ProjectMiles Network
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday · In progress | 17.3 | +6.1 | +54.48% | 18 |
| Sep 27 Sunday | 11.2 | -1.3 | -10.07% | 17 |
| Sep 26 Saturday | 12.4 | -7.2 | -36.73% | 16 |
| Sep 25 Friday | 19.6 | +9.8 | +98.73% | 26 |
| Sep 24 Thursday | 9.9 | +8.6 | +664.52% | 14 |
| Sep 23 Wednesday | 1.3 | -2.6 | -67.02% | 13 |
| Sep 22 Tuesday | 3.9 | +1.3 | +51.61% | 12 |
| Sep 21 Monday | 2.6 | +1.3 | +93.75% | 9 |
| Sep 20 Sunday | 1.3 | +0.2 | +14.29% | 7 |
| Sep 19 Saturday | 1.2 | +0.3 | +27.27% | 4 |
About ProjectMiles Network
ProjectMiles Network brings together Factions, Survival, and Skyblock under one Java address. Its clearest identity is the rules-heavy competitive side, where faction bases, claims, raids, cannons, and PvP are all tightly defined, while Survival and Skyblock provide separate ways to build and progress.
What Makes It Different
ProjectMiles gives its Factions mode an unusually detailed warfare rulebook. Buffer sizes, cannon mechanics, regen walls, raid timers, printer use, counter-claiming, and chest or spawner protection are all regulated, creating a more structured raiding environment than a loosely governed Factions server.
Factions is a Minecraft multiplayer mode where players join organized groups, build shared bases, and compete with rival groups for territory, resources, and strategic advantage.
Dedicated Factions rules cover organized bases, claims, cannons, raids, buffers, and faction warfare.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
Factions explicitly supports raids with regulated timers, cannons, buffers, counter-cannons, and defensive walls.
Skyblock is a Minecraft mode where players develop a floating island while gathering and multiplying scarce resources above the void.
Skyblock is a documented network mode with separate islands, rankings, and island transfer rules.
PvP is Minecraft gameplay centered on direct combat between players.
PvP spans faction warfare, KitPvP, Duels, and free-for-all combat under documented mode-specific restrictions.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The network provides a dedicated Survival mode focused on protected land, homes, farms, storage, and shared builds.
The network’s documented modes include Factions, Survival, and Skyblock, with additional combat activities referenced through KitPvP, Duels, and free-for-all rules. Factions supports organized bases, claims, raiding, cannons, and group warfare, while Survival and Skyblock use protected land and island-based play.
Progression is separated by mode. Factions revolves around building a stronger base, expanding claims, gathering raid resources, and improving a faction’s ability to defend or attack. Survival centers on developing protected land, while Skyblock progression is tied to building and managing an island.
The network includes server-specific systems such as a maze challenge, boss events, claims, faction cannon rules, and mode-specific protections beyond ordinary vanilla survival.
Survival uses protected land claims for homes, farms, storage, and shared builds. Factions uses claimed territory and defended bases, while Skyblock gives players separate islands to develop and compete around.
PvP ranges from faction warfare and raiding to KitPvP, Duels, and free-for-all combat. Teaming is restricted in modes that are not designed for teams, while Factions allows combat, griefing, stealing, and raiding within its separate ruleset.
Player trading is supported through money, Auction House activity, shops, and item exchanges. The rules address scamming, profile boosting, bounties, and transactions between gamemodes, with different restrictions applying to Factions.
Boss Events are part of the network’s documented activities, and the maze is treated as a progression challenge whose route and ending cannot be revealed to players who have not completed it.
ProjectMiles connects its network to Discord for support, appeals, and community communication. Global chat is requested to remain English-only, while players communicating in other languages are directed to private messaging.
The rules cover global conduct, chat, account limits, privacy, advertising, harassment, exploits, modifications, threats, trading, claims, Factions, Survival, and Skyblock. Griefing and stealing are prohibited in protected non-Factions areas, while Factions has its own rules that permit more aggressive base warfare.
The network maintains a dedicated official store for server purchases.
Faction cannoning uses player-built projectile machines to breach defenses and attack opposing bases during organized warfare.
ProjectMiles documents cannon mechanics, counter-cannons, buffer limits, printer restrictions, and other detailed requirements for faction raids.
Counter-claiming lets players or groups contest existing claimed territory through server-defined timing, ownership, or territorial rules.
ProjectMiles documents counter-claiming in both its Factions and Survival rules, affecting how protected territory can be challenged.
Raid timers define when attacks against player bases may begin, continue, or conclude within a structured competitive warfare system.
ProjectMiles uses explicit raid timing rules alongside restrictions on cannons, base defenses, and counter-claiming.
Regeneration walls are defensive base structures designed to restore breached sections and prolong attacks during faction warfare.
ProjectMiles separately regulates regen walls as part of its detailed Factions base-defense and raiding rules.
An auction house lets players list items for sale and buy goods through a shared market interface.
ProjectMiles rules reference Auction House activity as part of the network’s money, trading, and transaction systems.
Island rankings compare player or team islands through measurable progression, giving development a competitive leaderboard objective.
ProjectMiles Skyblock rules reference rankings and impose a top-50 restriction within the island progression environment.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
ProjectMiles Network FAQ
What modes are available on ProjectMiles?
The documented network modes include Factions, Survival, and Skyblock, with rules also referring to KitPvP, Duels, free-for-all combat, Boss Events, and a maze challenge.
Does ProjectMiles allow griefing and raiding?
Rules depend on the mode. Griefing and stealing are prohibited in protected non-Factions areas, while Factions has a separate ruleset that allows aggressive base warfare, raiding, griefing, and stealing.
Where can players find ProjectMiles support and community information?
The network links an official Discord for community communication, support tickets, and appeals.
Join ProjectMiles Network
ProjectMiles Network brings together Factions, Survival, and Skyblock under one Java address.

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