CandyMine
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 30 WednesdayToday · In progress | 4.2 | -4.6 | -52.61% | 8 |
| Sep 29 Tuesday | 8.8 | -4.3 | -32.80% | 23 |
| Sep 28 Monday | 13.1 | -10.0 | -43.36% | 33 |
| Sep 27 Sunday | 23.1 | — | — | 35 |
About CandyMine
CandyMine centers on social survival building rather than a large menu of minigames. Players gather resources, expand homes and cities, run farms, trade through auctions, and coordinate in clans while the shared world relies on whitelist access, community rules, and trust instead of protected plots. The current network supports both Java and Bedrock and is in its 12th season.
What Makes It Different
CandyMine’s defining choice is its trust-based building model. There are no private claims protecting bases or farms, so towns, public builds, and large projects depend on whitelist access, social rules, and community moderation. That makes ordinary survival construction more social and more vulnerable than on a typical protected SMP.
Proximity voice chat lets Minecraft players speak through audio that becomes quieter or inaudible as their in-game characters move apart.
PlasmoVoice provides location-based communication and is explicitly highlighted as a current server feature.
Semi-Vanilla servers keep Minecraft’s ordinary survival progression while adding a limited set of server-specific changes around it.
The server preserves normal Minecraft survival while adding voice chat, auctions, clans, shops, and events.
Clans are player-organized teams that cooperate under a shared name, membership, and allegiance.
Players organize into clans for shared cities, farms, states, large builds, and coordinated community activity.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival gathering, crafting, farming, building, equipment improvement, and base expansion form the main experience.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
Players share an ongoing survival world where they establish homes, towns, farms, cities, and community infrastructure.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Auctions, player shops, farm production, trading, and player-set prices make commerce a substantial activity.
The main loop is familiar survival with a strong building and community focus. Players gather materials, establish homes, expand into towns or cities, build farms, join clans, and use shared infrastructure instead of progressing through separate minigame lobbies. PlasmoVoice adds location-based voice communication for nearby players.
Progress follows Minecraft’s normal survival path: gather resources, improve tools and equipment, establish a base, automate useful production, and expand into larger builds. Clans, farms, auctions, and player shops give long-term goals beyond individual gear upgrades, while each season provides a fresh starting point.
The server keeps the core Minecraft survival experience while adding Vanilla+ systems such as PlasmoVoice, auctions, player shops, clans, PvP activities, and event content. It is not presented as a client-side modpack, and the current homepage highlights PlasmoVoice as its main communication feature.
CandyMine uses a shared survival world where players can build everything from individual homes to large cities and states. The world is presented as expanding over time, with new generation and seasonal resets shaping the long-term setting. Because there are no private claims, location choice, cooperation, and community trust matter when establishing a base.
PvP is an optional part of the server rather than the sole focus. Current server listings describe a PvP arena, PvP training, spleef-style competition, and organized events alongside peaceful building and survival. Players looking for a building-first world can treat combat as an activity rather than the main progression path.
The economy is driven by player activity. Players can sell resources through an auction, operate shops, set their own prices, and use farm production to supply other members of the community. This makes large farms and reliable resource gathering useful not only for personal projects but also for trading.
CandyMine runs organized events and competitive activities alongside survival play. Current listings mention PvP training, a PvP arena, spleef, and other community events, giving players occasional goals outside building, farming, and trading.
The community is organized around whitelist access, clans, shared builds, and Russian-language Telegram channels. Players can use the main channel for news and a separate discussion group for questions and coordination. The trust-based rules make cooperation and reputation important parts of everyday play.
Griefing and damaging other players’ work are prohibited, while private land claims are not used. Players are expected to respect existing builds, follow the server’s community rules, and use the whitelist system responsibly. Disputes are handled through staff moderation and player cooperation rather than automatic plot protection.
CandyMine has an official online donation shop at shop.candymine.net. Paid support is separate from the core survival world, and the current catalog may change over time.
A no-claims survival world leaves players responsible for choosing locations, hiding valuables, and defending their own builds.
CandyMine has no private land claims; whitelist access, community rules, and moderation protect homes, farms, and public builds instead.
Trust-based building relies on community expectations and cooperation instead of technical protection systems controlling every parcel.
Because automatic claims are absent, CandyMine expects players to respect existing builds and resolve protection through trust and staff moderation.
An auction house lets players list items for sale and buy goods through a shared market interface.
CandyMine uses an auction system alongside shops, allowing players to trade gathered resources and farm output with the community.
Seasonal resets periodically begin a new world cycle while giving players a defined period to develop the current world.
CandyMine is currently in its 12th season, with seasonal resets described as part of the world’s ongoing progression.
Whitelist access restricts server entry to approved players who have completed an application or invitation process.
CandyMine uses whitelist access as part of its private, trust-based community model and shared-world moderation approach.
Ping Around the World
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History of CandyMine
CandyMine was presented in 2022 as a private 1.19 survival server built around whitelist access, no land claims, light server additions, and a friendly community. Its early identity already emphasized building freedom, voice chat, and player cooperation rather than protected plots or a heavily customized modpack.
By 2026, CandyMine had reached its 12th season and expanded to Java and Bedrock support. The player-facing network also moved from the older.ru addresses to the current CandyMine.net domain, with mc.candymine.net used for connection and separate Bedrock port guidance.
Join CandyMine
CandyMine centers on social survival building rather than a large menu of minigames.

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