WoodCraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 4 SundayToday · In progress | 179.2 | — | — | 258 |
| Oct 3 Saturday | 0.0 | — | — | 0 |
| Oct 2 Friday | 0.0 | — | — | 0 |
| Oct 1 Thursday | 0.0 | — | — | 0 |
| Sep 30 Wednesday | 0.0 | — | — | 0 |
| Sep 29 Tuesday | 0.0 | — | — | 0 |
| Sep 28 Monday | 0.0 | — | — | 0 |
| Sep 27 Sunday | 0.0 | — | — | 0 |
| Sep 26 Saturday | 0.0 | — | — | 0 |
| Sep 25 Friday | 0.0 | — | — | 0 |
About WoodCraft
WoodCraft is a Hungarian Java network with four main experiences: Survival, SkyBlock One, Kingdoms, and SkyPvP. Survival offers protected building, in-game ranks, and a mob arena. SkyBlock One starts from a single block and adds bosses, machines, and business-focused progression.
Kingdoms is the competitive centerpiece. Players claim territory, build armies, fight for control, and face an end-of-season EOTW battle. Across the network, custom models, texture packs, quests, bosses, special items, and themed areas make WoodCraft feel much larger than ordinary vanilla survival.
What Makes It Different
WoodCraft mixes a roleplaying adventure world with competitive kingdom warfare. You can spend one session building a protected base, then switch to quests and bosses or join a seasonal fight for territory.
OneBlock is a Minecraft mode built around repeatedly mining one regenerating block to gather resources and advance through phases.
The SkyBlock One experience begins from a single regenerating block and expands through progression.
An RPG server makes Minecraft revolve around developing a character through adventures, combat, and other challenges.
WoodCraft's RPG-style content combines character development, quests, equipment, dungeons, and enemy encounters.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
SkyBlock One is a major current mode built around developing an island from limited resources.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is one of WoodCraft's currently presented main modes, centered on gathering, building, protected land, and mob combat.
PvP is Minecraft gameplay centered on direct combat between players.
Kingdoms and SkyPvP make player combat a substantial current part of the network.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Money, credits, shops, auctions, ranks, and mode-specific rewards support recurring economic progression.
Quests are tracked Minecraft objectives that direct players to complete specific tasks or a connected sequence of tasks.
Current themed content includes quest chapters, and quests remain part of the network's RPG progression.
Choose a mode from the network lobby. Survival focuses on gathering, building, protected land, and a mob arena. SkyBlock One begins from a single block and grows into an automated island economy. Kingdoms centers on territory, armies, and PvP. SkyPvP uses floating islands, loot, and open combat.
Progression comes from quests, mob fights, bosses, dungeon content, loot, and custom equipment. The MMORPG systems historically used character levels, classes, rarity tiers, special item effects, and unlocks such as horses. Current themed content continues that quest-and-reward style.
Custom models and textures support hats, equipment, bosses, machines, blueprints, gems, backpacks, and special item effects. The network requires players to accept its server resource pack so these models and textures display correctly.
WoodCraft separates its experiences into distinct network worlds. Survival provides a protected overworld, while SkyBlock One uses island progression. Kingdoms uses territory-based maps, and the RPG content includes custom areas such as the Mystic Jungle and radioactive mine zones.
Kingdoms is the most competitive mode. Players claim territory, form armies, raid rival areas, and compete for the EOTW finale. SkyPvP focuses on combat around floating islands and loot. Spawn protection exists in SkyPvP, but Kingdoms remains risky during territory conflicts.
The network uses in-game money, credits, shops, player auctions, and mode-specific rewards. Survival includes money-based ranks. Older RPG systems also included auctions, shops, and a blacksmith-style equipment system. Kingdoms rewards successful seasonal competition with credits.
Kingdoms runs in numbered seasons and ends with an EOTW battle. The network also promotes limited events and themed content updates, including weekend events, boss encounters, quest chapters, and new dungeon areas.
WoodCraft is primarily Hungarian-speaking and maintains a Discord community for announcements and player support. Customer service is also available by email and during published weekday support hours.
Profanity, spam, harassment, griefing, theft, cheating, scripts, bots, DDoS attacks, deceptive trading, VPN use, and real-money trading are prohibited. Kingdoms is the main exception to ordinary theft protection because territorial conflict and player losses are part of that mode. Players may use up to five characters at the same time.
Joining and playing are free. Optional paid features include ranks, credits, cosmetic hats, crates, and other store products. The store uses credits for several cosmetic items, while some permanent features are sold directly.
A seasonal territory-competition mode where organized player groups build power, contest land, and compete toward a defined finale.
WoodCraft's Kingdoms mode runs in numbered seasons, combining territorial conquest, armies, PvP, and an end-of-season EOTW battle.
