Coin Hider
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 6.5 | -3.5 | -34.89% | 12 |
| Sep 7 Monday | 10.0 | +1.3 | +14.22% | 17 |
| Sep 6 Sunday | 8.8 | +0.7 | +8.21% | 15 |
| Sep 5 Saturday | 8.1 | 0.0 | +0.52% | 11 |
| Sep 4 Friday | 8.1 | +2.3 | +38.57% | 12 |
| Sep 3 Thursday | 5.8 | -0.5 | -7.28% | 10 |
| Sep 2 Wednesday | 6.3 | -0.1 | -1.95% | 14 |
| Sep 1 Tuesday | 6.4 | +0.5 | +7.69% | 14 |
| Aug 31 Monday | 6.0 | -2.5 | -29.56% | 11 |
| Aug 30 Sunday | 8.5 | +1.4 | +19.41% | 14 |
About Coin Hider
Coin Hider turns survival into a hunt for XLM. Players gather gear, search a 2000x2000 world for coins, trade with other players, and risk losing their holdings in full PvP. Custom enemies, items, fishing, and magic add extra depth to an experience inspired by Minecraft Alpha.
What Makes It Different
Coin Hider ties its survival economy to real-value XLM rather than an ordinary server currency. Players can deposit and withdraw XLM, while the 12-XLM requirement to leave spawn makes early movement part of the server's central risk and reward system.
PvP is Minecraft gameplay centered on direct combat between players.
Full player-versus-player combat is a defining part of the server, with coins placed at risk during kills.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
XLM deposits, withdrawals, trading, world-found coins, and kill rewards form the central progression economy.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
The server adds custom items and enemies beyond its Alpha-inspired survival base.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players explore, gather gear, survive in a persistent world, and develop resources through Minecraft survival play.
Explore, fight, fish, trade, and search the world for coins. PvP can transfer both gear and wealth, so encounters have consequences beyond a normal survival death. Custom enemies and items, along with expanded fishing and magic systems, build on the server's Alpha-inspired foundation.
Progress revolves around building a bankroll and surviving long enough to use it. Players need 12 XLM to leave spawn, then can search the world, trade with other players, or take coins from defeated opponents.
Custom enemies and items expand the Alpha-inspired survival rules. The server also adds a more developed fishing system and magic mechanics.
The main world is described as 2000x2000 and is built around a compact survival space. Its ruleset is inspired by Minecraft Alpha, with custom enemies and items added to the environment.
The server uses full PvP with player-held coins at stake. Killing another player can yield their coins, making travel, equipment, and target selection important parts of survival.
XLM is the central currency. Players can deposit and withdraw it, find coins in the world, trade with other players, and take coins through PvP kills.
The server uses direct XLM deposits and withdrawals as part of its gameplay economy. Leaving spawn requires 12 XLM, so the currency functions as a real-value access and progression mechanic rather than a cosmetic balance.
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Coin Hider turns survival into a hunt for XLM.
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