MineLandy
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 2,555.0 | -5,173.7 | -66.94% | 2,974 |
| Oct 2 Friday | 7,728.7 | +4,297.7 | +125.26% | 13,987 |
| Oct 1 Thursday | 3,430.9 | -5,543.1 | -61.77% | 6,380 |
| Sep 30 Wednesday | 8,974.0 | — | — | 12,914 |
About MineLandy
MineLandy centers its current network on two contrasting survival choices: Anarchy for exposed bases, raids and constant player conflict, and Vanilla for a more conventional survival setting. Both are tied to the same large network, with economy systems, auctions, PvP areas and server-specific rewards shaping progression beyond ordinary Minecraft survival.
What Makes It Different
MineLandy keeps its identity focused on the contrast between Anarchy and Vanilla instead of spreading the network across a long list of unrelated minigames. The funtimez.ru addresses currently present the same MineLandy identity in their server message, making the alias part of the network's active connection footprint.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
Anarchy is a headline mode centered on exposed bases, raids, open conflict, and survival under limited protection.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
The Anarchy experience explicitly emphasizes raids against vulnerable player bases and contested resources.
PvP is Minecraft gameplay centered on direct combat between players.
Open player combat is central, with unrestricted Anarchy conflict and dedicated PvP areas.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build bases, improve equipment, and survive across the network's Anarchy and Vanilla worlds.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
An in-game economy supports buying, selling, resource trading, and progression through increased spending power.
Players gather resources, build bases, improve their equipment and decide how much of their time to spend fighting, trading or expanding. The Anarchy side adds open player conflict and griefing pressure, while the broader network includes an economy, auction access and dedicated PvP areas.
Progression comes from turning gathered resources into stronger gear, a better-stocked base and more spending power in the economy. Auctions and server rewards give players additional ways to obtain or exchange items, while paid ranks, keys and tokens sit alongside the normal survival loop.
MineLandy adds server-specific ranks, keys, tokens, cases, rewards and economy features around the Minecraft survival foundation. Listings also describe custom server presentation, anti-cheat systems and support for a broad range of Minecraft versions.
The current network is organized around Anarchy and Vanilla survival worlds. Anarchy gameplay is built around vulnerable bases, raids and unrestricted player conflict, while Vanilla provides the more familiar survival alternative.
PvP is a major part of the network, with dedicated arena combat as well as open-world player conflict on the Anarchy side. Players need to treat equipment, base locations and travel routes as vulnerable rather than assuming that survival progress is permanently safe.
The network uses an in-game economy for buying and selling resources and items, with an auction system for player trading. The official store also sells ranks, keys, tokens and other server goods.
The network is aimed at a large Russian-speaking player base and supports social play through trading, PvP, base defense and group survival. Clans and player alliances are especially relevant on the Anarchy side, where cooperation helps with resource gathering and protection.
Anarchy does not mean an absence of moderation. Players should expect anti-cheat enforcement, server rules and restrictions on disruptive behavior, while the gameplay itself allows much more freedom to raid, fight and damage player bases than protected survival servers.
The official store sells ranks for Anarchy and Vanilla, along with keys, tokens and other server products. Paid items are layered onto free survival access rather than replacing the core Minecraft progression.
An auction house lets players list items for sale and buy goods through a shared market interface.
MineLandy includes an auction system for buying and selling resources and items between players through its in-game economy.
A high-risk survival environment where players may attack, breach, loot, or damage other players' unprotected or vulnerable bases.
MineLandy's Anarchy side exposes player bases to raids and damage, making locations, defenses, and travel routes vulnerable.
Join MineLandy
MineLandy centers its current network on two contrasting survival choices: Anarchy for exposed bases, raids and constant player conflict, and Vanilla for a more conventional survival setting.

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