Clean Server
Online · checked
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 31 SaturdayToday · In progress | 3.6 | +2.9 | +440.00% | 8 |
| Oct 30 Friday | 0.7 | +0.7 | — | 6 |
| Oct 29 Thursday | 0.0 | -0.5 | -100.00% | 0 |
| Oct 28 Wednesday | 0.5 | -0.4 | -43.16% | 1 |
| Oct 27 Tuesday | 0.8 | +0.4 | +81.82% | 5 |
| Oct 26 Monday | 0.5 | -2.5 | -84.51% | 2 |
| Oct 25 Sunday | 3.0 | +0.3 | +12.70% | 9 |
| Oct 24 Saturday | 2.6 | +1.5 | +133.33% | 8 |
| Oct 23 Friday | 1.1 | +0.4 | +57.50% | 4 |
| Oct 22 Thursday | 0.7 | -0.4 | -34.78% | 4 |
About Clean Server
Last updated
Clean Server sells one idea in its own words: no rules. You spawn into a plain survival world, gather what you can and find somewhere to hide it. Nobody steps in when a base gets griefed or a stranger kills you for your gear.
The server is Java only and talks in Chinese, from its welcome line to its website. It lets you join from both older and newer game versions, so players on old and new releases end up in the same world. Expect to lose things. Keep what survives.
The server calls itself a no-rules server in its own welcome line and website.
A plain survival world, described by the owner as pure survival.
A plain survival world with no written rules. You gather, build and defend what you have, knowing other players can take it.
The server describes itself as having no rules, so griefing, stealing and killing are part of the game.
With no rules at all, any build you leave in the open can be broken or looted by other players.
Any player can attack you anywhere, and the no-rules setup means nobody is punished for it.
You can join from older versions like 1.8 as well as newer releases and still share the same world.
Join Clean Server
Clean Server sells one idea in its own words: no rules.

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