Timolia
Player History
7 Days · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 22 ThursdayToday · In progress | 5.1 | -13.2 | -72.05% | 12 |
| Oct 21 Wednesday | 18.3 | +2.0 | +12.31% | 64 |
| Oct 20 Tuesday | 16.3 | -1.5 | -8.24% | 42 |
| Oct 19 Monday | 17.7 | -1.1 | -5.97% | 47 |
| Oct 18 Sunday | 18.8 | -5.3 | -22.07% | 43 |
| Oct 17 Saturday | 24.2 | +5.1 | +26.64% | 57 |
| Oct 16 Friday | 19.1 | +3.9 | +25.82% | 54 |
| Oct 15 Thursday | 15.2 | 0.0 | -0.27% | 37 |
| Oct 14 Wednesday | 15.2 | +1.1 | +7.90% | 49 |
| Oct 13 Tuesday | 14.1 | — | — | 38 |
About Timolia
Timolia is a German Java network built around its own minigames instead of one survival world. The main modes are 1vs1 PvP, JumpWorld parkour, the team mode Castles, SurvivalQuest, 4rena, Splun and UHC.
In 1vs1 you make your own kit, then fight in casual or ranked matches, or join the weekly tournament. In JumpWorld you play parkour maps made by other players, or build and publish your own. Castles puts small teams on islands to steal the enemy flag and defend their own. The site and guides are in German, with an English help wiki.
What Makes It Different
JumpWorld is a full parkour mode made by players, with its own building tools, ratings and a map of the day picked from the community's new maps.
In Castles your team steals the enemy flag and brings it back to your base.
JumpWorld lets you play, build and rate parkour maps made by players.
UHC was relaunched in 2019 with different scenarios for the UHC community.
The whole network is made of its own minigames like Splun, 4rena, SurvivalQuest and Castles.
1vs1, 4rena, Castles and UHC are all about fighting other players.
1vs1 has custom kits, ranked seasons and weekly tournaments.
Ranked 1vs1 seasons, leaderboards and tournaments reward skill.
You pick a game from the lobby. Most rounds are short, from a 1vs1 duel to a 45-minute SurvivalQuest round where you race to finish tasks in a fresh random world. Some games like 4rena and InTime ban teaming up with other players.
In 1vs1 you climb 16 ranks by earning ranked points across six ranked kits each season. A hidden rating decides how many points you win or lose, and points reset when a new season starts. Achievements across the network can be viewed with /achievements.
JumpWorld gives you build plots where you make parkour maps with special blocks, portals and checkpoints. You must finish your own map once before you can publish it, and players rate maps for creativity, jumps and looks.
1vs1 covers bow, potion and soup fights, with kits you build yourself from a creative inventory, anvil and enchanting table. You can also fight in teams, in free-for-all tournaments, or in 4rena, where four players fight until one wins five rounds.
A 1vs1 tournament runs every Friday at 20:00, and the winner can earn the MVP rank for one month. A new SurvivalQuest round starts every two hours on the even hour.
Using bugs for your own gain is not allowed, and teaming is banned in 4rena and InTime. In BrainBow, teaming is only allowed between two teams.
The shop sells the paid ranks Pro, MVP and Expert. They add pets, more 1vs1 kit and map slots, more JumpWorld build plots and the option to host your own 1vs1 tournaments, and they run out unless you extend them.
A 1vs1 tournament runs every Friday at 20:00, and players with a paid rank can create their own tournaments.
You earn achievements while playing Timolia games and can see the full list with /achievements.
In 1vs1 the black market trader makes special kits with changed items for unusual fights.
Paid ranks unlock pets like a goat, turtle or allay, with up to four pet slots.
One lobby links 1vs1, JumpWorld, Castles, SurvivalQuest, 4rena, Splun, UHC and more of the network's own games.
In 1vs1 you build your own kit from a creative inventory, anvil and enchanting table, and can change it any time.
Six ranked kits each season, three picked by the team and three by community vote, each with its own leaderboard.
Each 1vs1 kit has a hidden rating starting at 1000 that decides how many ranked points you win or lose.
JumpWorld lets you build parkour maps with special blocks and checkpoints, publish them, and race for top times.
Each day the highest-rated new JumpWorld map with at least 15 ratings is picked and linked from the lobby.
Best Time to Play
Timolia is busiest around 18:00 UTC and quietest around 03:00 UTC, based on recent player activity.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of Timolia
Timolia began as a CityBuild server on 7 May 2011. In 2014 it relaunched as Timolia 2.0, and the separate games side of the network started. The CityBuild closed on 16 December 2018 after a final event, after running for seven and a half years. At the end of 2019 UHC was relaunched as a meeting point for the UHC community.
Join Timolia
Timolia is a German Java network built around its own minigames instead of one survival world.

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