Allium
Player History
30 Days · Hourly
Player Trends
| Period | Average ? | Change ? | % Change ? | Peak ? |
|---|---|---|---|---|
| Last 7 Days | 3.9 | -0.8 | -17.45% | 11 |
| Last 30 Days | 3.0 | +2.7 | +1,097.43% | 14 |
| September 2026 | 0.4 | -0.5 | -57.83% | 14 |
| August 2026 | 0.9 | — | — | 6 |
About Allium
A heavily modded 1.21.1 survival multiplayer server built around Create, magic, vehicles, exploration, building, and making simple problems unnecessarily complicated. The server runs on NeoForge, requires Prism Launcher exclusively, and uses a greylist system via Discord for whitelist access. Season 13 introduces Create: Aeronautics, Deep Seas, extensive magic, vehicles, exploration, building, and proximity voice chat.
Vehicles and airships are central current-season content, supporting travel, exploration, construction, and aeronautics activities.
Magic is listed as a core pillar of the current modpack, specifically through Ars Nouveau and extensive magical content.
Allium is explicitly a heavily modded NeoForge server using a custom modpack with Create, Ars Nouveau, vehicles, and other content.
The server is explicitly described as a survival multiplayer experience built around resource gathering, building, exploration, and progression.
The profile repeatedly describes a shared multiplayer survival world with collaborative builds, towns, infrastructure, and community projects.
A player-driven economy uses currency, markets, shops, stalls, and exchanges of resources, crafted items, and mod-specific goods.
Proximity voice chat was added to the current Season 13 experience and is identified as part of the modpack.
The server explicitly features a central market, player stalls, and shops where players trade goods and services.
Players engage in a heavily modded survival experience centered around Create's mechanical and automation systems, supplemented by magic from Ars Nouveau, vehicle mods, and extensive exploration. The world encourages complex contraptions, railways, airships, and deep-ocean builds, while maintaining a survival core with resource gathering, building, and community interaction.
Progression is guided by the modpack's tech tree and community goals. Players advance by mastering Create mechanics, exploring magic, building vehicles and airships, and contributing to community projects such as the market, railways, and public farms. Season-specific objectives (e.g., aeronautics showcases, deep-sea exploration) provide additional direction.
The server uses a custom modpack distributed via Prism Launcher, combining Create, Ars Nouveau, and numerous other mods to deliver a unique heavily modded survival experience.
The world is a heavily modded 1.21.1 landscape featuring Create: Aeronautics and Deep Seas, magic from Ars Nouveau, vehicle mods, and extensive building blocks. It includes deep oceans, extreme mountains, custom world generation, and structures that encourage exploration and large-scale construction.
PvP occurs organically and through community events. The server is not primarily focused on competitive PvP but includes occasional arena fights and duels as part of seasonal activities.
The server features a player-driven economy with a central market where in-game currency (such as Netherite Ingots in certain seasons) is traded for goods and services. Shops, player stalls, and community projects facilitate exchange of resources, crafted items, and mod-specific goods.
Staff-run events, community projects, and seasonal activities (such as airshows, market openings, and dragon fights) are regular occurrences. History documents frequent public projects, recruitment drives, and community decisions.
The community maintains a greylist system requiring Discord application for access, fostering a committed player base. Communication centers on the official Discord, and the server emphasizes collaborative builds, shared infrastructure, and collective decision-making.
Rules are enforced via the greylist and Discord application process. Specific rule details are not publicly detailed in the crawled evidence.
Allium makes Create a core progression system, encouraging complex machinery, automation, contraptions, railways, and large engineering projects.
Season 13 introduces Create: Aeronautics and highlights airships and aeronautics showcases as part of Allium's current experience.
Allium supplements its Create-based survival with Ars Nouveau magic and its associated spell-focused progression.
Allium's community infrastructure includes railways, public farms, markets, and other collaborative builds around the shared survival world.
Allium maintains a central market alongside player shops and stalls, supporting trade in resources, crafted items, and mod-specific goods.
Allium's world generation includes extreme mountains, deep oceans, and custom structures that support exploration and large-scale construction.
Railways are part of Allium's collaborative infrastructure, giving players a shared construction goal alongside Create machinery and public projects.
Season 13 emphasizes deep oceans, with exploration and deep-ocean builds adding a distinct environment to Allium's modded survival world.
Allium requires Prism Launcher exclusively for its NeoForge modpack, making that launcher part of the joining process.
Allium uses a Discord-based greylist application for whitelist access, so prospective players must apply before entering the server.
Allium is currently in Season 13 and has used evolving modpacks, community events, and season-specific objectives across its history.
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History of Allium
Allium was founded on June 6, 2019. The server has progressed through 13 seasons, featuring evolving modpacks, community-driven events, and shifts between vanilla, semi-vanilla, and heavily modded experiences. Notable milestones include the introduction of Create in Season 9, the addition of proximity voice chat and deep oceans in Season 13, and a long history of player-built towns, markets, and infrastructure.
Join Allium
A heavily modded 1.21.1 survival multiplayer server built around Create, magic, vehicles, exploration, building, and making simple problems unnecessarily complicated.

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