Toxiss
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Sep 8 TuesdayToday · In progress | 72.2 | -19.3 | -21.07% | 93 |
| Sep 7 Monday | 91.4 | -21.4 | -18.96% | 131 |
| Sep 6 Sunday | 112.8 | +26.5 | +30.72% | 215 |
| Sep 5 Saturday | 86.3 | +4.7 | +5.78% | 113 |
| Sep 4 Friday | 81.6 | +11.1 | +15.72% | 107 |
| Sep 3 Thursday | 70.5 | -10.3 | -12.75% | 85 |
| Sep 2 Wednesday | 80.8 | -12.8 | -13.63% | 101 |
| Sep 1 Tuesday | 93.6 | -7.2 | -7.19% | 114 |
| Aug 31 Monday | 100.8 | -17.8 | -15.00% | 120 |
| Aug 30 Sunday | 118.6 | -6.7 | -5.38% | 154 |
About Toxiss
Toxiss is a survival world built around fast wealth, player trading, and combat. Gather resources, build a base, sell goods through the shop or auction house, and use your money to improve your gear. New players receive a starter PvP kit.
Combat stays close to the main game loop. Crystal PvP, kit battles, raiding, weekly events, keyalls, and crate rewards give the world a competitive edge. Its public money-dupe economy makes progression much faster than on a traditional survival server.
What Makes It Different
Toxiss turns money-making into the main attraction. Its public dupe economy lets players become rich quickly, then spend that wealth on gear, bases, trading, and PvP. The result feels more like a competitive survival battleground than a slow vanilla world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Money-making, shops, auctions, and the public dupe system are defining systems.
PvP is Minecraft gameplay centered on direct combat between players.
Crystal PvP and general player combat are central to the server's identity.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Survival is the server's primary mode and central player experience.
An SMP is a multiplayer Minecraft survival world where players gather resources, build, and progress alongside one another.
The server is presented as a shared survival multiplayer world with personal bases, trading, and player conflict.
Start by collecting resources, claiming a place for a base, and using the shop or auction house to make money. A free PvP kit gives new players an early combat option. From there, players can build, trade, improve their equipment, and take part in the server's combat areas and raids.
Progress is driven by money, equipment, base development, and competition. The fast economy can move players through the early game quickly. The store also offers permanent ranks, subscription ranks, rank upgrades, gems, and gift cards.
The custom layer focuses on economy systems, PvP kits, crate rewards, premium gems, and server-specific progression. The experience remains accessible through standard Minecraft clients rather than requiring a modpack.
The main experience takes place in a survival world built for personal bases, resource gathering, and long-term wealth. Players spread out from spawn and return to central shops, auctions, and combat areas. The exact map size and reset policy are not established.
PvP is a major part of Toxiss. Crystal PvP and KitPvP are central combat activities, while raiding adds danger to the survival world. Players who build valuable bases or carry expensive gear should expect other players to become a threat.
Toxiss has a server shop, player auction house, and a public money-dupe system. Ender pearl trading is tied to the dupe-based money loop. The economy is designed for rapid buying, selling, and spending rather than slow resource accumulation.
Weekly events are part of the server's activity cycle. Frequent keyalls give online players free crate keys, adding short bursts of competition and reward hunting.
Toxiss maintains a community Discord for player interaction and support. Its audience suits players who enjoy active competition, public trading, combat, and fast progression.
The official store sells permanent ranks, monthly rank subscriptions, rank upgrades, gems, and gift cards. Purchases are optional for joining, but paid ranks and premium currency are part of the server's progression model. Digital purchases are generally final unless a refund is required by law.
History of Toxiss
Toxiss was running by January 2024 under the toxiss.net identity, with Java and Bedrock connection support promoted through the server's early community presence.
By June 2024, its identity had settled around a dupe-focused survival format. The server combined ordinary survival building with crystal PvP, free starter kits, an economy built for rapid wealth, and a public method for generating large amounts of money through ender pearl trading.
Early leadership was associated with Fire93. Pird held an owner role beginning in January 2025, while MrMacaw is the current credited owner. The exact handover between these leadership credits is unclear, but the project remained tied to the Toxiss name and network addresses.
As the server developed, its survival loop expanded around shops, auctions, crate rewards, paid ranks, premium gems, PvP activities, and recurring community events. Players could focus on building wealth or use that wealth to compete in combat and raiding.
By August 2026, Toxiss was presenting itself as Season 10 of a Java-and-Bedrock shop-survival network. It had become a fast-paced survival server where economy abuse, public combat, player bases, and seasonal activity define the experience.
Join Toxiss
Toxiss is a survival world built around fast wealth, player trading, and combat.
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