FireCraft SMP
Online · checked
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 31 SaturdayToday · In progress | 2.0 | +0.8 | +64.29% | 5 |
| Oct 30 Friday | 1.2 | +0.8 | +197.58% | 6 |
| Oct 29 Thursday | 0.4 | -0.1 | -18.18% | 3 |
| Oct 28 Wednesday | 0.5 | -0.3 | -36.84% | 3 |
| Oct 27 Tuesday | 0.8 | 0.0 | 0.00% | 3 |
| Oct 26 Monday | 0.8 | 0.0 | +5.56% | 3 |
| Oct 25 Sunday | 0.8 | +0.8 | — | 4 |
| Oct 24 Saturday | 0.0 | -0.2 | -100.00% | 0 |
| Oct 23 Friday | 0.2 | +0.2 | — | 1 |
| Oct 22 Thursday | 0.0 | 0.0 | — | 0 |
About FireCraft SMP
Last updated
On FireCraft SMP, a whitelisted Lifesteal world for Java and Bedrock players, you start with 10 hearts, take one from every player you kill and lose one each time you die. Run out and you are out for the season, unless someone revives you with a Heart Crystal.
On your first join a spin wheel hands you one of seven elemental powers, stored in a Shard. Die to a player and they take it. You can tame up to three of 63 mobs as companions, craft armor that blocks certain powers, and chase craft-only powers like Dragon and Gravity.
What Makes It Different
Powers live in Shards that drop when a player kills you, so every PvP fight can cost you your ability as well as a heart.
Kill a player to gain a heart, die to lose one, and zero hearts ends your season.
A whitelisted survival multiplayer world run in seasons.
PvP is on everywhere except spawn, and kills also take the loser's power Shard.
Spawn is the only safe zone. Everywhere else PvP is always on, the Nether highway included, and raiding bases is part of the game.
Armor goes from Ember Guard to Dragon Scale, which needs the End Dragon. Companions level from 1 to 100 and grow stronger in health, attack and speed as they fight.
Eleven powers such as Fire, Ice, Rift, Warden and Wither each have an active move and a passive. Legendary gear includes the Void Blade, Thunder Axe and Ancient Pickaxe with vein mining and auto smelt.
Season 2 runs from 25 October to 6 December 2026 with weekend events: a build contest, an End fight, a PvP kit tournament, a revive night and a finale where the world border shrinks.
You must be at least 13 to apply, and each person gets one whitelisted account. Teaming up to take every heart from one player is a permanent ban.
Joining is free and no payment is required.
Craft the Void Blade, the Thunder Axe that fells whole trees, or the Ancient Pickaxe that vein mines and auto smelts.
Outside the spawn safe zone, raiding and breaking other players' bases is allowed by the rules.
You apply on the website with your edition and play schedule, and staff review it within one to two days.
Everyone starts with 10 hearts, gains one for each player kill and loses one on every death.
Season 2 has weekend events such as a build contest, an End fight, a PvP kit tournament and a revive night.
Tame up to three of 63 mobs with their own taming item, then level them to 100 and set them to follow, guard or sit.
Eleven elemental powers live in Shards; a spin wheel gives your first one, and a player who kills you takes it.
Five armor sets, from Ember Guard to Dragon Scale, each cut damage from certain powers and give a full-set bonus.
A player who hits zero hearts is out for the season unless revived with a Heart Crystal.
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Join FireCraft SMP
On FireCraft SMP, a whitelisted Lifesteal world for Java and Bedrock players, you start with 10 hearts, take one from every player you kill and lose one each time you die.

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