Sukage
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 6.5 | -2.5 | -27.78% | 14 |
| Sep 7 Monday | 9.0 | -1.0 | -9.62% | 28 |
| Sep 6 Sunday | 10.0 | -1.6 | -13.72% | 28 |
| Sep 5 Saturday | 11.5 | +4.0 | +52.20% | 38 |
| Sep 4 Friday | 7.6 | +2.5 | +50.41% | 18 |
| Sep 3 Thursday | 5.0 | -0.1 | -1.63% | 20 |
| Sep 2 Wednesday | 5.1 | +1.3 | +35.16% | 10 |
| Sep 1 Tuesday | 3.8 | -2.5 | -40.13% | 10 |
| Aug 31 Monday | 6.3 | -2.1 | -25.12% | 19 |
| Aug 30 Sunday | 8.5 | +3.5 | +69.17% | 25 |
About Sukage
Sukage currently presents three survival destinations: Survival Custom, Survival Earth and Survival Darix. Custom carries the network’s Japanese-styled texture-pack identity, while Earth turns survival into a town-building economy where players mine, trade, expand cities and work through quests. Darix is presented as a newer survival branch, but its public material gives less mechanical detail than the other two. ([store.sukage.net](https://store.sukage.net/category/rangos-globales-perm))
Earth is the most fully documented part of the network. Players earn money from the spawn mine, geodes, crop and mob drops, voting, daily quests, fishing competitions and the player-run black market. That money pays for founding a city, expanding its land, buying from the server shop and trading with other players. Fishing contests award the top three players, while lotteries and the Pond event add shorter bursts of activity around the main survival world. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Custom Survival leans harder into extra items and convenience systems. The server uses a custom texture pack, protection ores, spawners, backpacks, multiple homes, portable crafting and an auction-style black market. The paid rank system also supplies kits, starting cash and utility perks across Custom and Earth, with rank kits containing high-level gear, enchanted weapons, elytras, golden apples and beacons. ([mcbestservers.com](https://mcbestservers.com/sukage/?utm_source=openai))
Sukage was already operating as a named Survival mode by September 2021. By December 2022 it was described as a Japanese-themed survival server built around a custom texture pack and a broad feature set. The current network has grown that survival identity into separate Custom, Earth and Darix destinations, with the Earth branch now centered on cities, mining, trade, quests and recurring fishing activities. ([discord.do](https://discord.do/es/vulturehub-network/?utm_source=openai))
Earth servers use a Minecraft map based on real-world geography, giving building, travel, and settlement a recognizable setting of continents, countries, and cities.
Survival Earth is a current named destination with its own economy, city-building and Earth Towny documentation.
Quests are tracked Minecraft objectives that direct players to complete specific tasks or a connected sequence of tasks.
Daily quests and mine story missions are established sources of money and rankup experience.
Towny is a settlement system where players found towns, claim land, and control how residents use it.
The Earth branch is documented around founding cities, expanding land and managing a town-centered survival economy.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is the network’s defining format across its current destinations, with gathering, building, economy and PvP systems.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Money drives mining, selling, trading, city creation, land expansion, shops and black-market activity.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Earth progression includes buying or expanding town land, while Custom uses protection ores to secure player areas.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is a documented part of the server’s survival mix and is reinforced by combat-oriented paid kits.
Events are organized Minecraft activities that give players a distinct objective and rules for a particular occasion or limited period.
Fishing competitions, lotteries and the Pond activity provide recurring money and reward opportunities.
A typical Earth session starts with practical survival work rather than a minigame queue. Mine at spawn, open geodes, complete daily or mine quests, sell crops and mob drops, then put the money into a city, more land or better gear. Fishing contests and the Pond event give quieter players a way to earn while the black market lets them turn spare materials into cash. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Custom Survival adds more item and convenience systems to that familiar loop. Players build protected bases, place spawners, store gear in backpacks, use multiple homes and sell items through the black market. Earth is the better fit for town building and trade, while Darix is available as another survival destination with fewer public gameplay details. ([store.sukage.net](https://store.sukage.net/category/rangos-globales-perm))
Earth progression is tied to money, city creation, land expansion, daily quests and rankup experience. Mining missions unlock better materials, geodes provide higher-value resources, and regular trading gives builders and farmers a way to fund larger settlements. Custom progression adds spawner limits, protection ores, backpacks, homes and other storage or utility upgrades. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Paid ranks accelerate the opening hours with starting cash and powerful kits. They also increase practical limits such as homes, backpacks, spawners and black-market listings, so spending money affects convenience and early power rather than staying purely cosmetic. ([store.sukage.net](https://store.sukage.net/category/rangos-globales-perm))
The custom layer includes a Japanese-themed texture pack, geodes containing special minerals, fishing contests with different fish sizes and rarities, mine missions, protection ores, backpacks, portable crafting and custom survival kits. These systems change how players earn, store and protect resources without replacing the ordinary gather, build and explore foundation of Minecraft. ([mcbestservers.com](https://mcbestservers.com/sukage/?utm_source=openai))
Sukage separates its current survival experience into Custom Survival, Survival Earth and Survival Darix. Earth is documented as the Towny-style destination, with cities, expandable land and a shared economy. Custom uses a separate survival setup with its own protection, storage and item systems. Public material does not establish a reset schedule or a dedicated live map. ([store.sukage.net](https://store.sukage.net/category/rangos-globales-perm))
PvP is part of Sukage’s survival mix, with the network listed around both PvP and PvE play. Combat also intersects with monetization, since Custom and Earth rank kits include enchanted Netherite equipment, bows, elytras, golden apples and other combat-ready supplies. ([mcservidores.com](https://mcservidores.com/servidor/809?utm_source=openai))
Money is central on Earth. Players earn it through mining, geodes, crop and mob drops, voting, fishing contests, daily quests, mine missions, events and the server shop. The black market lets players set their own prices, buy underpriced goods or sell surplus materials, while city land and town expansion give that money a long-term purpose. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Earth has recurring fishing competitions, a lottery and the Pond event. Fishing contests track different catches and reward the top three players, while Pond sends players to a fishing area to grab floating items before they disappear. Events sit alongside daily quests and mine missions as extra ways to earn money and rewards. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Earth’s city system gives the network its clearest social structure. Players need money to found and expand cities, trade through the black market and compete in fishing activities, creating reasons to specialize as miners, farmers, traders or builders. Discord functions as the main community and support hub. ([wiki.sukage.net](https://wiki.sukage.net/sukage-docs/modalidades/earth-towny/conseguir-dinero?utm_source=openai))
Sukage sells permanent global ranks that apply across its network and connect to Survival Custom, Survival Earth and DarixSMP. Purchases provide starting money, kits, extra homes, backpacks, spawner capacity, black-market listings and utility commands. Custom and Earth kits include strong enchanted gear, elytras, golden apples and beacons, so paid progression has a direct gameplay effect. ([store.sukage.net](https://store.sukage.net/category/rangos-globales-perm))
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