ComfortWorld
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 0.7 | -4.9 | -88.10% | 2 |
| Oct 2 Friday | 5.6 | +4.0 | +242.22% | 20 |
| Oct 1 Thursday | 1.6 | -3.8 | -69.65% | 6 |
| Sep 30 Wednesday | 5.4 | +0.6 | +11.54% | 20 |
| Sep 29 Tuesday | 4.8 | +1.1 | +28.89% | 24 |
| Sep 28 Monday | 3.8 | +0.8 | +25.00% | 18 |
| Sep 27 Sunday | 3.0 | -3.5 | -53.85% | 12 |
| Sep 26 Saturday | 6.5 | +2.8 | +77.27% | 20 |
| Sep 25 Friday | 3.7 | +0.7 | +22.22% | 18 |
| Sep 24 Thursday | 3.0 | -2.1 | -40.98% | 10 |
About ComfortWorld
ComfortWorld is built around high-conflict survival rather than a quiet SMP. Its main grief server is joined by two anarchy variants, one styled after FunTime and one after HolyWorld, while the current 1.21+ season adds custom items, quests, sellers, and recurring PvP, Parkour, and Spleef events.
What Makes It Different
The server combines several recognizable Russian network formats under one address: a ReallyWorld-style grief mode remains the base, while Anarchy 1 and Anarchy 2 provide separate FunTime and HolyWorld-inspired lanes. It also runs frequent focused competitions such as PvP, Parkour, and Spleef with kits, cases, or currency among the prizes.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
Two current anarchy modes are explicitly maintained alongside the original server mode.
Events are organized Minecraft activities that give players a distinct objective and rules for a particular occasion or limited period.
Recurring scheduled competitions include PvP, Parkour, and Spleef activities.
Quests are tracked Minecraft objectives that direct players to complete specific tasks or a connected sequence of tasks.
Jamshut quests and revised quest rewards are part of the current season.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
The network's main mode is consistently described as grief-oriented survival gameplay.
PvP is Minecraft gameplay centered on direct combat between players.
Open player conflict is central to grief survival and both anarchy modes.
Grief survival and anarchy are the main ways to play. The original grief server focuses on open player conflict, while the newer Anarchy 1 and Anarchy 2 modes offer separate rule sets and identities modeled after popular networks. Current announcements also feature standalone PvP, Parkour, and Spleef activities.
Progression combines quests from Jamshut, item sales to server buyers, and rewards such as kits, cases, and Rilliks. The latest season reworked quest rewards and seller prices to fit the 1.21+ update.
The current season adds custom orbs and items, including Blood, Darkness, Lightning, and Ice variants alongside seasonal Admin, Schoolchild, Cheater, Teacher, Moderator, and Warden items. Kits such as Angel, Summer, Pegasus, God, Rain, and Grape also appear in gameplay rewards.
PvP is central to the grief and anarchy modes, with dedicated PvP events offering combat-focused kit prizes. Players can also compete in short Parkour and Spleef events when they want a break from open-world fighting.
Rilliks appear as an in-game reward and giveaway currency, while seller NPCs provide a route for turning gathered items into progress. Kits, cases, and donation rewards are also part of the server's wider progression and event economy.
Recurring events include Spleef, PvP, and Parkour on the first grief server. Prizes can include named kits, donation cases, and large Rilliks payouts.
The network uses Telegram for announcements, event times, server links, and account binding through its Telegram bot. A Discord channel provides an additional place for community chat and event coordination.
ComfortWorld has an official donation store at comfortworlds.ru. Donation-related kits and cases also appear as event prizes and server rewards.
Custom orbs are server-created collectible or usable items that add special effects, powers, or progression beyond standard Minecraft items.
The current season includes Blood, Darkness, Lightning, and Ice orb variants among its custom gameplay items.
A network offers separate anarchy servers or variants with distinct rule sets, identities, or gameplay environments.
ComfortWorld provides Anarchy 1 and Anarchy 2, presented as FunTime-inspired and HolyWorld-inspired modes beside its original grief server.
Seller NPCs provide in-world or interface-based exchanges where players turn gathered items into currency or other progression resources.
ComfortWorld uses server sellers to accept gathered items, with seller rewards and prices reworked for the 1.21+ season.
Named quest systems organize tracked objectives into a recognizable progression path associated with a server character, faction, or content line.
ComfortWorld's Jamshut quests were revised in the current season, including changes to their rewards.
Spleef competitions are elimination matches where players remove floor blocks to make opponents fall from the arena.
ComfortWorld schedules recurring Spleef events as an alternative to open-world fighting, with kits, cases, or currency prizes.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of ComfortWorld
ComfortWorld's earlier identity centered on a ReallyWorld-style grief survival mode. Later updates expanded the network with Anarchy 1 and Anarchy 2, presented as FunTime and HolyWorld-inspired modes while keeping the original grief server. The latest global wipe moved the network to Minecraft 1.21+, refreshed custom items, added seasonal items, and reworked Jamshut quests and seller rewards.
Join ComfortWorld
ComfortWorld is built around high-conflict survival rather than a quiet SMP.

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