FoxCraft SMP
Player History
30 Days ยท Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 28 MondayToday ยท In progress | 8.3 | +0.6 | +7.53% | 10 |
| Sep 27 Sunday | 7.8 | +0.3 | +4.49% | 17 |
| Sep 26 Saturday | 7.4 | +3.2 | +76.24% | 17 |
| Sep 25 Friday | 4.2 | -1.7 | -28.37% | 13 |
| Sep 24 Thursday | 5.9 | +0.5 | +10.16% | 14 |
| Sep 23 Wednesday | 5.3 | 0.0 | +0.79% | 10 |
| Sep 22 Tuesday | 5.3 | -1.8 | -25.73% | 13 |
| Sep 21 Monday | 7.1 | 0.0 | +0.59% | 17 |
| Sep 20 Sunday | 7.1 | -0.8 | -10.53% | 16 |
| Sep 19 Saturday | 7.9 | +5.0 | +171.43% | 17 |
About FoxCraft SMP
On FoxCraft SMP, ordinary survival resources feed a player-run economy while custom enchantments, advanced fishing, and treasure-focused activities push progression beyond standard vanilla gear. Players gather, build, trade, explore custom terrain, and decide how much risk to accept in a semi-anarchy world with PvP.
What Makes It Different
FoxCraft combines a semi-anarchy survival setting with a deep custom-enchantment system covering tools, weapons, armor, bows, fishing rods, and heavy weapons. Its fishing system adds environmental factors such as seasons, lunar phases, pollution, bait, fish finders, and specialized rod upgrades, giving non-combat play its own progression path.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
FoxCraft is explicitly structured as a shared multiplayer survival world where players develop bases, resources, and wealth together.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Selling resources, money, payments, Vote Points, auctions, and wealth leaderboards make economy progression central.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Gathering, building, exploration, farming, mining, fishing, and combat form the server's primary progression loop.
PvP is Minecraft gameplay centered on direct combat between players.
Semi-anarchy gameplay includes player combat and extensive combat-focused custom enchantments.
The server keeps the familiar survival loop of gathering, building, exploring, and fighting, then adds commands for random overworld travel, homes, player warps, teleport requests, secure vault storage, trading, bounties, and treasure-mining statistics. Custom terrain and structure-based rewards give exploration a reason beyond collecting ordinary resources.
Players can mine, farm, fish, hunt mobs, and sell resources for money through the /sell menu or the Auction House. Progress also comes from Vote Points, custom enchantments, structure-exclusive gear effects, mining treasures, and specialized fishing equipment.
Custom enchantments are the server's main added gear system. They cover mining shortcuts, farming automation, combat effects, mob slayer bonuses, defensive armor traits, fishing improvements, movement abilities, and structure-exclusive powers. The server also adds custom fishing mechanics, treasure mining, vote rewards, and special storage and trading utilities.
The server uses custom terrain and a survival world containing unusual structures connected to its custom enchantment system. Examples include Lone Citadel, Sealing Halls, End Castle, Toxic Lair, Witch Villa, Illager Manor, Desert Ruins, Jungle Ruins, Nether Port, and Nether Keep.
PvP is part of FoxCraft's semi-anarchy identity rather than a separate arena mode. Custom combat enchantments can add effects such as lightning, poison, blindness, knockback, bleeding, healing, explosive impact, damage reflection, and defensive abilities, making gear selection important alongside ordinary combat skill.
FoxCraft has a player-driven economy built around /ah auctions, direct payments, /sell resource conversion, item valuation, player requests, and a Vote Shop. Auction listings can remain available while the seller is offline, while money and voting leaderboards provide longer-term competition at spawn.
Discord is the main out-of-game community hub. In-game leaderboards track wealth and monthly voting, giving players visible competition beyond personal survival builds and equipment progression.
The official store sells ranks, perks, boosters, paid crate keys, extra vault storage, and high-use sell wands. Purchases provide server support and can add convenience, storage, rewards, or access to premium items.
Custom enchantments add server-defined equipment effects or upgrade options beyond Minecraft's standard enchantment system.
FoxCraft's enchantments affect tools, weapons, armor, bows, crossbows, fishing rods, farming, movement, mob combat, and special structures.
An expanded fishing system adds specialized progression, equipment, conditions, and mechanics beyond ordinary Minecraft fishing.
Fishing uses seasons, lunar phases, pollution, bait, fish finders, rod alchemy, and fishing-specific enchantments to create a distinct progression path.
A survival mode with reduced restrictions where player conflict, alliances, territory and risk shape progression.
FoxCraft presents survival PvP as semi-anarchy, allowing players to choose how much risk to accept while gathering, building, trading, and exploring.
Special world structures provide unique encounters, loot, effects, or progression opportunities beyond ordinary terrain exploration.
FoxCraft's custom structures include Lone Citadel, Sealing Halls, End Castle, Toxic Lair, and other locations tied to exclusive gear effects and rewards.
Treasure mining adds rare or specially marked rewards to mining, encouraging players to search for valuable blocks beyond ordinary ores.
FoxCraft tracks mining treasures and uses treasure-focused activities alongside custom terrain and structure-based rewards to extend mining progression.
Bounties place rewards on players, creating targeted combat objectives beyond ordinary encounters and general player hunting.
FoxCraft includes bounties among its in-game player utilities, adding an explicit target-based activity to its semi-anarchy PvP environment.
Fishing markets provide a dedicated way to exchange caught fish or fishing-related goods between players or through a server interface.
FoxCraft lists fishing markets among its gameplay utilities, complementing the server's broader fishing progression and player economy.
Secure vaults provide protected storage whose access is controlled separately from ordinary shared containers or exposed inventories.
FoxCraft offers vault storage as an in-game utility, with additional vault capacity also available through its store.
Player Warps let players create publicly accessible destinations for shops, bases, services, or community locations across the server world.
FoxCraft provides player warps alongside homes and teleport requests, supporting convenient access to player locations and activities.
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Join FoxCraft SMP
On FoxCraft SMP, ordinary survival resources feed a player-run economy while custom enchantments, advanced fishing, and treasure-focused activities push progression beyond standard vanilla gear.

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