RWGrief
Player History
24 Hours · Hourly
Daily History
| Day | Average ? | Change ? | % Change ? | Daily Peak ? |
|---|---|---|---|---|
| Oct 3 SaturdayToday · In progress | 965.0 | -2,141.9 | -68.94% | 1,042 |
| Oct 2 Friday | 3,106.9 | +418.4 | +15.56% | 6,359 |
| Oct 1 Thursday | 2,688.5 | -2,725.2 | -50.34% | 4,540 |
| Sep 30 Wednesday | 5,413.7 | — | — | 7,557 |
About RWGrief
RWGrief puts the ReallyWorld-style grief survival formula at the center: build up from a fast start, gather gear and currency, then protect what you have from PvP and raids. The server adds clan play, recurring events, cases and paid ranks to that high-risk loop, making it a better fit for competitive players than for quiet vanilla survival.
What Makes It Different
RWGrief combines open grief and raid pressure with a named currency, vote rewards, cases, kits and rank progression. That gives players reasons to keep farming and upgrading between fights instead of treating PvP as a separate arena activity.
Anarchy is a Minecraft server style where players operate under very few enforced rules, leaving survival and conflict largely in player hands.
The server explicitly centers griefing, raids, open competition, and limited protection rather than peaceful or protected survival.
Raiding is attacking another player’s base to breach its defenses, reach its valuables, and weaken or destroy its ability to operate.
Raiding is explicitly presented as a central activity alongside griefing, PvP, base defense, and resource competition.
PvP is Minecraft gameplay centered on direct combat between players.
Player combat is a core progression activity tied directly to raids, base defense, resource control, and clan competition.
Survival servers let players gather resources, craft gear, build shelter, and develop a base while staying alive in a dangerous world.
Players gather resources, build bases, develop gear, and progress through a persistent survival-oriented world.
Minecraft economy gameplay makes in-game money a central way to obtain resources, upgrades, or access.
Rilliki currency, voting rewards, cases, and rank purchases form a substantial progression and spending system.
Players develop through survival gameplay while griefing, PvP and raids remain central threats. Starter rewards, custom items, events and an in-game economy accelerate the early game and give established players more reasons to contest resources and rival bases.
Progression runs through gear, rilliki currency, cases, kits, event rewards and server ranks. The shop supports timed and permanent rank purchases, while voting and starter rewards provide additional ways to begin with resources.
Custom content includes server ranks, kits, cases, rilliki currency, starter bonuses and event rewards. The experience is built as a customized ReallyWorld-style network rather than ordinary vanilla survival.
PvP is a core part of the server rather than an optional side mode. Fights connect directly to raids, base defense, resource control and clan competition, so losing equipment or revealing a base can affect longer-term progress.
Rilliki is the server's named currency and is used alongside paid ranks, cases and other store products. Voting rewards and in-game progression feed into the same economy, giving players a reason to keep earning currency outside direct combat.
Recurring events and event drops add short-term goals beyond mining, building and raiding. They give players another way to earn rewards and compete for resources during an active season.
The server is aimed at a Russian-speaking audience, with social channels centered on updates, support and player activity. Clan play and raid-focused survival make cooperation useful, but alliances remain tied to a competitive world.
Griefing, PvP and raids are intended parts of play, and public listings present the server as a no-dupe environment. Bases, gear and stored resources should be treated as contestable rather than protected by ordinary peaceful-survival expectations.
The official shop sells 30-day, 90-day and lifetime ranks, rilliki, donation cases, and paid unban and unmute services. Rank packages include additional in-game currency, and several high-tier administrative packages are also listed.
Voting rewards give players recurring in-game benefits for supporting a server through designated voting links.
Voting rewards provide an additional way to enter RWGrief’s economy and begin progression with extra resources.
Cases are containers that provide randomized or curated cosmetic and collection rewards when opened or acquired.
RWGrief includes cases in its custom progression and lists donation cases among products in the official shop.
Rank progression lets players advance through server ranks that provide recognition, access, or other gameplay and community benefits.
RWGrief’s progression runs through server ranks, with 30-day, 90-day, and lifetime rank options listed.
Kits provide predefined collections of equipment or supplies that players can claim for combat, survival, or progression purposes.
Kits are part of RWGrief’s custom content and progression, alongside starter bonuses and other reward sources.
Rewards granted for participating in or succeeding at organized server events and special activities.
Recurring RWGrief events provide event drops and other rewards as short-term reasons to compete outside ordinary survival.
Join RWGrief
RWGrief puts the ReallyWorld-style grief survival formula at the center: build up from a fast start, gather gear and currency, then protect what you have from PvP and raids.

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