Solitude
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 28.2 | -236.8 | -89.36% | 55 |
| Oct 2 Friday | 265.0 | +185.9 | +235.09% | 559 |
| Oct 1 Thursday | 79.1 | -238.1 | -75.07% | 228 |
| Sep 30 Wednesday | 317.2 | — | — | 489 |
About Solitude
Solitude puts its strongest emphasis on competitive Minecraft. Players can jump into the signature Pillars mode, fight through Battle Royale rounds, duel, or settle into longer progression on Anarchy and OneBlock. The network mixes short PvP matches with custom items, bosses, events and mode-specific resets rather than following a single vanilla survival format.
What Makes It Different
Solitude combines a distinctive Pillars of Fortune mode with a custom Battle Royale and longer-running Anarchy and OneBlock worlds. Lucky Block maps, randomized events, custom items and changing team formats make the competitive modes less predictable than standard kit-based minigames.
Battle Royale is a match-based Minecraft mode where players or teams fight to be the last ones alive in a bounded arena.
The official site lists Battle Royale and the server's public channel describes its custom round structure.
Lucky Block gameplay centers on breaking special blocks that trigger unpredictable rewards, hazards, enemies, items, or environmental effects.
Lucky Block maps and randomized Lucky Block events are substantial parts of Pillars and Battle Royale.
OneBlock is a Minecraft mode built around repeatedly mining one regenerating block to gather resources and advance through phases.
OneBlock is currently listed and has documented phases, arenas, dimensions and resets.
PvP is Minecraft gameplay centered on direct combat between players.
PvP is central to Pillars, Anarchy, Battle Royale and Duels.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
Anarchy is one of the five currently listed modes and has dedicated resets, bosses, events and custom structures.
Duels are self-contained Minecraft PvP matches where two players or small opposing teams fight under defined rules until one side wins.
Duels is explicitly listed as a current server mode.
Custom Items are server-created weapons, tools, armor, or usable objects with abilities or properties beyond Minecraft’s standard items.
Custom items are used in Anarchy, Battle Royale and other server modes.
Events are organized Minecraft activities that give players a distinct objective and rules for a particular occasion or limited period.
Events are repeatedly used as a progression and match modifier system across the network.
Minigames are compact Minecraft games with their own rules, objective, and bounded play area, usually resolved in a single round.
Pillars and Battle Royale are discrete round-based games with prepared maps and match objectives.
The current network lists five modes: Pillars, Anarchy, Battle Royale, OneBlock and Duels. Pillars is the main round-based PvP attraction, with solo, duo, trio and squad formats, multiple maps, Lucky Block play and events that can alter supplies or inventories. Battle Royale uses a new map for each round and includes airdrops, custom dungeons, custom items and selectable variants such as Lifesteal, Ultra Hardcore and Speedrun.
Progression depends on the mode. OneBlock advances through block-breaking phases and adds special stages, arenas and access to additional dimensions. Anarchy progression combines resource gathering, equipment upgrades, custom items, events, bosses and loot-bearing structures. Battle Royale gives players time to develop rather than handing out a full loadout immediately, while Pillars focuses more on adapting within a single round.
Custom content includes items, enchantments, runes, bosses, structures, resource-pack visuals, custom arenas, Lucky Block events, cosmetic effects and mode-specific menus. Some Anarchy bosses and OneBlock encounters require the server resource pack to display correctly.
World design changes by mode. OneBlock centers on an island built around a regenerating block and staged progression. Anarchy uses a larger survival world with random teleporting and custom structures placed across the map. Battle Royale generates a different playable map for each round, while Pillars uses prepared competitive maps and separate maps for some Lucky Block events.
PvP is central to Pillars, Anarchy, Battle Royale and Duels. Pillars supports several team sizes, while Anarchy wipes have used different team limits. Battle Royale adds a final arena when a round reaches its end without a decisive winner. The rules prohibit combat delaying on every mode except Anarchy and ban cheats, automation, X-Ray, FreeCam and other unfair client modifications.
The server uses mode-specific rewards, balance rankings, in-game shops and paid server currency. Anarchy updates have included balance competition, an experience shop, loot-bearing structures and valuable custom items. The web store also sells ranks, cases, coins and other paid advantages.
Events are a major part of Anarchy and Pillars. Anarchy updates have added boss encounters, special arenas, loot structures and themed activities. Pillars includes randomized events such as inventory changes, synchronized inventories, random item appearances and Lucky Block occurrences. Battle Royale limits each round to one selected event and also uses airdrops and a final arena.
Solitude is primarily Russian-speaking. The network links players through Telegram, Discord and VK, with public support handled through its community channels. Its Telegram channel also advertises map submissions, moderator recruitment, bug reports and server updates.
The rules prohibit harassment, spam, racism, outside advertising, scams, real-money trading of in-game valuables, exploiting bugs, account sharing, excessive alternate-account farming and cheating. Prohibited modifications include X-Ray, FreeCam, player-tracking maps, macros, automated farming tools, packet manipulation and cheat clients. OneBlock griefing is specifically prohibited, and combat logging is restricted outside Anarchy.
The official store sells privileges, cases, coins and other products. Listed examples include Warrior packages from 40₽, Lucky packages from 200₽, Deity packages from 500₽ and a Custom package priced at 3,000₽. Purchases are subject to the server's paid-service rules, including limited refunds and restrictions on transferring purchased privileges.
Ping Around the World
Estimated ping to this server from regions around the world. Open a region to explore more servers.
History of Solitude
Solitude first grew around Anarchy and Pillars, then expanded Pillars with player-built maps, duo play and additional team formats. Lucky Block maps and event modifiers became part of the mode, and a second Pillars server was added as demand increased.
Anarchy later moved through several resets that introduced custom structures, bosses, events, custom items and changing team limits. OneBlock received its own reset with new phases, Nether access, custom boss arenas and PvP. Bedrock crossplay and Battle Royale were added afterward, with Battle Royale bringing rotating maps, airdrops, custom dungeons, one-time custom crafts and selectable rulesets such as Lifesteal and Ultra Hardcore.
Solitude FAQ
Which Minecraft editions can join Solitude?
Solitude currently supports both Java Edition and Bedrock Edition.
What modes are available?
The current site lists Pillars, Anarchy, Battle Royale, OneBlock and Duels.
What makes the Pillars mode different?
Pillars includes solo and team formats, multiple maps, Lucky Block play and events that can change supplies or inventories during a round.
Does Solitude sell paid items?
Yes. The official store sells privileges, cases, coins and other products in rubles.
Are cheats and automation allowed?
No. The rules prohibit cheat clients, X-Ray, FreeCam, macros, automated actions, packet manipulation and similar unfair modifications.
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