my-net.asia
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 14.1 | +0.3 | +1.81% | 23 |
| Sep 7 Monday | 13.8 | +0.1 | +0.91% | 26 |
| Sep 6 Sunday | 13.7 | +1.8 | +14.63% | 27 |
| Sep 5 Saturday | 12.0 | -0.1 | -0.69% | 26 |
| Sep 4 Friday | 12.0 | +1.2 | +11.15% | 24 |
| Sep 3 Thursday | 10.8 | -3.6 | -24.86% | 19 |
| Sep 2 Wednesday | 14.4 | +2.3 | +18.90% | 23 |
| Sep 1 Tuesday | 12.1 | -0.2 | -1.69% | 21 |
| Aug 31 Monday | 12.3 | +4.1 | +50.25% | 21 |
| Aug 30 Sunday | 8.2 | -2.8 | -25.38% | 17 |
About my-net.asia
my-net.asia is a Malaysia-hosted Minecraft network built around a small, relaxed community. Java and Bedrock players share the same network, with Survival SMP, OneBlock, PlotSquared creative plots, Skyblock and BedWars.
What Makes It Different
The biggest difference is the split between peaceful survival and dangerous survival. Players can keep a protected main base in the Old World, then move into the New World or Resource World when they want real combat and risk.
Lifesteal is a Minecraft PvP survival mode where player kills and deaths change a player’s maximum health.
Resource World uses a one-heart gain or loss mechanic tied to player kills and deaths.
Land claims are protected areas that let a player or group control who can build, break, and interact with blocks inside a marked part of the world.
Claims are a major part of protected survival in the Old World and New World.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The network centers on multiplayer survival worlds.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival SMP is the primary server mode.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is central to the New World, New World dimensions and Resource World.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
An economy and player trading are part of the survival and OneBlock experience.
The server combines several play styles under one address. Survival players can choose between peaceful building, claimed PvP survival, or dangerous resource runs. OneBlock adds an island-building path, PlotSquared provides protected creative plots, Skyblock offers a separate floating-island mode, and BedWars supplies short team matches.
Survival progression is shaped by world choice. The Old World suits long-term bases and steady building, while the New World adds combat pressure without removing claims in its main dimensions. OneBlock starts with a small island and grows through expansion, farming and economy-building. Resource World is for gathering rather than permanent progress.
Lifesteal changes Resource World combat: killing another player grants one heart, while dying to another player removes one. The network also includes a pet system, graves in its protected survival worlds, PlotSquared plots and OneBlock progression.
The Old World is the protected peaceful home for long-term bases. The New World is a claimed PvP survival world, with a more dangerous unclaimed End. Resource World has no claims or graves, allows raiding, and can reset without notice, so valuables and permanent builds do not belong there.
PvP is disabled across the Old World and its Nether and End. It is enabled in the New World, New World Nether, New World End and Resource World. The New World supports claims in its main dimensions, but the New World End does not. Resource World is fully high-risk, with raiding and Lifesteal enabled.
An economy and player trading system support the survival and OneBlock modes. Scamming, price manipulation and economy exploits are prohibited. Discord includes a trading channel for player-to-player deals.
Community activities, competitions and seasonal events are organized through Discord. Build competitions, giveaways and event announcements are part of the network’s community activity.
The community is intentionally small and connected through Discord. Channels cover general chat, announcements, events, builds, trading, support, suggestions and off-topic conversation. Discord is also used to find teammates, report problems and contact staff.
Respect, fair play and responsible building are required. Hacked clients, duping, exploits, lag machines, harassment, griefing in protected areas and claim bypassing are prohibited. Old World theft and raiding are forbidden, while Resource World raiding and looting are allowed. Staff can issue warnings, mutes, kicks or bans.
The server follows a no-pay-to-win approach and puts gameplay quality ahead of profit. No dedicated official web store is attached to the network’s main public properties.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of my-net.asia
The project began as a personal learning platform for plugin development, networking and server optimization. It gradually grew into a public Minecraft network aimed at players who wanted a stable server without a crowded-network feel.
Join my-net.asia
my-net.asia is a Malaysia-hosted Minecraft network built around a small, relaxed community.
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