MineFlame
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 24 SaturdayToday · In progress | 28.0 | 0.0 | 0.00% | 28 |
| Oct 23 Friday | 28.0 | — | — | 30 |
About MineFlame
You get five lives. Every death takes one, and every player you beat in a fight can hand you one of theirs. Quests, daily login streaks and events win a few back, so careful play and a good fight both pay off. Run out and you are not banned. You land in spawn jail, still able to chat and watch, waiting for another chance.
Under all that is survival on modern versions. The long chase is Heart Prestige, which unlocks up to 20 permanent hearts based on your lives, playtime and balance. Crates, daily rewards, ranks and a battle pass fill out the rest. Chat is in English.
What Makes It Different
Losing every life sends you to spawn jail instead of a ban, so even knocked-out players stay part of the server.
Beating other players is how you take their lives.
Hardcore survival where you only get five lives.
You play survival with five lives. Each death costs one, and beating another player can take one of theirs.
Heart Prestige unlocks up to 20 permanent hearts based on your lives, playtime and balance. Quests, login streaks and events can earn lives back.
Fighting other players is the fastest way to gain lives, and the fastest way to lose them.
The server has protections against life farming, so lives cannot be passed around to cheat the system.
Free to join. The store sells ranks, rank upgrades, credits, crate keys and a battle pass.
Heart Prestige unlocks up to 20 permanent hearts, earned through your lives, playtime and balance.
A battle pass gives a reward track to climb while you survive.
Logging in day after day builds a streak that can pay out extra lives.
Quests are one of the main ways to earn back lives after a bad fight.
Crates sit in the reward mix next to daily rewards, and crate keys are also sold in the store.
Custom events run on the server and can hand out lives as prizes.
Everyone starts with five lives, each death costs one, and beating another player can take one of theirs.
Players who lose every life are sent to spawn jail instead of banned, where they can still chat, spectate and hope for another chance.
Join MineFlame
You get five lives. Every death takes one, and every player you beat in a fight can hand you one of theirs.

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