ThreadsMine
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 9.0 | -44.8 | -83.27% | 12 |
| Oct 2 Friday | 53.8 | +35.6 | +195.33% | 116 |
| Oct 1 Thursday | 18.2 | -20.2 | -52.56% | 40 |
| Sep 30 Wednesday | 38.4 | -9.2 | -19.33% | 84 |
| Sep 29 Tuesday | 47.6 | — | — | 84 |
About ThreadsMine
On ThreadsMine, a base is something to hide, defend and eventually replace when the next wipe begins. The server centers on Grief and Anarchy modes where players gather resources, build up gear, join clans, trade, hunt rivals and compete for seasonal rankings while PvP and base destruction remain part of ordinary play.
What Makes It Different
ThreadsMine combines genuinely open conflict with a structured seasonal race. Players can destroy bases, raid rivals and use traps, but they are also chasing money, kills, clan levels and other leaderboard positions before the next wipe resets the competition.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
Anarchy is one of ThreadsMine's primary modes, with player-driven danger, base destruction, raids and few protections against rival action.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
Players may scout, attack, loot and destroy rival bases as an ordinary part of the server's gameplay.
Clans are player-organized teams that cooperate under a shared name, membership, and allegiance.
Clans organize shared resources, defense, raids and group competition, with clan development tracked in seasonal progression.
PvP is Minecraft gameplay centered on direct combat between players.
Open player combat is allowed throughout the Grief and Anarchy worlds and directly shapes progression, rivalries and rankings.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Each wipe cycle centers on gathering resources, crafting equipment, building bases and surviving in dangerous player-controlled worlds.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
In-game money, shops, trading, auctions and wealth rankings provide important ways to acquire resources and advance.
Competitive Minecraft gameplay centers on outperforming other players in contests with a clear winner, score, or relative result.
Seasonal leaderboards compare money, player kills, mob kills, play time and clan development before each wipe.
Gathering resources, making equipment and choosing where to build are only the start. Players need to hide valuable bases, watch travel routes, scout rivals and decide when to fight, raid or retreat. Shops, auctions, clans, kits and server commands provide several ways to accelerate progress.
Progress is tracked through money, player kills, mob kills, play time and clan development. Seasonal leaderboards turn those activities into direct competition, while wipe openings restart the race and temporary rewards help players establish themselves quickly.
ThreadsMine adds custom kits, cases, keys, titles, ranks, promotional commands and seasonal rewards around its survival modes. Bosses and other custom rewards have also appeared in server updates, while Simple Voice Chat has been announced for the wider network.
The main experience is split between Grief and Anarchy. Both are built around exposed bases, open conflict and player-driven danger rather than permanently protected building. Wipes are generally announced on an approximately monthly cycle, creating a fresh seasonal map and economy.
PvP is allowed throughout the Grief and Anarchy worlds. Players may kill rivals, raid and destroy bases, use traps away from restricted official warps and compete for combat rankings. Cheating, prohibited modifications, exploits and PvP automation are not allowed.
The server uses in-game money, shops, trading and auction features to move resources between players. Trade scams are treated as part of the gameplay, while exploiting the trade system and exchanging items for real money outside the official store are prohibited.
Events include wipe openings, giveaways, promotional codes, boss activities and seasonal ranking contests. Players can compete for top positions in areas such as money, kills, mob kills, play time and clan progress.
The server's community is primarily Russian-speaking and connects through Telegram, Discord and a forum. Clans are central to the social experience, giving players a way to share resources, protect bases, plan raids and compete as groups.
The rules permit PvP, griefing, raids, base destruction, ordinary traps and trade scams on Grief and Anarchy. Cheats, prohibited mods, unauthorized macros, exploits, account sales, account hacking, hate speech, server attacks and real-money trading between players are prohibited. Up to three accounts may be used, with additional restrictions on automation, VPNs and proxy-based resource farming.
The store sells temporary and permanent ranks such as Titan, Dictator and Emperor, along with kits, cases, keys, titles and other rewards. The network also runs discounts, giveaways and free promotional commands, so some bonuses are available without a purchase.
Periodic world resets that restart survival progression, economies, territories, and competitive standings for a new season.
ThreadsMine generally runs approximately month-long wipe cycles, restarting the map and economy for a fresh seasonal competition.
Competitive rankings that compare player or team achievements during a defined gameplay period or season.
Wipe seasons rank money, player kills, mob kills, play time and clan development, turning progression into a race.
Trade scams are player deception tactics in which agreements or exchanges can produce unfavorable outcomes for one participant.
ThreadsMine explicitly permits ordinary trade scams while prohibiting trade-system exploits and real-money exchanges between players.
An auction house lets players list items for sale and buy goods through a shared market interface.
ThreadsMine documents auction functionality for its FREEDON modes alongside in-game money, shops and direct trading.
A progression track in which a clan earns levels or development milestones that represent its collective advancement.
Clan levels and clan development are tracked as part of ThreadsMine's seasonal progression and ranking competition.
Player-created hidden or triggered hazards used to injure, kill, delay, or misdirect other players.
Ordinary traps are allowed in Grief and Anarchy, including during open PvP and raids when not placed at restricted warps.
Ping Around the World
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History of ThreadsMine
ThreadsMine began on August 15, 2023 and built its identity around FREEDON, a high-risk survival mode with griefing, PvP, clans and player-run progression.
A major December 28, 2024 wipe introduced FREEDONTNT and moved the server toward approximately month-long seasons. Later updates expanded the wider network with auction features, a separate Duels beta, promotional systems and community voice-chat support.
By 2026, public announcements focused on the Grief and Anarchy modes, recurring wipe competitions, rankings, kits, cases and events. ThreadsMine marked its third anniversary on August 15, 2026.
Join ThreadsMine
On ThreadsMine, a base is something to hide, defend and eventually replace when the next wipe begins.

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