SnipeCraft
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 16 WednesdayToday · In progress | 5.0 | -5.8 | -53.49% | 7 |
| Sep 15 Tuesday | 10.8 | -1.9 | -15.13% | 25 |
| Sep 14 Monday | 12.7 | -1.1 | -8.16% | 26 |
| Sep 13 Sunday | 13.8 | -1.2 | -7.80% | 29 |
| Sep 12 Saturday | 15.0 | -4.7 | -24.10% | 31 |
| Sep 11 Friday | 19.7 | +7.5 | +61.99% | 37 |
| Sep 10 Thursday | 12.2 | +7.5 | +158.41% | 46 |
| Sep 9 Wednesday | 4.7 | +0.2 | +4.63% | 11 |
| Sep 8 Tuesday | 4.5 | -0.1 | -2.70% | 11 |
| Sep 7 Monday | 4.6 | -2.9 | -38.33% | 10 |
About SnipeCraft
SnipeCraft centers play on a Java-and-Bedrock Survival SMP where players gather resources, build bases, protect their land, and interact with others in a shared survival world. Claims, auctions, orders, voting rewards, homes, and server ranks add structure around the core survival experience, while Discord provides support and appeals.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
The server preserves normal survival progression while adding claims, homes, auctions, orders, voting rewards, and ranks.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Claims protect player builds and claim blocks are awarded through the server's voting system.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is explicitly presented as a Survival SMP centered on shared-world building, gathering, exploration, and social play.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players follow ordinary survival progression by collecting resources, crafting equipment, building bases, and exploring a Survival world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Auctions, orders, voting rewards, Shards, and rank-linked transaction limits create substantial player-facing economic systems.
The server keeps its main loop close to Survival SMP: collect resources, craft equipment, build a base, explore, and trade or interact with other players. Claims protect player builds, while the rules cover harassment, cheats, exploits, traps, scams, chat abuse, and attempts to bypass protections.
Long-term progress comes from ordinary survival gear, resource gathering, and base development. Monthly ranks expand homes and auction or order limits, with additional perks such as lobby flight and chat color. Completing the server's daily voting cycle awards a Vote Key and 500 Claim Blocks.
Server-specific systems include land claims, expanded homes, auctions, orders, Vote Keys, claim blocks, Shards, monthly ranks, and voting rewards. These additions sit around the normal Survival SMP progression rather than replacing it with a modded client experience.
The current public setup centers on a Survival world where players establish bases, gather materials, use claims, and develop their own long-term builds.
PvP is part of the SMP, but the rules prohibit teleport traps, unsafe TPA baiting, forced arena teleports, scam trades, and other methods designed to bypass PvP consent. Hacked clients, x-ray, autoclickers, bots, packet abuse, and combat modifications are also prohibited.
Auctions and orders are part of the server's economy systems, with higher ranks increasing their available limits. Voting provides Vote Keys and claim blocks, while the store sells Shards in several bundles for use with the server's paid progression and reward systems.
Discord is used for community support, reports, and punishment appeals. Daily voting also gives players a shared server routine, with /vote providing the voting links and /votestatus showing progress.
The rules require respectful behavior and prohibit harassment, hate speech, threats, targeted abuse, hacked clients, x-ray, unfair macros, autoclickers, bots, exploits, dupes, teleport traps, unsafe TPA baiting, scam trades, claim bypasses, griefing through glitches, spam, impersonation, unauthorized advertising, and alt-account abuse. Players can appeal punishments or request support through Discord.
Optional purchases include monthly VIP, Legendary, and GOD ranks plus Shard bundles. Rank perks include additional homes, higher auction and order limits, lobby flight, and chat-color features. Store purchases support hosting, development, events, and updates.
Voting rewards give players recurring in-game benefits for supporting a server through designated voting links.
Completing SnipeCraft's three daily votes grants one Vote Key and 500 Claim Blocks.
An auction house lets players list items for sale and buy goods through a shared market interface.
SnipeCraft includes auctions as part of its player economy, with monthly ranks increasing the number of auction listings available.
Item orders allow players to request or purchase specific resources through a marketplace mechanism instead of relying only on stocked listings.
SnipeCraft provides orders alongside auctions, and higher monthly ranks expand the number of orders players may maintain.
Teleport homes let players save personal locations and return to established bases or useful destinations without retracing the entire journey.
SnipeCraft offers player homes, while VIP, Legendary, and GOD ranks increase the number of available home locations.
Consent-based PvP restricts player combat to agreed encounters or designated areas, reducing unwanted fighting in shared survival spaces.
SnipeCraft prohibits teleport traps, unsafe TPA baiting, forced arena teleports, and other methods that bypass PvP consent.
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Join SnipeCraft
SnipeCraft centers play on a Java-and-Bedrock Survival SMP where players gather resources, build bases, protect their land, and interact with others in a shared survival world.
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