts.
The clearest economy systems are tied to work and resource gathering. Survival uses jobs and tasks, while ChestPvP includes mining zones that provide server currency for combat progression and purchases.
Named event formats include King of Arena, Drop Hunt, Boss Rush, Parkour, OneShot, OX and Floor Is Lava. Events are used to add short competitive or party-style activities alongside the main modes.
Discord is the main community hub, using dc.zolda.net for announcements and player contact. The network has Polish roots while also presenting itself to European English-speaking players.
Monetization is centered on VIP, SVIP and MVIP ranks sold through the network shop. These ranks have been presented as applying across the network, and ZoldaCraft has promoted a non-pay-to-win approach.
Territorial control makes claiming, defending, expanding, or contesting land a central part of multiplayer progression.
ZoldaCraft's EarthSMP centers progression on controlling territory and expanding influence across its realistic world map.
State building lets players establish organized political territories with settlements, identities, administration, and competing regional interests.
On ZoldaCraft's EarthSMP, players establish their own states on a realistic map and expand their political presence.
Diplomacy and war combine negotiation, alliances, disputes, and organized military conflict between player-led groups or territories.
ZoldaCraft's EarthSMP allows states to compete through diplomacy or war while pursuing territorial and political influence.
Chest PvP is a combat format where players obtain or use equipment from chest-based loadouts before fighting under defined arena rules.
ZoldaCraft's ChestPvP combines chest-based combat with refresh timers, mining zones, server currency and combat-focused purchases.
Mining zones are designated areas where players break resource blocks under rules or progression systems distinct from ordinary world mining.
ZoldaCraft's ChestPvP includes mining zones that provide resources and server currency for combat progression and purchases.
Chest refresh timers regulate when loot containers replenish, creating recurring opportunities to contest or revisit valuable supplies.
ZoldaCraft's ChestPvP uses chest refresh timers to structure repeated loot access during its combat gameplay.
Jobs and tasks assign repeatable activities that reward players for completing defined work such as mining, farming, or other server activities.
ZoldaCraft uses jobs and tasks in its Survival and resource-oriented progression, alongside mining-based earning systems.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
ZoldaCraft advertises custom enchantments as part of its ChestPvP equipment and progression systems.
Quick-loot systems streamline transferring items from containers, reducing interaction time during resource gathering or combat preparation.
ZoldaCraft provides quick-loot controls in ChestPvP for faster interaction with combat and resource containers.
Custom anvils are server-specific crafting or upgrade interfaces that provide equipment functions beyond standard Minecraft anvils.
ZoldaCraft's ChestPvP includes custom anvils among its additional equipment and progression mechanics.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of ZoldaCraft
ZoldaCraft was introduced as an upcoming network in May 2025 with ChestPvP, EarthSMP, Survival, MegaDrop and OneBlock on its planned lineup. The early design emphasized custom combat systems, territory play, jobs, plots and network-wide ranks.
By February 2026, the public connection identity had shifted to zoldacraft.com and the advertised lineup had moved toward MaceFFA, AnarchyFFA, ChestPvP, KitPvP, EarthSMP, Creative and Duels. The network now uses the ZOLDA.NET branding and a large Velocity-based connection layer.
Join ZoldaCraft
ZoldaCraft puts several distinct modes behind one address, from MaceFFA, AnarchyFFA, ChestPvP, KitPvP and Duels to EarthSMP and Creative.

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