NapMC
Online · checked
Bedrock port 19132
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Nov 7 SaturdayToday · In progress | 11.3 | +4.4 | +65.04% | 28 |
| Nov 6 Friday | 6.8 | +0.9 | +14.69% | 16 |
| Nov 5 Thursday | 6.0 | -1.4 | -19.27% | 13 |
| Nov 4 Wednesday | 7.4 | — | — | 15 |
About NapMC
Last updated
On NapMC every PvP death costs you a heart, and every kill can add one to yours. Drop to zero and you are out until a friend crafts a Revive Beacon to bring you back. Runes drop from mobs, custom bows and swords unlock a week in, and the End opens on day 14.
Seasons last four weeks and end with a Final Fight, where even teammates can hit each other. Java and Bedrock players share the same world, console players join through a friend account, and the wiki explains every mechanic in English.
What Makes It Different
Every season follows a fixed calendar, from the day custom items unlock to the Final Fight on day 28, and the winner of each one is recorded on the site.
The whole server runs on Lifesteal: kills take hearts and zero hearts takes you out.
PvP is on outside spawn, with tracking days, combat tags, official tiers and a Final Fight.
One shared survival world per season with teams, alliances and trading.
You gather, farm and fight mobs in a growing survival world each season.
You can hold up to 20 hearts. A PvP death above one heart costs you a heart, and dying at one heart eliminates you until someone uses a Revive Beacon, which brings you back at three hearts.
Custom items and runes release on day 7 of each season. Rare Corrupted Mob Soul and Severed Mob Heart runes from mobs are crafting materials for Extra Hearts, and rune drop chances rise the longer you go without one.
The world border starts at 9000 and grows by 2000 each day at noon. A safe zone around spawn blocks PvP, and holding the Dragon Egg gives damage reduction and fall immunity.
A hit tags you for 90 seconds, removes your elytra and puts pearls and custom weapons on cooldown, and logging out while tagged counts as a death. Players track each other with /track, with exact tracking on Mondays and Thursdays and no tracking on Tuesdays and Fridays.
Wednesdays bring a double rune drop day, the Monstrous Gauntlet runs on the third Saturday, and a building contest runs all season until the Final Fight.
Teams hold up to seven players with their own chat and no friendly fire, and alliances link teams for shared chat without turning off PvP between them.
A 90-second tag strips your elytra, slows pearls and custom weapons, and turns a logout into a death that still pays out a heart.
A kill takes one heart from the victim, with a 15-minute cooldown per killer, and at 20 hearts you get an Extra Heart item instead.
Alliances link several teams with their own chat channel, but members of allied teams can still fight each other.
Teams of up to seven get private team chat and no friendly fire, except during the Final Fight.
Official tier tests rank Java and Bedrock players by combat category, and anyone can look up a player's tiers on the site.
Mobs you kill can drop runes like Speed, Strength or the Dragon Rune, which give their effect while carried or act as rare crafting materials.
A Revive Beacon lets you pick an eliminated player from a menu and bring them back at three hearts.
From day 7 you can craft items like the Teleporting Bow, Homing Bow, TNT Bow, Feather Sword and Heart Equalizer.
The /track command shows a target's exact distance and direction on tracking days, or only a rough distance the rest of the week.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
Join NapMC
On NapMC every PvP death costs you a heart, and every kill can add one to yours.

Where NapMC stands
NapMC has 26 players right now, next to 11 similar servers that are online.
- Each block is one server like NapMC. Bigger block, more players.
- Green is growing, red is shrinking. Daily compares today so far with yesterday; Weekly and Monthly compare with the period before.
- NapMC has the white outline.
- Hover or tap a block for details.
| Name | Players | Change |
|---|---|---|
| FlareMC | 471 | +0.1% |
| JackpotMC | 373 | +61% |
| WildWood | 105 | +23% |
| SurvivorSMP | 73 | +27% |
| PotionMC | 69 | +5.0% |
| Void SMP | 61 | +6.8% |
| NapMC | 26 | +88% |
| Biltu Network | 21 | -13% |
| VOIDMC | 20 | +27% |
| LifeCore SMP | 8 | +50% |
| WhenGamersFail | 3 | -11% |
| Lunar MC | 1 | +132% |
Servers Like NapMC
More servers with similar gameplay and features. See all servers like NapMC