A competitive system in which player groups capture, defend, and expand controlled territory against rival groups.
Kingdoms players claim territory and fight for control, with territorial conflict allowing losses that protected Survival does not.
A climactic end-of-world-style event that concludes a competitive season with a final large-scale confrontation or objective.
Each Kingdoms season culminates in an EOTW battle, where the winning kingdom can claim the season's rewards.
Organized group combat in which players build or command collective military strength for conflicts over objectives or territory.
WoodCraft's Kingdoms mode lets competing kingdoms build armies and use them in territory-focused seasonal warfare.
Custom equipment effects that give items abilities or properties beyond ordinary Minecraft gear behavior.
WoodCraft uses special effects on custom RPG equipment, supported by custom models and textures through its resource pack.
Character classes define distinct roles by granting different abilities, attributes, equipment options, or progression paths.
WoodCraft's MMORPG-style content has used classes as part of its character-development and equipment-progression systems.
Multiple equipment rarity levels that distinguish the relative value, power, or scarcity of obtainable gear.
WoodCraft's RPG progression includes collectible equipment divided across several rarity tiers alongside special item effects.
Automated machines process resources or perform production tasks, reducing manual work and supporting more advanced survival operations.
SkyBlock One adds machines to its island progression, supporting a more automated business-oriented economy as the island develops.
A server-provided resource pack that changes visual assets so custom models, textures, and themed content display correctly.
WoodCraft requires players to accept its resource pack for the network's custom models and textures to appear correctly.
A themed adventure region built around distinctive environments, encounters, objectives, and progression content.
WoodCraft's Mystic Jungle contains a T-REX boss, a second quest chapter, gems, blueprints, and radioactive mini-dungeons.
Player combat conducted across separated floating islands where movement, loot access, and falling hazards shape engagements.
WoodCraft's SkyPvP mode places open combat around floating islands with loot and spawn protection.
A combat activity where players fight hostile mobs in a dedicated arena, typically surviving escalating encounters for rewards.
WoodCraft Survival includes a mob arena as a separate combat activity alongside ordinary protected-world survival.
Gems are a server-specific currency used to obtain purchases, advantages, cosmetics, or other player-facing benefits.
The Mystic Jungle update adds gems alongside quests, bosses, blueprints, and themed dungeon content.
Backpacks expand portable storage, letting players carry more materials and supplies than their ordinary inventory allows.
Backpacks are part of WoodCraft's custom RPG equipment and utility systems, supporting resource carrying across its themed worlds.
Blueprints are collectible or unlockable plans that provide access to specified items, equipment, structures, or crafting possibilities.
Blueprints are among the progression collectibles introduced in WoodCraft's Mystic Jungle content update.
A hazardous mining-themed area where environmental theming and dangerous encounters shape exploration and resource gathering.
WoodCraft's themed content includes radioactive mine zones containing mini-dungeons and related progression activities.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of WoodCraft
WoodCraft traces its start to 2013, when it emerged as a Hungarian Minecraft project built around a long-running custom server identity.
By 2017, its main experience had become an MMORPG-style world. Players could level a character, complete quests, fight mobs, enter dungeons, trade through shops and auctions, and collect equipment with several rarity levels. Classes, custom weapons, backpacks, horses, special effects, and a custom-built map gave the server a strong roleplaying focus.
In 2018, WoodCraft expanded its focus beyond the RPG world. A Survival server reopened alongside MMORPG gameplay, with protected land, a simpler progression path, and paid ranks designed not to transfer items or blocks between players.
During 2019, the network promoted a wider collection of modes and systems. Survival, SkyBlock, MMORPG gameplay, clan-based territory control, events, paintball, mob arenas, auctions, custom items, and a planned GTA mode all formed part of its broader network direction. New lobbies and SkyBlock builds also strengthened the separate-server structure.
Kingdoms became a major new era in 2022. Its first season introduced territory conquest, armies, competitive PvP, and an EOTW finale where the winning kingdom could claim the season's rewards. Later seasons turned the mode into a recurring part of WoodCraft's identity.
The network continued adding themed content to its RPG-style worlds. The Mystic Jungle update brought a T-REX boss, a second quest chapter, gems, blueprints, RadioPók, and radioactive mini-dungeons in a mining area.
Today, WoodCraft combines its older MMORPG roots with a broad network format. SkyBlock One, Kingdoms, SkyPvP, and Survival each offer a different pace, while custom equipment, seasonal competition, and themed boss content tie the network together.
Join WoodCraft
WoodCraft is a Hungarian Java network with four main experiences: Survival, SkyBlock One, Kingdoms, and SkyPvP.

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